Lirianne

Thassilonian Wizard's page

Organized Play Member. 26 posts. No reviews. No lists. No wishlists. 1 Organized Play character.



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Its very simple: Give martials more utility tools.

I've seen it with Path of War and it only exacerbates the problem of martials in that they are still mostly good at one thing and that one thing is combat. Congratulations you hit things more often and/or harder. Anything else you want to share with the class? No? Then your attempt was good but extremely flawed. As I've had quite a bit of chatting with experienced GMs that used PoW and they tend to tell me that outside of combat, martials usually face the same problems as they do in first party material.

The only martials that really even seem to have a modicum of this is Barbarian, Monk and Gunslinger in that they have various options that is not necessarily combat. As combat is not really an issue for martials who can basically 2-shot the Tarrasque by end game.

Its never a quick fix for martials. This requires in depth working with the system and remodeling it to actually give martials options that are not necessarily combat.


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BigNorseWolf wrote:

So apparently, the only thing keeping munchkins away from Druidzillia is the granola flavor...

*sprinkles granola around the tables*

If anything it will push people back to Druid and optimize the wild shape capabilities there.

Druid can still wildshape into what pleases, it just has a level penalty if its doing something like Dragon Shaman. Druid isn't restricted by another class feature called "aspects" for its wild shaping. Druid's capstone is wild shape at-will rather than 8/day. Druids can wild shape into an ooze that still gets benefits based on what equipped magic items it has and can even speak with the Wild Speech feat.

What I think people honestly expected out of Shifter is the Druid's shapeshifting turned up to eleven but forgoing most(4th-level casting) or all casting. As Shifter was toted as the equivalent to paladin, who is the more martial version of cleric, to the Druid class. That shapeshifting would be the corner stone of the class.

The fact that its also supposed to be "entry-level shapeshifter" is a slap in the face. As if anyone here has played a Druid, they are well aware that the wild shape by itself is anything but "entry-level". As you actually have to keep track of a long list of animals in addition to your casting.


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Why doesn't shifter get wild shaping at level 2?


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graystone wrote:
Wei Ji the Learner wrote:


...I can see it now.

"What kind of character are you going to play?"

"I dunno. So I'm gonna take Oozemorph. No clue what it does, but it's a formless blob that sort of sits there, so... get 'em folks. I'll just soak up the free exp until about... oh, fifth or sixth level when I can pretend to be humanoid all day long."

Just pour me into a bucket and wake me up once we hit 6th!!!

*snore*... Wait, I don't even know if I can snore!!! Curse you unknown abilities!!!

Regular oozes don't sleep, but apparently we are not a regular ooze, we actually can sleep.

(In before abducted in your sleep by a random wizard because they want you as a test subject for their research papers on a brand new species of ooze that requires sleep)


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I personally came to the Kitsune conclusion on my own but it was more of an extension off an existing one that also has levels in Investigator (Infiltrator). Basically a spy who focused on sleight of hand, disguise and bluff checks. The Oozemorph seemed like a natural fit as a 1-level dip.

As the fluid body is easily overcome by the ability to naturally change shape. Which is why I didn't consider the 1-hour drawback entirely bad if it was my 1st level in the archetype. I also don't have to worry when unconscious/sleep and being seen as some random ooze on a bed by an on looker.

What I also think can be useful about the base form is disguise checks, specifically to appear as something mundane like a mere puddle of water.

The compression monster ability I think is actually extremely useful for infiltrating a place like through a drain pipe, window crack, or even a keyhole.

Spy:
N Kitsune Shifter (Oozemorph) 1 / Investigator (Infiltrator) 8 / Master Spy 3

Feats: Realistic Likeness, Skill Focus (Bluff), Deceitful, Deft Hands, Iron Will, Walking Sleight
Alt. Racial Traits: Duplicitous (+2 racial bonus on Disguise and Bluff)
Traits: Adopted (by Aasimar for Innocent trait), Practiced Deception
Point-Buy (20): Charisma (Primary, 17 points), Dexterity (3 points)
Attribute Level Bonuses: DEX (4th), CHA (8th), CHA (12th)
Skill Rank Placements: Bluff, Diplomacy, Disguise, Sense Motive, Sleight of Hand, Stealth, Use Magic Device

Now what I personally found strange was the Oozemorph gets "Beast Form I/II" and "Giant Form I" instead of "Ooze Form I/II/III" which are in the same book. As when reading these, without getting spoilery, they expand the capability of what an Oozemorph could do if given to them.


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That Sarenrae ritual is something fierce but at the same time its nice that it is a ritual at the same time so as to allow non-casters or partial casters access to it as well. When I saw this I immediately thought of the iconic Kyra and the bard archetype Dervish Dancer which would absolutely love this ritual.


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Enchanting Courtesan prestige class you say? WANT!


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I hope there is other "villain" archetypes aside from the LE antipaladin. Also more "shenanigan-worthy" stuff like the matchmaker spell.