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BookBird wrote: Holding out hope that we'll eventually get Arcadian (Wyrwood, Rougarou) and Darklands (Sekmin, Xulgath) ancestries, but otherwise I'm feeling quite happy with what we currently have. Starfinder releasing will also scratch that itch for some extraplanar ancestries to use in campaigns that feature planetary travel, so there's that too. I honestly feel Howl of the Wild was a missed opportunity for introducing Rougarou to 2e (especially since wolf/dog-headed humans is a common trope in European folklore) instead we got water-confined Merfolk. ![]()
I thought it was fair to compare the oracle to the cleric, since both are dedicated divine spellcasters, so I think it is fair to compare the psychic to the bard, since both are dedicated occult casters (and both are occult). In this case, the psychic is so much worse. The psychic has a far worse chassis (6 hit points and shabby proficiencies) and 1 less spell per day per level compared to a bard, and the psychic's amps are on the mediocre side. This is an underwhelming class. It has some cool ideas and I liked the psychic for 1e but seriously it needs at least three spells per day or a big boost to their unique cantrips. Also the psychic's perception doesn't scale. Is that an oversight? |