| Full Name |
Tarban Bloodmoon |
| Race |
Shoanti |
| Classes/Levels |
Ranger 1 |
| Gender |
Male |
| Size |
Medium |
| Age |
25 |
| Alignment |
CN |
| Location |
Sandpoint |
| Occupation |
Trapper |
About Tarban Bloodmoon
Tarban Bloodmoon
Male Human (Shoanti) Ranger 1
CN Medium humanoid (human)
Tarban Bloodmoon has arrived in Sandpoint to assist in any giant incursion that may befall Sandpoint. Tarban hails from the Lyrune-Quah area of the Cinderlands. His settlement was attacked by giants and he has seen firsthand the devastation they can cause. Tarban’s mother and father as well as the majority of the settlement were killed by the giants.
After the attack, Tarban moved to Kaer Maga where he was quickly enlisted by the local chiefs and leaders of Kaer Maga to find out why giants roam the Cinderlands. They have asked him to go to Sandpoint to lend his knowledge of the giants to the local authorities.
Lyrune-Quah (The Moon Clan)
The Lyrune-Quah are said to be among the best archers of the Shoanti people. Traveling under the bright Storval moon, and hunting by the illumination of the stars in the vast Varisian sky, members of the Moon Clan recognize that a well-aimed arrow is as effective, if not more so, than a whole band of raging brawlers.[7]
Typical tattoos for the Lyrune-Quah evoke the night, sight, and wisdom. Prestigious runes include Navrik (Eyeless Sight), Iyon (The Great Moon), and Vinic (Piercing Stone). Animal totems held in high regard are bat, cave bear, field mouse, mountain lion, owl, and wolf. The nature totems of moon, rainstorm, and star are also revered.
~From Psthfinderwiki
Tarban Bloodmoon
Male Human (Shoanti) Ranger 1
CN Medium humanoid (human)
Init +6; Senses Perception +2
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 11 (1d10+1)
Fort +3, Ref +6, Will +1
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Offense
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Speed 20 ft.
Melee battleaxe +3 (1d8+2/×3)
Ranged longbow +5 (1d8+3/×3)
Special Attacks favored enemy (giants +2)
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Statistics
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Str 14, Dex 18, Con 12, Int 12, Wis 11, Cha 10
Base Atk +1; CMB +3; CMD 17
Feats Deadly Aim, Point-Blank Shot
Traits reactionary, totem spirit - lyrune-quah (moon clan)
Skills Climb +3, Escape Artist +2, Handle Animal +4, Knowledge (history) +2, Perception +2, Profession (trapper) +4, Ride +5, Stealth +5, Survival +4, Swim +3
Languages Common, Shoanti, Varisian
SQ track +1, wild empathy +1
Other Gear hide armor, battleaxe, longbow, backpack, 33 gp
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Special Abilities
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Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Favored Enemy (Giants +2) (Ex) +2 to rolls vs Favored Enemy (Giants).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Totem Spirit - Lyrune-Quah (Moon Clan) +1 trait bonus on Will saves and a +2 trait bonus on Perception checks.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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