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About Talon, of KenabresConditions/Effects: Alter Self: Trog (rd 2 of 30)
TRACKING:
Class Abilities
Battleshaping 4/5 remaining . Spells (Concentration +6; DC = 12 + spell level) Spell Failure: 10% Cantrips: Detect Magic, Light, Mage Hand, Read Magic 1st Level: Burning Hands (DC 14), Shield, Shield, *Magic Weapon 2nd Level: Alter Self, Mirror Image (1d4+1), *Alter Self . In-game Expenses Darkleaf Cloth Lamellar (Leather) armor -810g Scroll w/ 5 castings of False Life on it (-2 Prestige) . Consumables/Items Used Scroll of False Life (1 of 5 used) Wand of Magic Missile (1 use) Wand of Infernal Healing (1 use) . Temp Scenario Items none ____________ Talon, of Kenebras
Str 18 (17) Dex 14 Con 14 Int 15 Wis 10 Cha 7 Init +8; Senses Perception +0
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hp 26 (3d6 [6,4,4] + 6 con + 3 toughness + 3 favored)
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Base Atk +1 CMB +5
____________ Special Abilities: HUMAN
Bonus Feat: Toughness Skilled: +1 skill rank per level WIZARD
SPELL BOOK
Boons: Explore, Report, Cooperate (Wounded Wisp): You have an excellent sense of what makes an exemplary Pathfinder. As a free or immediate action, you may consider whether a particular action you name—such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action’s impact on the PC’s fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.
Prized Find (Wounded Wisp): You were instrumental in uncovering a cache of lost records that the Pathfinder Society can use to explore hitherto unknown sites. If you would fail to earn a Prestige Point at the end of an adventure due to failing a success condition, you may cross this boon off your Chronicle sheet to remind your superiors of your past breakthroughs and earn the 1 Prestige Point as if you had successfully fulfilled the condition. You may only use this boon if you would also gain at least 1 XP for completing the adventure (0.5 XP if you use the slow track advancement option). Inside Knowledge (Consortium Compact): As a former member of the Aspis Consortium, Magali Delroya is well informed about the organization’s activities, and she shares some of her information with you. You gain a +2 bonus on Knowledge (local) checks about the Aspis Consortium and can roll such checks untrained. You can cross this boon off the Chronicle sheet to take 20 on a single Knowledge (local) check about the Aspis Consortium. Lord Avid’s Recommendation (Consortium Compact): Lord Avid is impressed that you managed to complete your mission without using his writ, and he speaks highly of your discretion. You gain a +2 circumstance bonus on all Charisma-based skill checks against nobility while on the Isle of Kortos. You can cross this boon off your Chronicle sheet to lean heavily upon your connection to Lord Avid. If you do so, the circumstance bonus on one such Charisma-based skill check increases to +4, and you can apply it while interacting with anyone on the Isle of Kortos. Axe Beak Companion (Quest for Perfection, Pt3): As long as you have Chronicle sheets for all three parts of the Quest for Perfection campaign arc, you may take an axe beak as a loyal mount or companion; the Chronicle sheets need not be consecutive or in order, but all three must be present in the same character’s records. If you possess a class feature which permits you to take an animal companion or a mount that progresses as an animal companion, you may add the axe beak to your list of legal and available companions. You must present a copy of Pathfinder RPG Bestiary 3 in order to use an axe beak companion as if it were allowed as an additional resource. Other than provide access to this animal as a choice of mount or companion, this boon provides no mechanical benefit. Familiar, Protector Archetype:
Scorp Greensting scorpion (Pathfinder RPG Ultimate Magic 232) N Tiny magical beast (vermin) Init +3; Senses darkvision 60 ft.; Perception +9 -------------------- Defense -------------------- AC 20, touch 15, flat-footed 17 (+3 Dex, +5 natural, +2 size) hp 13 (1d8) Fort +2, Ref +4, Will +3 Immune mind-affecting effects -------------------- Offense -------------------- Speed 30 ft. Melee sting +6 (1d2-4 plus poison) Space 2½ ft.; Reach 0 ft. Special Attacks poison -------------------- Statistics -------------------- Str 3, Dex 16, Con 10, Int 7, Wis 10, Cha 2 Base Atk +1; CMB +2; CMD 8 (20 vs. trip) Feats Bodyguard, Combat Reflexes, Weapon Finesse Skills Climb +7, Linguistics -1, Perception +9, Spellcraft +1, Stealth +15; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth SQ improved evasion -------------------- Special Abilities -------------------- Darkvision (60 feet) You can see in the dark (black and white only). Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects. Poison: Sting - Injury (DC 10) (Ex) Sting—Injury; save Fort DC 10; freq 1/rd for 6 rds; effect sicken for 1 rd; cure 1 save. ____________ Feats Martial Weapon Proficiency: greatsword (1), Spell Focus: evocation (Wiz1), Toughness (Human) Power Attack (3)
Skills (15 = 6 wiz, 6 int, 3 human)
Languages Abyssal, Celestial, Common, Draconic, Hallit Gear:
Worn: Soldier’s Uniform, lamellar cuirass, Cloak of Resistance +1, mwk cold iron greatsword, club, 2 daggers, spell component pouch, Potion of Enlarge Person, Potion of Enlarge Person, Wand of Infernal Healing (49 charges), Wand of Magic Missile (47 charges), Wayfinder
Belt pouch: flint and steel, tindertwig, whetstone, monies (939.3g) Waterproof bag: spell book, journal, 5 charcoal (chalk), flask (full of applejack) Scroll case:
Backpack: 50 feet rope, grappling hook, crowbar, waterskin, bedroll, winter blanket, traveler’s outfit, 5 days trail rations, 2 mess kits, 2 empty sacks ____________ About Talon:
APPEARANCE Talon is about six feet tall and athletically built. He looks strong, fast, and tough … like most kellids. He has the kellid dark skin, dark eyes, and straight black hair. He doesn’t move like most kellids, though. There is a quiet reservation about his bearing and movements, at least most of the time. And other than the greatsword strapped across his back, he doesn't wear the usual leathers and scars of a kellid. Instead Talon is outfitted in a soldier's utilitarian clothes, armored lightly with a simple lamellar cuirass, and carries a spell component pouch and spellbook satchel at his waist. PERSONALITY
HISTORY
• Doesnt remember his earliest youth, just images of demons, blood, and flame.
____________ Chronicles & Boons: PFS # 121383-10
XP 6 Prestige 6 Fame 12 Prestige Expenses Wand of Infernal Healing (2), Wand of Magic Missile (2), Scroll of Lesser Restoration (1), Scroll of Lesser Restoration (1) Chronicle 1 :: Wounded Wisp (PbP)
Progression:
Two options: Full Wiz or EK EK options:
Full Wiz:
Notable Polymorph Options:
Alter Self Options:
Troglodyte: bite, 2 claws; Darkvision Lizardfolk: Bite, claw; Swim 15ft Sasquatch: slam; Speed 40; Darkvision, Low-Light, Scent Sewer Troll: bite + 2 claws; Darkvision, Low-Light, Scent |