Injured and harried on two sides, Amberglow glances down at the runes of power just a step away, gritting his teeth, two enchanted warriors overwhelming him with blows. The power waited and pulsed for him, but he had to step aside before for the passage of his watery orb, and now it puts him in a difficult position. Forced to expend more magic for nothing more than positioning, he coughs up a bit of blood as he vocalizes a spell and dissolves into mist, his human features hanging in the fog before suddenly shifting and re-solidifying over the runes. Ozz's and Adrien's blades cut through fog as he moves, but for him to re-solidify after the passage of the weapons. Amberglow immediately is illuminated by power held within the runes, blue light blazing out of his eyes as he casts his gaze over his shoulder, his wounds closing as they leek light. "Soon I will be rid of you at last! Once I am done with these..!!'" Amberglow booms. Adrien:
The power of the energy stored within the runes, created from elemental power conjured by the the Bowl and the souls this power had frozen and grown upon, burns up Amberglow's body with power. The power courses through him like lightning and reaches the malevolent spirit clinging to him. Amberglow shouts at the specter and the flames of magic burning at the being's form increases as Amberglow's form burns brighter and brighter. Black robing peels off of the form, showing a mummified face with eyes sewn shut beneath the hood. In the creature's chest cavity are stuffed several more mummified heads within the bare rib-cage, eyes and mouths sewn shut. The creature burns but does not relent. Its one non-laced mouth opens in a snarl , and its skeletal hands grip harder onto Amberglow's very soul, struggling hard against the fire burning there. ... And more power, more souls begin to collect from the city above. This time, from those afflicted by Elemental Fire. Their forms begin to stretch and pull toward the Vessel of Chaos, which alights anew with red light, the crucible firing up once again. You get the below insight check for free.
Insight check 12:
Amberglow is not speaking to Adrien or Ozz, so far as you can tell. It's as if he's unleashing his anger as some other unseen force in the room. His line of sight flashed upward, as if talking to something hanging over him. "But first... BEGONE!" Amberglow shouts, gesturing with his walking stick and conjuring a hissing yellow puddle of acid and casting it outward at Adrien and Ozz. Adrien and Ozz, make a DC 18 Dexterity saving throw to avoid: 12 Acid Damage "KEEAAW!" the Raven shrieks, hopping off of Frostheight's head and swooping toward the invisible Adrien, biting at him blindly. But Adrien is too quick and his location at any moment too uncertain. The beast's venom-dripping beak snaps at the air around Adrien's face. The heat in the Vessel grows, melting some of the earlier frost off of the floor and ceiling around it, creating a small area without the slippery ice (And difficult terrain). Adrien and Grellik:
With your bodies cold from the earlier flash freezing, instead of melting the ice off of you and warming you, the growing fire instead feels uncomfortably hot, as if heat would melt you along with the ice. Your breath steams hotly in the air, as you exhale freezing air. Perception DC 13:
There is a face starting to form in the fires of the Bowl. A new elemental has begun to form, and will be combat ready within a round or two. ROUND 5 - Some of he ground is now Icy, and is difficult terrain. You can make a DC 14 acrobatics check as part of movement to negate this effect. (Check the map for blue squares. Those are still Icy)
The above Insight and Perception checks can both be made by anybody. DM Notes: Ice elemental: -23 HP Amberglow -111 HP (After Healing 35 HP from the runes' energy) Spells used: 1 level 6 1 level 4 1 level 3 1 level 2 1 level 1
Amberglow steps aside (off of the runework) between the invisible Adrien and the soggy Frostheight, his eyes focused on the space where Adrien is. He raises one hand in an arcane gesture and the floating sphere of water (containing one Drow Bard) quivers. "Qeetch!" he warns toward the raven. The raven, for its part, let's out a screech before turning invisible in a tumble of feathers and red-scales, before flapping its ass away. Adrien and Grellik, you may take an opportunity attack as a reaction against the invisible bird, at disadvantage (For invisibility. Adrien, your own invis essentially cancels this out as the bird cannot see the attack coming to evade, so yours is without penalty). Once the bird is moved, Amberglow gestures with his held gesture and sends the orb and elf hurling forward in a line toward the Ice Elemental, attempting to sweep up Frostheight, Adrien, and Grellik in a single move. Each of you roll Strength Saving throw to avoid joining Trissae in the ball! Battle Map update- showing the Orb's movement with updated character positioning.
Adrien carves into Amberglow, who manages to get his forearms and walking stick in place to try and ward off the worst of the injures, but still the swordsman does damage. However, Adrien can barely register a flinch out of the man from the pain of his injuries, and Frostheight stays suspended in a water sphere. Amberglow seems to have some kind of superhuman ability to ward off pain to retain his concentration, matching the man's uncharacteristic vigor. His attention follows in Adrien's wake as the swordsman repositions himself. "Foiling my plans!? Dear Bogsharks... The only reason why any of you still exist is because of my distractions and Myer's incompetence! You literally have not BEEN WORTH MY TIME!!" He starts this off in a low growl, but finishes it in a shout toward Adrien's invisible form. Suddenly, a shot fired, wizzing over the Bowl (Gathering frost as it does so) and striking the watery sphere. Trissae teleport into the globe of water, joining Frostheight inside of it. Trissae: You don't reap the benefit of momentum from the arrows shot. I will allow you to forfeit your own end-of-turn saving throw to escape from the sphere for yourself, and instead give it to Frostheight. Alternatively, I will allow you to forfeit your own save to give Frostheight advantage on the end of his next turn.
DM Notes: Spells used: 1 level 6 1 level 4 1 level 3 1 level 1 (Shield, forgot to mark this earlier Down 73 life. Reaction is still on.
"Come now, Myer! What do you plan on accomplishing with THAT?!" Amberglow shouts down the length of Myers blade, before gesturing quickly with his walking stick and incantating. "Eezz'JAAK!" A ball of moisture is drawn from the air in the room, consolidating into a chilly ball of water which engulfs Lord Frostheight. It pulls him off of his feet as he's unable to keep is feet, and is restrained by the floating 10 foot wide globe of water. Then, Lord Amberglow turns back to the bowl as Frostheight floats off of his feet, and draws a ton of energy from the bowl. The temperature in the room drops dramatically, frost growing on the walls, bowl, watery sphere and even the people within. Anyone who ends their next turn in the room with the bowl (Within Row 12 and above), make a Constitution saving throw to prevent the harmful effect. DM notes: Spells used: 1 level 6 1 level 4 1 level 3 HP: Down 30. The earlier regen from the previous note occurs NOW.
The old man was clearly surprised to find that his wall of ice was being discorporated by the Bogshark Bard's magic. Then, the BIG one, Grellik, was rushing forward past his still-forming ice elemental, and lashing out with a chain of lightning to wrap around him. Using his reaction, the old man brings forth his walking stick, the tip glowing in response to his magics, to strike the chain of lightning as it nears. With a flash of magic, the spells meet and the counter-spell used to deny an inconvenient cantrip undoes Grellik's spell just before it could affect him. "You think that a gang of swamp ruffians will be the victors here?!" He shouts out, showing vigor and energy beyond his age. A vein stands out on his neck as he grits his teeth. "You have no idea of the magics you are introducing upon!" The blowing chill from the bowl freezes the nearby Grellik as he stands there.
DM NOTES: Spells used: 1 6th level 1 3rd level HP: Down 50, regenerated 20. currently -30
Lord Amberglow first looks to the unruly bard that charged into his ritual room, and then the large shapes looming up behind her. Then, his attention was caught by the largest of the three speaking with a new figure on the other side of the stone partition. "You have led these bandits to me, Myer?! You have allowed them to dig their blades into me?! ME!? What I choose to do with the storm is above your station, Myer! I speak with the authority of the Waterbaron, and if you assist the bandits, then you will share their fate!" He gestures toward the bowl, and stinging ice sweeps suddenly out from its glowing maw, lashing out toward Frostheight before curling inward. A line of ice traces itself in the air from one side of the partition, then around the bowl, ritual glyphs and himself, and right toward Trissae before finishing the rough circle back at the other end of the stone partition. Trissae: Make a dexterity saving throw as the formation of the ice wall threatens you. Then, choose which size of the wall you wish to dodge to the side of (inside or outside) After your saving throw roll:
Dex save DC=20 Full damage on failed saving throw, half damage on success. Cold Damage: 10d6 ⇒ (5, 4, 5, 2, 1, 3, 3, 3, 1, 2) = 29 The ice quickly solidifies and thickens into a sturdy, icy wall, distorting the sight of Amberglow and the Bowl within. Cool air chills off of the ice wall, causing breath to fog in the air and ice to creep along the stone material of the room where it contacts the ice wall. On the side of the wall with the visible Bogsharks, large sized icy hands begin to form out of the side of the icewall as energy from the bowl pours against the wall from that location from within. Also, the raven has vanished completely.
No longer surprised from the assault of invisible swords, he old man speaks a quick word, and paired with a gesture a Red Shield appears in the air. It's partially translucent and over-sized. The shield, without blemish, magically reacts to intercept the attacks of the invisible swordsman. Adrien's first attack is just barely blocked, intercepted by the shield. He was about to get around it with his second attack, however, and cut the man's forearm. "Someone's in here!" The man exclaims toward the bird, after Adrien stealths away. "Qeetch, seek them!" The bird ruffles up its wings and peers around the room, bobbing its head first in one direction, and then another. TRISSAE
Meanwhile... In the cellar of the lightning struck house... A fit of coughing rings out between the stone walls of mansion's cellar. It had been the perfect place, created so that visiting dignitaries were afforded space for ritual magics within the comfort of their own temporary home. Since the mansion wasn't occupied during the outbreak of the Bowl's energies (a deliberate decision) it gave him all the space he'd need to covertly interact with the artifact! The coughing subsides, blood captured on a heavily stained handkerchief, The emaciated from of Lord Charles of Amberglow, the aide to Yartar's Waterbaron, limps across the floor, his weight leaning against a walking stick like a crutch. He approaches a glowing glass vessel, which sits in the middle of a stone floor painted with magical runes. Peering within, he speaks in a wet rasp. "It's nearly time! To me, I need your strength!" From a wooden stand near the entrance to the room, a large raven ruffles its feathers and then flies through the room before landing on Amberglow's outstretched arm. "CAWWW" it screeches, lifting a wing up to Amberglow's sunken cheeks and withered lips. With a dry tongue, the nobleman reaches out and takes one of the bird's feathers into his mouth. Pulling it out with a twist of his head, he then quickly swallows it whole. His posture straightens, his vigor returning to him. As he limps over to a partner pair of runes drawn onto the floor a few feet behind the bowl, he pulls up his walking stick and draws a bright glyph into the air before him from its glowing tip. "Let us begin!" He declares, and all the paintings on the floor begin to glow as the glyph in the air dissolves across the them. The raven takes flight, back to its stand. "This time, I do it right! This time, I take EVERYTHING!" "CAWWW!!" The raven agrees. |