Gavirk

Sylas Kivarin's page

17 posts. Alias of Darkwolf117.


Full Name

Sylas Kivarin

Race

Male Human

Classes/Levels

Bard 1

Gender

Stats:
HP 9/9, AC 17, Touch 13, FF 14, Fort +2, Ref +5, Will +2, Init +3, Perception +4

Size

Medium

Age

23

Alignment

NG

Languages

Common

Occupation

Entertainer/Mercenary

Strength 15
Dexterity 17
Constitution 11
Intelligence 10
Wisdom 10
Charisma 14

About Sylas Kivarin

Stats:
Sylas Kivarin
Male Human Bard 1
NG Medium Humanoid (Human)
Init +3, Senses Perception +4

------------------------------------------
DEFENSE
------------------------------------------
AC 17 Touch 13 Flat-Footed 14 (Armor +3, Shield +1, Dex +3)
HP 9 (1d8+1)
Fort +2 Ref +5 Will +2

------------------------------------------
OFFENSE
------------------------------------------
Speed 30 ft.
Melee Longsword +2 (1d8+2/19-20) or Morningstar +2 (1d8+2)
Ranged Shortbow +4 (1d6/x3)
Special Attacks Bardic Performance 6/day (Countersong, Distraction, Fascinate, Inspire Courage +1)
Spells Known (CL 1)
1st (2/day) — Cure Light Wounds, Grease (DC 13)
0 (at-will) — Light, Ghost Sound, Mage Hand, Read Magic, Detect Magic (DC 12)

------------------------------------------
STATISTICS
------------------------------------------
Str 14, Dex 17, Con 13, Int 10, Wis 10, Cha 14
BAB +0, CMB +2, CMD 15
Feats: Point-Blank Shot, Precise Shot, Weapon Focus (Shortbow)
Traits: Magical Knack (Bard), Resilient
Skills: Bluff +6, Diplomacy +6, Knowledge (All +1), Perception +4, Perform (Sing) +6, Sleight of Hand +7, Spellcraft +4, Stealth +7
Languages: Common
SQ Bardic Knowledge +1
Gear Shortbow, Arrows (40), Blunt Arrows (40), Longsword, Morningstar, Studded Leather, Buckler, Spell Component Pouch, Backpack, Bedroll, Torch (2), Trail Rations (4), Waterskin, Flint and Steel, Belt Pouch, Ink, Inkpen, Journal, Mess Kit, Rope
-Cash: 24 gp, 1 sp, 7 cp
-Encumbrance: 82.5 (Medium) (Light Load: 58 or less, Medium Load: 59-116, Heavy Load: 117-175)

------------------------------------------
SPECIAL ABILITIES
------------------------------------------
Magical Knack (Bard): +2 Caster Level in chosen class, to a maximum of Hit Dice.
Resilient: +1 Trait Bonus on Fortitude Saving Throws.
Human Bonus Feat: Extra Feat at first level.
Skilled: +1 Skill Rank per Hit Die.
Point-Blank Shot: +1 Attack and Damage on Ranged attacks within 30 feet.
Precise Shot: No penalty for shooting into melee.
Weapon Focus (Shortbow): +1 Attack Bonus with chosen weapon.
Bardic Knowledge: +1/2 Bard Level (Minimum 1) to all knowledge checks, and may make Knowledge checks untrained.
Bardic Performance: Standard Action to begin, Free action to maintain, 6 rounds/day.
-Countersong: Allies within 30 feet may use the bard's Perform (Keyboard, Percussion, Wind, String, or Sing) check in place of their Saving Throw against Sonic or Language-Dependent effects after the saving throw roll is made, if the Perform check is higher. May be repeated each round after with a new Perform check by the Bard, as long as an ally remains under such an effect with a non-instantaneous duration. Requires Audible Components.
-Distraction: Allies within 30 feet may use bard's Perform (Act, Comedy, Dance, Oratory) check in place of their Saving Throw against Illusion (Pattern) or Illusion (Figment) effects after the saving throw roll is made, if the Perform check is higher. May be repeated each round after with a new Perform check by the Bard, as long as an ally remains under such an effect with a non-instantaneous duration.. Requires Visual Components.
-Fascinate: Enchantment, Mind-affecting. Targets one creature to become fascinated. DC 12 Will Save Negates. Requires Audible and Visual Components.
-Inspire Courage: Allies within 30 feet receive +1 Morale Bonus on Saving throws against Fear, and +1 Competence Bonus on Attack and Weapon Damage rolls. Requires Audible or Visual Components, chosen at beginning of Performance.

Resources:

HP 9/9

Bardic Performance 5/6

Spells
1: 2/2

Backstory:
Sylas had the poor luck to be born into an impoverished family already rife with several siblings, in a city where life was harsh already. For the majority of his childhood, he was rather neglected, living on what meager scraps he could obtain. Growing to detest his lifestyle, and everything within his home city, he turned his back on it at the age of 8, running away, and never looked back again.

Unfortunately, he was ill-prepared for the rigors of the world outside his home either. He spent many cold and hungry nights in the wild, or in the back alleys of towns and cities when he wasn't chased off. On his own however, he discovered an innate affinity for magic, and survived on stolen meals or those bought with pilfered coin. He also began honing his skills with the bow when he was out in the wild.

This lifestyle continued for some time, until he found himself stealing from a wandering minstrel and was apprehended by the man himself. Rather than turn him over to the authorities however, the man took pity on him, and let him go, with no more than a warning that if he continued in his current state, he was apt to find himself imprisoned, or worse. With that, he gave the boy a few gold coins and sent him on his way.

Sylas left without delay, but dwelled on what the man had said. The man remained in town a few days, where he made his living with song and entertainment, as Sylas watched his performances a few times. Finally, when he readied to leave, Sylas approached him and apologized for the attempted thievery, returning the coins that he had been given and asking how he could make a more honest living.

With that, the man – by the name of Rufio Arithon – took him on as an apprentice, training him in the art of song and performance as they traveled along with Bardic magic, which Sylas took to quite well.

While Rufio stuck to performances and entertainment as his choice of income, Sylas began to take on some mercenary work and odd jobs on the side as well. Their paths slowly diverged along these lines, as Sylas's jobs would require longer stays in some towns than Rufio could reasonably continue, but he has always remained grateful to Rufio for helping him leave the streets and the life he used to know, and their paths cross on occasion.

Personality:
Sylas's rough time growing up has left him somewhat reserved in his interactions with others, though when he is trying to charm his way into or out of a situation, one might never know it. Once he warms up to people however, he does genuinely enjoy conversation with them.

He generally tries to do the right thing, though he follows his own moral compass on what that is rather than that of others. Having traveled and seen much of the world, along with how he spent the majority of his early years, he has less regard for the law than some, though he tries to avoid slipping into his old habits without good reason.

He often spends his free time either practicing his performances or honing his archery skills. On occasion however, he also likes to slip into the wilderness, away from civilization. Though he doesn't have joyous memories of his early years spent in the wilds, he sometimes feel more at home in them than any of the many cities that he has traveled, as it seems the only constant in his life.

Appearance:
Sylas has a small but lithe frame, not particularly tall, but with an appearance of strength and agility. Dark hair falls to his shoulders, unrestrained. On his back sits a trusty bow, but he also keeps a few other items on hand, in case they are needed.