Kyra

Tan'ia's page

369 posts. Organized Play character for Mari Clock.


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Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia is only level 5 as well, and I played this module with Zannah already.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Thanks, boss!

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

1d8 + 1 ⇒ (6) + 1 = 7
1d8 + 1 ⇒ (4) + 1 = 5
1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia keeps getting sick. Sorry guys.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will try a Burning Hands on her. If she can do it without hitting party mates.

4d4 ⇒ (2, 2, 4, 2) = 10 DC 14 reflex for half

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia is going to try to attack it with her greataxe.
mwk cold iron greataxe: 1d20 + 5 ⇒ (1) + 5 = 6 and will spin around wildly instead.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will use her wand of cure light wounds on Auntie. 1d8 + 1 ⇒ (6) + 1 = 7 to bring her back closer to full.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Special Abilities.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Yay! Full spells back!

Knowledge: 1d20 ⇒ 17
Knowledge (arcana) +6,
Knowledge (dungeoneering) +3,
Knowledge (engineering) +3,
Knowledge (geography) +3,
Knowledge (history) +6,
Knowledge (local) +3,
Knowledge (nature) +3,
Knowledge (nobility) +6,
Knowledge (planes) +6,
Knowledge (religion) +6,

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Sorry, was not. My bad. Fixed.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Damn. I knew I was forgetting something.
Attack: 1d20 + 4 ⇒ (12) + 4 = 16

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Just realizing that she could use her cure spells on the dragon, because she's oblivious to anything, Tan'ia will concentrate: 1d20 + 7 ⇒ (13) + 7 = 20 and spontaneously cast Cure Moderate and then move five feet and touch the dragon.
2d8 + 4 ⇒ (7, 5) + 4 = 16

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

What if I casted first and then moved? Otherwise

Concentration: 1d20 + 7 ⇒ (1) + 7 = 8

cause that just sucks.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will pray very hard, move up to Quartz, and spontaneously cast cure moderate: 2d8 + 4 ⇒ (6, 7) + 4 = 17.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia, feeling quite useless, will try to shoot the dragon with her light crossbow: 1d20 + 4 ⇒ (17) + 4 = 21 and if she hits will deal 1d8 ⇒ 8 points of damage.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will move as close to Harrow as she can without provoking and will channel.
2d6 ⇒ (5, 3) = 8

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I'm okay. I'll get beat down regardless.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Feeling rather useless, Tan'ia will Battle/Wrath Channel her party mates in range for 2d6 ⇒ (5, 6) = 11 points.

Battle/Wrath: Heal—Creatures gain a channel bonus on weapon damage and critical hit confirmation rolls until the end of your next turn. I guess I still roll?

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will five foot step forward to Touch of Good on Quartz.
Grant +2 to skill checks, ability checks and saving throws for 1 rd.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I'm not liking all this molten metal.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will look between Mareck and Husarq, and back and forth and back and forth, Um, guys? Can we fight the voice, not each other, maybe, for now? She asks meekly.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia, becoming frustrated with her inability to be useful, will try a Burst of Radiance on the bad guy.

If useful, it blinded for 1d4 ⇒ 2 rounds, unless it succeeds a DC 15 Reflex save, then it is just dazzled (same duration). If evil, it will also take 4d4 ⇒ (2, 1, 4, 1) = 8 points of damage, whether it saves or not.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will do the battle wrath variant channeling again, grating a +1 bonus to damage and confirming crits for the party mates during the "surprise" round.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Seeing Mareck use all those wants on Husarq, Hey! Can I have some of those buffs?

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Sense Motive: 1d20 + 7 ⇒ (14) + 7 = 21

Tan'ia shudders at the two hulking skeletons.
I have a bad feeling about this. I don't think we should go over that bridge.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

You are always welcome to my healing or any other aid I can give you, Harrow.
Tan'ia tries to hug the half-orc, guessing she comes up to about his mid-chest height.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia is going to use her spontaneous casting ability to cast Cure Moderate Wounds on Harrow.
2d8 + 4 ⇒ (4, 4) + 4 = 12

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will channel positive energy to try to give Harrow and the other party mates that need it 2d6 ⇒ (1, 1) = 2 heals.

Edit: Seriously dice roller? What did the party mates do to you?

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia giggles, Heh, saucy, like hot sauce, with the fire.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia is going to use her Battle/Wrath variant channel, and all party mates gain a +1 channel bonus on weapon damage and critical hit confirmation rolls until the end of her next turn.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Oh, right, I forgot. Tan'ia will heal Husarq what she can.

Please roll the Cure Light Wound wand use however many times you need.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I'm good with bypassing combat.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will cast Resistance on Harrow.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Oh! That was not nice!
knowledge planes: 1d20 + 6 ⇒ (3) + 6 = 9

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Groovy, no one needed it. Thanks, B. She'll put her wand away.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will do her channel positive now to heal people 2d6 ⇒ (4, 6) = 10 points.

Anyone need this? She holds up her Wand of Cure Light Wounds.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I hope you had a good holiday!

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will back up and with ready a Selective Channeling for after Harrow gets hit again.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Good luck there.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will do a selective channel to heal everyone but golden rod because she can't do anything else from this location.

2d6 ⇒ (6, 6) = 12

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Elemental is dead now, but he absorbed a hit, at least.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I added my Water Elemental to the map.

Tan'ia will cast Burst of Radiance so that it only affects the golden rod.

Blinded for 1d4 ⇒ 4 rounds, only dazzled if it succeeds at a DC 15 Reflex save. Save or not, if it is evil, it takes 4d4 ⇒ (4, 2, 4, 4) = 14 points of damage.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Knowledge Arcana: 1d20 + 6 ⇒ (9) + 6 = 15

Tan'ia will start summoning a Small Water Elemental.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Lead on, someone.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

This looks cozy. Tan'ia says, with as much sarcasm as she can muster.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Looks inquiringly at Quarts, What are you guys saying?

Tan'ia will cast Battle Rage on Harrow.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

I missed the knowledge nature part, my bad.

Knowledge Nature: 1d20 + 3 ⇒ (4) + 3 = 7

but I still don't know anything.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Survival (Wis): 1d20 + 3 ⇒ (1) + 3 = 4 Wow.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will use her Hand of the Mage to rustle the leaves above him or the dirt around his feet.
Lowering her voice to as low of a pitch as she can, Tan'ia will speak to the man, You have found us, my son. Calm yourself, so that the spirits that follow me will not harm you.
diplomacy: 1d20 + 2 ⇒ (8) + 2 = 10

Might have worked were it not for that sucky roll.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Knowledge nature?: 1d20 + 3 ⇒ (10) + 3 = 13

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