Tinkerer

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Minor tech detail. Even though she has a "powerful" evil aura, she is not herself evil.
Smite wouldn't work.


But I could spring in, cast the spell (Including the touch) take the AoE and spring out? Providing either i make my concentration or the AoE misses.
The casting in range provokes. But cast, spring, touch, spring is out. I know that.

I think at that point it's probably doable.


maybe I'm missing something. And I hope I'm not coming of as snotty.

When you cast a touch spell, the "touch attack" is part of the casting, not a separate action. I don't need to cast a touch spell and then next round touch them and it goes off? Isn't it all part of the same standard action?

Improved unarmed strike says that your considered armed even when unarmed. And unarmed attacks do not provoke AoO.

Is it a stretch to say that a "touch" is an unarmed attack? Or are touch spells considered to be "armed" with the spell.

Forgive me it's late. I'm a little fuzzy.

I want to be able to spring in, cast bestow curse, touch the target and spring out. leaving him screwed, and fodder for my tanks.


Hence the Improved Unarmed strike that comes with the monk level.


It looks like our group is going to be: A paladin, A cavalier, a barbarian, a wizard and a witch. With one player sitting on the fence between inquisitor and bard. It looks like we have "bruiser" and "blaster" covered. I was trying to build a "bad Touch" cleric. Someone that moves quickly around the battlefield delivering touch debuffs and making my GM cry. Healing being distant second. I don't want to be kissing boo-boo's when I can be making life suck of my enemies.

I like your Battle Oracle build, perhaps next time (Or halfway through this time as I seem to level faster than everyone else.)


Our group is running the PFS organized play adventures without being involved with the actual "organized play" This means that we cap at level 12 and the theme and location of the adventures change from session to session. In addition the makeup of our party also shifts from one session to the next as we have more players than seats. The one staple at the table has been me. I've missed one session in 3 years.

That being said, it's retirement and re-boot time, aaand since we ran without any divine casters last "season" I think it'd be a good time to try it out. I'm looking to run a human cleric of Sun Wukong, the monkey god. Ive looked over Tarks guide and have an eye toward a "bad touch" cleric, with a level (or two) in monk.

I'm thinking:

Human Cleric of Sun Wukong
Domains: Travel and Trickery

1) Cleric: Selective Channel
Either Scribe Scroll or Improved Initiative
2) Monk: Dodge (bonus)
3) Cleric Mobility
5) Cleric Spring attack

(Beyond this i'm having some trouble? Monkey style at 7th? Throw in another level of monk to get Evasion and Scorpion style? is it worth ANOTHER level of spellcasting?)

Also not sure the scribe scroll or imp ini are the right choices for my first feats. Halp!


Just my .02c, (Oh BTW first post)
My table is fiercely loyal to Paizo and PFRPG. We all feel that WoTC abused our trust with 4E. We were all heartbroken at the release of 4E. We were honestly a little scared at what the future of our table would be. Then Pathfinder came along and all was well.

For the style that we play Pathfinder hits on all cylinders. It is "pitch perfect". We used to be hard core "Forgotten Realms" players. But we had to edit out allot of the silly crap that saturated FR products for a long time. We wanted a "gritty, realistic" feel to our games. pathfinder has us brushing the dusts off our clothes after each game.

In our eyes Paizo is doing everything right. A feat WotC has yet to do.

Short of Monte coming over and running 5E games at our table for a month, I don't see us switching.

3.5 Alive

-Blixterphon Maloisious Tankerton Oddwish