Vorrea Talminari

Telka's page

72 posts. Alias of CariMac.

Full Name



Female human (Kellid) cleric (herald caller) of Erastil 1 | NG | Init +2 (+4 during surprise rounds) | Perception +3


AC 15, T 12, FF 13 | hp 6/10 | Fort +2, Ref +2, Will +5; +2 trait bonus vs. charm and compulsion

Strength 14
Dexterity 14
Constitution 11
Intelligence 10
Wisdom 16
Charisma 12

About Telka

Female human (Kellid) cleric (herald caller) of Erastil 1 (Pathfinder Player Companion: Monster Summoner's Handbook 7)
NG Medium humanoid (human)
Init +2 (+4 during surprise rounds); Senses Perception +4
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 9 (1d8+1)
Fort +2, Ref +2, Will +5; +2 trait bonus vs. charm and compulsion
Speed 30 ft. (20 ft. in armor)
Melee morningstar +2 (1d8+2)
Ranged longbow +2 (1d8/×3)
Special Attacks channel positive energy 4/day (DC 11, 1d6)
Cleric (Herald Caller) Spells Prepared (CL 1st; concentration +4)
1st—bless, calm animals[D] (DC 14), obscuring mist
0 (at will)—detect magic, light, stabilize
D Domain spell; Domain Animal (Feather[APG] subdomain)
Str 14, Dex 14, Con 11, Int 10, Wis 16, Cha 12
Base Atk +0; CMB +2; CMD 14
Feats Point-Blank Shot, Precise Shot, Scribe Scroll
Traits birthmark, frontier healer
Skills Acrobatics -1 (-5 to jump), Craft (alchemy) +4, Diplomacy +5, Heal +8, Knowledge (religion) +4, Linguistics +4, Perception +4, Sense Motive +7, Spellcraft +4; Racial Modifiers +1 Perception
Languages Common, Goblin, Hallit
SQ call heralds, divine heralds, eyes of the hawk
Other Gear studded leather, arrows (40), longbow, morningstar, backpack, belt pouch, box of fishing tackle (2 lb), fishing pole, simple (1 lb), hemp rope (50 ft.), holy text (Erastil)[UE], ink, inkpen (2), mess kit[UE], parchment (5), pot, spell component pouch, trail rations (5), vial, waterskin, wooden holy symbol of Erastil, wooden holy symbol of Erastil, wooden holy symbol of Eratil, 1 gp, 7 sp
Special Abilities
Call Heralds (+1 concentration) (Su) Concentration bonus to summon monster spells.
Cleric (Herald Caller) Domain (Feather) Add Fly to your list of class skills. In addition, whenever you cast a spell that grants you a fly speed, your maneuverability increases by one step (up to perfect).
Cleric Channel Positive Energy 1d6 (4/day, DC 11) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Divine Heralds (Su) Summon creatures appropriate to deity.
Eyes of the Hawk (+1 Perception/+2 Init.) (Su) +2 Initiative during a surprise round.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.

Telka is a Kellid Cleric of Erastil. She was born in Nirmathis, and when she grew to adulthood she felt led to return and minister to the people there. She has a circuit she travels along the banks of the Marideth River. Her base of operations is Phaendar, and she finds herself there about every festival day. She’s been a cleric for several years, and is well known in the area. Her specialty is healing, and she has special skill to heal.

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