Reiko

Takumi-copmc's page

251 posts. Alias of copmc.


Full Name

Takumi

Race

Fetchling

Classes/Levels

Ninja/1st AC:17 HP: 8(8) Init:+9 Perc:+4 Fort:+0 Ref:+5 Will:+0

Gender

Male

Size

M 5'-9" 126 lbs

Age

24

Special Abilities

Darkvision

Alignment

Lawful Neutral

Languages

Common, Shae

Strength 15
Dexterity 16
Constitution 11
Intelligence 10
Wisdom 10
Charisma 16

About Takumi-copmc

Takumi
Male fetchling ninja 1 (Pathfinder RPG Bestiary 2 123, Pathfinder RPG Ultimate Combat 13)
LN Medium outsider (native)
Init +9; Senses darkvision 60 ft., low-light vision; Perception +4
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Defense
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AC 17, touch 13, flat-footed 14 (+3 armor, +3 Dex, +1 shield)
hp 8 (1d8)
Fort +0, Ref +5, Will +0
Defensive Abilities shadow blending; Resist cold 7, electricity 7
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Offense
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Speed 30 ft.
Melee katana +2 (1d8+2/18-20) or
. . nunchaku +2 (1d6+2)
Ranged shortbow +3 (1d6/×3)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 1st; concentration +4)
. . 1/day—disguise self
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Statistics
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Str 15, Dex 16, Con 11, Int 10, Wis 10, Cha 16
Base Atk +0; CMB +2; CMD 15
Feats Improved Initiative
Traits reactionary, unscathed
Skills Acrobatics +7, Climb +6, Disable Device +7, Disguise +7, Escape Artist +7, Linguistics +4, Perception +4, Stealth +9, Swim +6; Racial Modifiers +2 Stealth
Languages Common, Shae
SQ poison use
Combat Gear oil(2), potion of clw(1); Other Gear mwk studded leather, mwk buckler, arrows (20), katana[UC], nunchaku, shortbow, bandolier[UE], bedroll, flint and steel, grappling arrow[UE], masterwork backpack[APG], silk rope (50 ft.), thieves' tools, tindertwig (5), torch (2), trail rations (5), waterskin (2), 3 pp, 66gp, 1 sp, 8 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (7) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (7) You have the specified Energy Resistance against Electricity attacks.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Shadow Blending (50% miss chance) (Su) Miss chance in dim light increases to 50%. This does not grant total concealment.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.

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