TheHumungus's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Could you send me or post your re-worked Knurly Witch?

It's funny to me all the "witches" in past adventure paths that had to be statted into some other class because the witch class wasn't out.


Borthos Brewhammer wrote:
I want to see an honest to god Double Shield Fighting feat chain. I'm tired of people arguing about whether or not you can actually do it, because I'm apparently not the only one who likes the imagery of a double shield fighter

Random question: did you ever play Phantasy Star IV on the sega genesis? You could do this. Well, your fighters wouldn't attack with two shields, but it was a great way to turn your mage into a turtle.


We're on an adventure path but things are pretty modified. Not sure if this would be fun to read if you weren't at the table to get some of the jokes, but I've been having a good time with it.

http://www.obsidianportal.com/campaign/northern-reaches/adventure-log


Wolfsnap wrote:

Geez, you guys - lay off the Cleric!

Mechanically, the class is fine. It's got power to spare, and tons of thematic options. The only reason that it might seem like a bland, less-defined class to some is that it NEEDS to be a bit vague and undefined in order to accommodate the VERY wide range of character concepts (and deity concepts) that come into play in the fantasy genre.

The Cleric class has to be able to accommodate both the Catholic Saint and the War-priest of Crom and the High Mugwump of Nyarlathotep and everything in between. Sure, you get a slightly more specialized or thematically developed class with the Druid, or the Oracle or the Paladin, but the whole point of the Cleric class is that it's NOT specialized in any way. You can make whatever you want out of it. It's rather like the Fighter in that respect.

There are soooo many ways to play with the mechanics of just the core classes, let alone the stuff from the APG. I really don't think we're at the point where the Cleric is obsolete yet.

Lots of this, but the underlying mechanics for the Saint and the War-priest are the same. It'd be fascinating to see some system like the "non-generic cleric" with the god you follow forcing you into certain areas of the stat table. War priests HAVE to take the BAB bump, etc.