Player Name: kuey
Character Name: Takumi Kamizo
Chronicles Completed: 7
Fame: 24
PP: 16
XP: 15
GP: 628.9
Society ID: 215076-14
Faction: Grand Lodge
Purchased this scenario:
Takumi Kamizo
Male elf arcanist (occultist) 6 (Pathfinder RPG Advanced Class Guide 8, 78)
NG Medium humanoid (elf)
Init +7; Senses low-light vision; Perception +14
--------------------
Defense
--------------------
AC 14, touch 14, flat-footed 11 (+1 deflection, +3 Dex)
hp 38 (6d6+12)
Fort +5, Ref +7, Will +7; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee gauntlet +1 (1d3-2) or
. . sickle +1 (1d6-2)
Special Attacks arcane reservoir (3/15), arcanist exploits (counterspell[ACG], familiar[ACG]), consume spells
Arcanist (Occultist) Spells Prepared (CL 6th; concentration +12)
. . 3rd (3/day)—haste
. . 2nd (6/day)—create pit (DC 19), glitterdust (DC 19)
. . 1st (6/day)—ear-piercing scream[UM] (DC 17), enlarge person (DC 17), grease (DC 18), protection from evil, vanish
. . 0 (at will)—acid splash, detect magic, ghost sound (DC 16), light, mage hand, mending, message
--------------------
Statistics
--------------------
Str 7, Dex 16, Con 12, Int 23, Wis 11, Cha 7
Base Atk +3; CMB +1; CMD 15
Feats Alertness, Augment Summoning, Extra Reservoir[ACG], Extra Reservoir[ACG], Spell Focus (conjuration)
Traits observant, student of philosophy
Skills Bluff -2 (+6 on checks to lie), Craft (sculpture) +13, Diplomacy +4 (+12 on checks to persuade others), Knowledge (arcana) +13, Knowledge (dungeoneering) +12, Knowledge (local) +12, Knowledge (nature) +12, Knowledge (planes) +13, Knowledge (religion) +13, Linguistics +10, Perception +14, Sense Motive +8, Spellcraft +15; Racial Modifiers +2 Perception
Languages Aklo, Celestial, Common, Draconic, Elven, Goblin, Infernal, Sylvan, Tien
SQ conjurer's focus (Summon Monster III, 6 minutes)
Combat Gear acid, scroll of lesser (x5) restoration, wand of heightened awareness (48 charges), wand of infernal healing (49 charges), wand of mage armor (42 charges), wand of magic missile (34 charges); Other Gear gauntlet, sickle, cloak of resistance +2, headband of vast intelligence +2, ring of protection +1, spell lattice (1st)[ACG], arcanist starting spellbook, backpack, bedroll, belt pouch, hemp rope (50 ft.), masterwork sculpting tools, scroll case, spell component pouch, trail rations (4), waterskin, 628 gp, 9 sp
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (15/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Conjurer's Focus (Summon Monster III, 6 minutes) (Sp) Cast summon monster spells with points from arcane reservoir.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Counterspell (Su) Use 1 reservoir as an imm action, counter with spell 1 level higher or same spell at +5 bonus.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Elven Immunities - Sleep You are immune to magic sleep effects.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Familiar (Ex) You can communicate verbally with your familiar.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
--------------------
Spell Book
--------------------
Level 1 Burning Hands; Color Spray; Crafter's Fortune; Ear-Piercing Scream; Enlarge Person; Grease; Magic Missile; Protection from Evil; Silent Image; Sleep
Level 2 Create Pit; Flaming Sphere; Glitterdust; Invisibility; See Invisibility; Web
Level 3 Fireball; Fly; Haste
---
Kizuo CR –
Greensting scorpion (Pathfinder RPG Ultimate Magic 232)
N Tiny magical beast (vermin)
Init +3; Senses darkvision 60 ft.; Perception +13
--------------------
Defense
--------------------
AC 21, touch 15, flat-footed 18 (+3 Dex, +6 natural, +2 size)
hp 19 (1d8)
Fort +2, Ref +5, Will +5
Defensive Abilities improved evasion; Immune mind-affecting effects
--------------------
Offense
--------------------
Speed 30 ft.
Melee sting +8 (1d2-4 plus poison)
Space 2½ ft.; Reach 0 ft.
Special Attacks deliver touch spells
--------------------
Statistics
--------------------
Str 3, Dex 16, Con 10, Int 8, Wis 10, Cha 2
Base Atk +3; CMB +4; CMD 10 (22 vs. trip)
Feats Weapon Finesse
[b]Skills Climb +7, Diplomacy +2, Linguistics +0, Perception +13, Sense Motive +6, Spellcraft +5, Stealth +19; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
Languages speak with master
SQ empathic link
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white only).
Deliver Touch Spells (Su) Deliever master's touch spells.
Empathic Link (Su) You have an empathic link with your master.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Poison (DC 13) (Ex) Sting—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. The save DC is Constitution-based.
Share Spells Spells with a target of "You" can be delivered by a familiar with a range of touch.
Speak with Master (Ex) You can communicate verbally with your master.
----
Description:
Standing before you is an elf, standing lithe and tall. Takumi is dressed in long orange-brown flowing robes that some of you may recognise as the kimono of the distant Minkai. He seems to carry little with him, although what they might be is covered by the cloak and hood that is drawn tightly to ward off the rain.
He states, "I would be honoured to make your acquaintance." Giving yet another bow, Takumi continues, "This humble servant is Takumi Kamizo, from Ayajinbo, the capital of Jinin. I understand that not many in the west is familiar with our elven nation of Tian. That is not surprising as we keep largely to ourselves except for our export of mithral. Our nation nurtures artisans of the most masterful crafts. I myself come from the guild of paper sculptors, although I am still just a lowly apprentice. I would gladly share with you some of my work." Then almost as an after thought, he adds, "Ah, again it seems my wandering mind has left my introduction incomplete. I also dabble in the magical arts, much like many in my family. I specialise specifically in the art of summoning and conjuration." He ends off with yet another bow.