![]()
Search Posts
![]()
![]() Hi, my debit card seems to have been charged twice for the Occult Adventures PDF, but it's not available in my downloads, and I have no order number or pending orders on my Paizo account to give you. I'm not really sure what to do next or how to move forward, so any help clearing this up would be greatly appreciated. ![]()
![]() Howdy Pathfinders. I can't quite understand how the haste aspect of this ability works. There doesn't seem to be an action cost or anything, and that doesn't seem right. Hoping you could help clear things up. Ravenous Frenzy (Ex) At 9th level, you gain the benefits of haste for a number of rounds per day equal to your sorcerer level. These rounds don't need to be consecutive. Each time you hit a creature with two or more claw attacks during a full attack while affected by this ability, that creature takes 1d4 points of bleed damage. ![]()
![]() Hey there rules forum. I cannot wrap my head around what happens to my Paladins effective Druid level, please help me out here. THIS IS NOT A SUPER MOUNT BUILD Okay, Animal Ally gives my grumpy old Paladin a dog at effective Druid Level 2. But then according to Animal Ally.. Animal Ally wrote: If you later gain an animal companion through another source (such as the Animal domain, divine bond, hunter's bond, mount, or nature bond class features), the effective druid level granted by this feat stacks with that granted by other sources. So what happens if I choose the mount option for Divine Bond? Do I suddenly get my Paladin level added to that pre existing effective Druid level? While technically that'd be effective Druid level 7, I'd rather just assume it gets brought up to 5 and I have a full animal companion. ![]()
![]() So suppose a ZAM dipped SFW, would s/he be able to flurry with their unarmed strikes and bows now? Would they have two different flurries, going off of each classes level or stack for one super flurry? Zen Archer wrote:
Sacred Fist wrote:
![]()
![]() Hi all, So in Chronicle of The Righteous, we have a Supernatural ability one gains at 16th level if you have the Celestial Obedience feat, that seems to suggest you can deflect as many arrows you want per round, (at least that's what I gather) rather than just 1. Serendipitous Reaction wrote:
Emphasis mine, Serendipitous Reaction is not a feat. Deflect Arrows wrote:
Any idea what's going on here? ![]()
![]() Paizo People, I was wondering what your thoughts are on adding a level of Mindchemist to my Zen Archer Monk. Bit of background info: we're currently 8th level, and very close to 9th. I'm going to be placing the Guided (use Wisdom for attack and damage rolls) property on my longbow as soon as we're out the current dungeon we've found ourselves in. I figured using the Cognatogen I could bump my WIS from 22 to 26 to gain: +2 to all attack rolls made with my bow, +6 damage, +2 AC and a +2 Natural Armor Bonus that'd stack with my Barkskin ability. Dipping alone would grant me: +2 to fort and reflex saves, plus the ability to brew potions, drink at least one 1st level extract per day, and gain Throw Anything as a free feat. Doesn't sound bad for a 1 level dip. Thoughts? ![]()
![]() Hey everyone, the wording of the Endless Bandolier leads me to believe you could essentially draw some small items as a free action. Endless Bandolier wrote: Small loops sewn into this bandolier look like they can hold twenty alchemical cartridges (ammunition for a firearm), but due to a subtle bending of space can actually hold up to 60 cartridges. Additionally, the six thin pockets on the bandolier are extradimensional spaces meant to hold extra guns and gear. The four small pockets can each hold a one-handed firearm, 1 pound of ammunition, a powder horn, or a similarly sized object. The two large pockets are large enough to hold a two-handed firearm or a similarly sized object. The wearer can draw an item stored in the bandolier as easily as if from an ordinary ammunition pouch or holster. The bandolier weighs the same no matter what is placed inside it. Lets say I store some potions, wands, scrolls, flasks of various liquids.. etc in those 6 pockets, could I draw them as a free action? Drawing ammunition is a basically a free action itself. If so, the endless bandolier just became the Endless Utility Belt. ![]()
![]() I'm kind of tired of retrieving "pleasure whips", random teas, and berries for the Paracountess. When can the Cheliax faction missions get ruthless? I'm not asking to burn down an orphanage, or play an evil character, but there has to be something along the lines of what Andoran characters do all the time. (assassination, sabotage, etc etc) |