| Race |
Talon AC:16 (FF:13/T:13) CMD: 16 HP: 12/12 Saves-FO:+3 RE:+5 WL:+1, Ranger1 M Half-Elf, Defenses: +2 vs Enchantment, immune: magic sleep, Senses: Percep +10, Low Light Vision |
About Talon Oakhart
Half-Elf Ranger 1
HP 12 [ d10 ] (10 + Con + Favored Class)
Fort +3 / Reflex +5 / Will +1
Initiative +5, Senses: Perception +10, Low Light Vision
AC 16 (10 + 3 (Armor) + 3 Dex) 13 Flat Footed / 13 Touch
BAB +1, CMD:
Appearance:
24 yrs old, 5’10” / 162 lbs.
Reddish-Blond / Green Eyes / Goatee
Abilities:
Str 14 (+2) Dex 16 (+3) Con 12 (+1) Int 11 (+0) Wis 12 (+1) Chr 10 (+0)
Ranged:
Longbow: +4 Hit, d8, x3, 100’
Point Blank Shot
Melee
Longsword: +3 Hit/+2 Damage, d8, 19-20/ x2
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Racial:
Elven Immunities: +2 vs Enchantment spells and Effects, immune to magic sleep
Adaptability: Skill Focus as bonus feat at 1st level
Keen Senses: +2 Perception
Low Light Vision Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light. Low-light vision is color vision.
Fey Thoughts: Diplomacy and Use Magic Device are added to class skills. This trait replaces multitalented.
Class:
Favored Enemy: Goblins
+2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of this type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures.
Track:
A ranger adds half his level (minimum 1) to Survival skill checks made to follow tracks.
Wild Empathy:
A ranger can improve the initial attitude of an animal. This ability functions just like a Diplomacy check to improve the attitude of a person (see Using Skills). The ranger rolls 1d20 and adds his ranger level and his Charisma bonus to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
Favored Class Bonus: Add +1 HP every time character levels in Favored class.
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Skills:
Ranks per level: 6 (* = Rank assigned) Skill points spent: 6
Adventuring Skills:
+2 Climb
+0 Craft
+0 Diplomacy
+4 *Heal
+0 Intimidate
+0 Knowledge: Dungeoneering
+3 *Knowledge: Nature
+10 *Perception (Skill Focus, Keen Senses)
+3 Ride
+0 Spellcraft
+6 *Stealth
+4 *Survival
+2 Swim
+3 *Use Magic Device
Background Skills:
+3 Knowledge: Geography, +3 Handle Animal
Proficiency: Simple & Martial Weapons, Light & Medium Armor
Language: Common, Elven
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Feats:
Point-Blank Shot: +1 hit and damage on ranged attack up to 30'.
Traits:
Elven Reflexes: +2 Initiative
Magical Knack: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn't raise your caster level above your current Hit Dice.
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Equipment: (150 gp starting funds)
Studded Leather Armor: AC +3, 25 gp, 20 lbs, -1 AC Penalty
Longsword: d8, 15 gp, 19-20/ x2, 4 lbs
Dagger: d4, 4 gp, 19/20 x2, 10’, 2lb
Longbow: d8, 75 gp, x3, 100’, 3 lb
Arrows (20), 1 gp, 3 lbs
Handaxe: 1d6, 6 gp, x3, 3 lbs
Modified Ranger's Kit: 9gp, 12 lbs:
Backpack, Bedroll, Belt Pouch, Flint & Steel, 10' Rope, Torches(10), Trail Rations (5), Waterskin
Whetstone: 2 cp, 1 lb
Arcane Study Journal: 10 gp, 1 lb
Traveler’s Outfit: 1 gp, 5 lbs
Total Cost: 146.02
7 gp / 9 sp / 8 cp
Background
Born the son of an elven herbalist and a human ranger, Talon grew up in a small cottage outside of Saringallow, where his mother kept a respectable garden and offered her potions and poultices to the local merchants and healers. His father was a scout who died near the end of the Goblinblood Wars, a member of the militia group, the 'Greenskin Stalkers' who became famous for their exploits against the goblinoids in the Chitterwood. The young ranger inherited his father's skill with a bow and his mother's love of nature and magic. Recently he's been working as a hunter and a part-time messenger between the local communities. Recently he's become enamored of the idea of one day owning his own tavern, and has been looking for opportunities to save up starting funds to follow through on this dream...