Varisian Barbarian

Tarouk of the Sun's page

5 posts. Alias of Tyler Trisler.


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So we finally started our first session tonight with our castlevania themed group. Ended up going well, having all the characters related by a single family of hunters like ours with a good bit of backstory we developed has really paid off in the long run it would seem. I'm about to create a character journal thread for our PC's so we can record our adventure. I'll post a link here as soon as I have a chance.

Oh, everyone congratulate Mikaze on at last finishing Crimson Throne! He worked long and hard at it!

*applaud*


Evil Midnight Lurker wrote:

Bel Mondo?

Valenti? (For Isabella Valentine, noteworthy wielder of a whip-sword who could easily be a Belmont branch descendant.)

I like Valenti,

After talking with a few other 'relatives' we started tossing around the idea of "Vinatori", which is basically D&D-ifying the romanian word for hunter. I'll have to wait and talk with everyone though it seems pronounceable enough that we can throw the word around without having to roll any sylables or anything else that might get annoying when we have to use the name in RP.

Poor Mikaze never gets to hang around during the days though, his job is terribad for hours so I haven't gotten to talk with him about some of our plotting and scheming we have been doing. I'll catch him up on sunday and see what he thinks.

Mikaze wrote:


Good Lord I hope that suggestion I made years back about moving platforms and Vargouille swarms doesn't come back to bite me in this AP....

I just whip every time I jump out of habit. It's the only way to be sure.


Count Buggula wrote:

This is AWESOME. As soon as I got the player's guide I sat down and brainstormed how to come up with a fitting Belmont whip-wielding vampire killer - and finally settled on Inquisitor. They have enough martial prowess to make it work, and enough divine magic to fit the flavor. I mean...you can make your own holy water.

The biggest win though was the ability to add the "bane" ability to your weapon. Using it is about the only way I could imagine making the whip (even scorpion) not completely suck - and it can make it great against undead AND other monsters.

Dang, and here I was planning to collect the hearts of enemies(and candles) to make more holy water. That sounds like a much better plan :)

All things aside, I considered Fighter and Ranger before settling on Ranger. Some crochety part of myself refused to play those 'new-fangled' classes and feels like I can do everything just fine with what is presented in the original source material. But honestly, there have been so many iterations of the Belmont's that really all the types can fit that 'flavor', and none of them particularly bad. I just decided on fighter when the idea first popped into my head when we started and feel like I've come up with something I can be happy with(Though its perhaps not the most efficient thing out there, but i'm the type who would have more fun with a good concept than simply a super character).

I'm right there with you on the magic weapons. Undead Bane is pretty much a must on the whip, but I'm also going to take a starknife and give it returning(think boomerang cross). For the early levels that is most likely what I'll press towards with early money. Daggers, axes, and the rest will just have to deal with being masterwork. Then I'll most likely spend a good bit trying to bring the character up to snuff in other areas after that.

I'll make a character thread with backstory of our vampire hunter family and all of the characters info at some point once we get a bit closer. In the meantime though, we are taking suggestions for 'family name'. Something that sounds like a name(and nothing to d&d corny name sounding) that would be fitting.


Hey guys,

This is actually the guy playing the 'Belmont'-esque character and I honestly stumbled across this post by googling Pathfinder Simon Belmont while I was working on the character. Seeing who started the post I was completely unsurprised.

I've already begun work on the background for the character with the players guide lead in for Carrion Crown in mind. I'll be trying my best while we play to not let everyone de-rail me into Captain-N *shudder*. I have moderately high hopes that we can atleast maintain an acceptable level of 'grim-dark' on the campaign that would befit its source material. I'm also totally behind the idea of a campaign journal for the game.

In the mean time I'm trying to look ahead a bit from a mechanics standpoint and ensure I'll be able to manage something at-least befitting of whip slinging, dagger throwing, axe chunking, holy water vial smashing, cross boomerang throwing hero. It's a bit hard to work it all in mechanically at the moment but I'll hopefully be able to do it some justice and not be overshadowed by the rest of the party.

I'm also trying to beat back the temptation to just rush ahead and grab whirlwind attack with a whip(for silly times will ensue from that point on!). The real struggle at the moment is to figure out how to handle all the throwing weapon/melee weapons combo as I'm coming across a lot of gray area in the rules about how to mix the whip with the possibility of an offhand thrown weapon.

Oh, and for the record on the whip thing, I'll be using the scorpion whip just to actually stand a chance at actually hurting the undead.

I will probably try to find a place to post my character background and such as the game gets closer to time to run(Aka. Once Mikaze lets Tarouk just storm castle Korvosa and gobble up an evil queen!)


sabedoriaclark wrote:
Nothing can be wrong when hilarity ensues.

I think my days on the internet might prove that to be wrong :)

I felt dirty for doing something like this. But Tarouk, if anything is a pragmatic man when it comes to winning a fight. You don't always have to look cool while doing it!

That said..... I really wanted to grab that feather out of the dead dwarf's beard and hold it in my trunk before I moved.