+1 to critical confirmations (Aldori dueling sword) Choose a weapon from those listed under the tengu's swordtrained ability. Add a +1/2 bonus on critical hit confirmation rolls with that weapon (maximum bonus +4). This bonus does not stack with Critical Focus.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Glide DC 15 Fly check to fall safely from any height.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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