Echo Wood Scout

The FNCG Red Raven's page

185 posts. Alias of SirRogue.




This will be where I post acquired cards after each scenario and post other between-game discussion.


More info to follow as we get set up. Please dot in so everyone is accounted for.


Discussion thread for acquired cards and other between-scenario discussion.


More info to follow. Please dot in so everyone is accounted for.


Discussion thread for acquired cards and other between-scenario chat.


Details to follow as the event approaches. Please dot in so everyone is accounted for.


Discussion!


ADVENTURE 5-3: ESCAPE FROM THE TITAN’S JUNGLE

After sailing through the gateway out of the Hao Jin Tapestry, it takes you a moment to notice that your ship is no longer sailing horizontally. You’re falling! You have no time to get your bearings. You are overwhelmed by the blur of greens and browns rushing past you as your ship plunges into the canopy of a vast jungle. The thundering sound of trees ripping apart, the squawk of a flock panicked birds, and the screams of your terrified crew blend into a cacophony of terror. Finally, with a deafening thud, the Feathered Devil smashes into the ground.

The scant rays of light that pierce through the dense ceiling of greenery above do little to brighten the murky green gloom. Branches, vines, splintered wood, and ripped canvas all litter the deck. You and your companions stagger to your feet and assess the damage. You spot Rekkish, your tengu surgeon, helping a dazed and bloodied deckhand to her feet.

Akinaru, the elf you rescued from the Patchwork Prison, casually brushes himself off and flicks a few splinters of wood from his sleeve. Though his clothes have torn in places and his hair is a bit disheveled, his face shows not a scratch from the ship’s plummet through the trees. His eyes take in the jungle hungrily, and he seems to decide something.

“Yes, this must be it. I know this place. We have found ourselves in the Valashmai Jungle,” his expression darkens. “We must be careful. This jungle is as ancient as it is dangerous, and it does not take kindly to visitors.”

As you investigate and secure the perimeter of the crash site, Akinaru continues to explain what he knows of the jungle. It is home to countless varieties of bloodthirsty creatures of all sizes.

The very plants themselves seem to pick off unwelcome visitors with ease. An ancient race of giant lizard creatures dwelled here long ago, ruling with a cruel hand over slave legions forced to construct their towering cities.

“Oh, the cities are all in ruins now,” he says. “The jungle has swallowed them up. It’s a pity that such industrious leaders as the Valashmaians were chased off by slave revolts. This place was once a seat of such incredible power.” He trails off, but then seems to snap out of his daydream. “Ah well, we are much more likely to have a run-in with those horrible heart-eating beetles than the Valashmaians.”

The Feathered Devil is in shambles. Your crew is battered and bruised. As much as you’d love to take time to recuperate, the less time you spend in this sprawling mess of trees, the more likely you are to survive.


This page is for strategic discussion, but also, largely, for LOOT discussion! :D I'll post acquired cards here between scenarios and players can negotiate and/or roll off for their deck upgrades.


This game is part of the Cards Against Gnomanity online convention!
Start Date: 21 June 2019
End Date: 21 July 2019
(Dates subject to change)
Curse of the Crimson Throne - Adventure 1: Edge of Anarchy

If you are signed up for this game, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.

This game will be played from the new boxes Core Set and Curse of the Crimson Throne! Please be aware that some general rules and concepts have been streamlined in the new box, and a few new ones have been added. Take a few minutes to familiarize yourself with the Conversion Rules, if you haven't already done so.

Most of my games have coordinated real-time decisions ("can I use your blessing?" or "can everyone guard/temp close?", etc.) via Google Hangout, and it generally speeds play along considerably. I will start a group check for this game once all players have joined the thread. If nothing else, I will use this to ping players after a day or so of no activity (we only have a month, after all!).

When you are ready, please share your Deck Handler doc with me (sirrogue@gmail.com) so I can link it to the party sheet and follow along at home. Looking forward to gaming with you!


This page is for strategic discussion, but also, largely, for LOOT discussion! :D I'll post acquired cards here between scenarios and players can negotiate and/or roll off for their deck upgrades.


This game is part of the Cards Against Gnomanity online convention!
Start Date: 21 June 2019
End Date: 21 July 2019
(Dates subject to change)
The Dragon's Demand - Adventure 1

If you are signed up for this game, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.

This game will be played from the new boxes Core Set and Curse of the Crimson Throne! Please be aware that some general rules and concepts have been streamlined in the new box, and a few new ones have been added. Take a few minutes to familiarize yourself with the Conversion Rules, if you haven't already done so.

Most of my games have coordinated real-time decisions ("can I use your blessing?" or "can everyone guard/temp close?", etc.) via Google Hangout, and it generally speeds play along considerably. I will start a group check for this game once all players have joined the thread. If nothing else, I will use this to ping players after a day or so of no activity (we only have a month, after all!).

When you are ready, please share your Deck Handler doc with me (sirrogue@gmail.com) so I can link it to the party sheet and follow along at home. Looking forward to gaming with you!

Grand Lodge

I've seen a handful crop up, but I haven't seen this one reported yet. Lightning Touch (Core-0) lists Divine in its Recovery check, but does not have Divine in its traits, check to acquire, or options for combat check. I'm assuming this means it's a typo?


Discussion for the campaign can occur here. We are jumping it at Adventure 2 for players who already completed Adventure 1 at GenCon (or elsewhere).

We will be primarily communicating via Google Hangouts in this chat:
https://hangouts.google.com/group/mk4WYjiImqTQMP9f1


This game is part of the Outpost II online convention!
Start Date: 11 March 2019
(Approximate) End Date: 6 May 2019
(Dates subject to change)
Season of Tapestry's Tides - Adventure 2: The Patchwork Prison

If you are signed up for this game, please silently "dot" this thread (make a post using your alias and then delete that post) so that it shows up in your Campaigns tab.

Please share your Deck Handler doc with me (sirrogue@gmail.com) so I can link it to the party sheet and follow along at home. Looking forward to gaming with you!

Grand Lodge

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I recently introduced a couple of friends to PACG and they enjoyed it enough to start up a weekly game night for us to play through Rise of the Runelords. They are playing of Amiri (SMASH!) and Seoni (BLAST!), and I am playing Lem to support, heal, and advise as they learn the nuances of the game.

We are all having a great deal of fun, and our Amiri is an artist, so she has started sketching humorous incidents from our games each week. I was going to just post the images here, but it seems the bbs does not support posting images, so I started a tumblr, Amiri & Friends, to host the collected art from our game. If you are interested in checking it out, you can find it here:

https://www.tumblr.com/blog/amiriandfriends/

Enjoy!