A recent discussion in general brought up the fantasy of using evil powers for good and using good powers for evil. I figured I'd try my hand at making that possible with an Archetype, so here it is (all feedback welcome):
Sanctified Renegade
A selfless cleric wipes out a demon invasion force by channeling the flames of the Abyss. A cruel warrior brandishing the banner of Heaven is shocked as a Paladin's divine smite strikes him true.
In rare circumstances, those who change sides in the Divine Conflict can become a sanctified renegade, fighting evil with evil or good with good.
Maybe you are a minion of evil who saw the light, or maybe you are a champion of light who is falling from grace. Whatever your origin, you now find yourself fighting your new enemies with their own powers.
You might grow into this anti-hero role, or you might resent it with every fiber of your being. Whichever the case, you refuse to let your tainted powers stop you from fighting for your new beliefs.
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Sanctified Renegade Dedication (Feat 2)
tags: Rare, Archetype, Dedication
Archetype: Sanctified Renegade
Prerequisites: You must be elligible to receive a sanctification and must have previously received the opposing sanctification.
You have decided to switch sides in the cosmic struggle of good versus evil, but it is your previous powers that have received your new blessing.
You become trained in Religion (or a skill of your choice if you are already trained). You immediately gain the sanctification you qualified for to meet the prerequisite, following all normal rules for gaining sanctification.
If you become sanctified holy as a result, apply the following changes to your sanctification:
-You activate the unholy trait of abilities rather than the holy trait.
-Your unholy effects deal extra damage to unholy targets, not against holy targets.
-you take extra damage from unholy effects as normal.
If you become sanctified unholy as a result, apply the following changes to your sanctification:
-You activate the holy trait of abilities rather than the unholy trait.
-Your holy effects deal extra damage to holy targets, not against unholy targets.
-you take extra damage from holy effects as normal.
This Archetype requires you to maintain your new sanctification to remain functional. Should you lose it or revert to your old sanctification, all archetype features cease to function until you rectify the situation.
special: This Archetype can be selected at character creation so long as you select Sanctified Renegade Dedication as your 2nd-level class feat. If you do, your character must have held the opposite sanctification as part of their backstory.
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Renegade's Grace (Reaction, Feat 4)
tags: Archetype
Archetype: Sanctified Renegade
Trigger: You must attempt a save against a spell.
Divine powers protect you, but they meticulously control what they protect you against.
If you are sanctified unholy and the caster has the holy trait, you gain a +2 circumstance bonus to the save.
If you are sanctified holy and the caster has the unholy trait, you gain a +2 circumstance bonus to the save.
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Harmony Of Life And Death (Free Action, Feat 6)
tags: Archetype
Archetype: Sanctified Renegade
Standing at the twilight of divine forces, you have learned to heal with shadow and harm with light
Once per day, if your next action uses Vitality or Void energy, treat the living as undead and the undead as living.
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Takes One To Know One (Feat 8)
tags: Archetype
Archetype: Sanctified Renegade
You've seen both sides. Infiltrators have to work quite hard to get past you.
If you are sanctified holy, you gain the Sense Evil Champion Feat. If you are sanctified unholy you gain the Sense Good Champion Feat.
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Wrath of Heaven and Hell (Free Action, Feat 10)
tags: Archetype
Archetype: Sanctified Renegade
Sometimes, for but one blessed moment, you can actually wield the powers of your own side.
Once per day, you can activate the trait matching your sanctification for 1 minute.
special: if you take this feat, you cannot take the feat Wrath of the Renegade
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Wrath of the Renegade (Free Action, Feat 10)
tags: Archetype
Archetype: Sanctified Renegade
There is no divine agent beyond your judgment.
Once per day, for 1 minute, activating a sanctification trait causes extra damage to both holy and unholy targets. During this time, you take extra damage from both holy and unholy effects.
special: if you take this feat, you cannot take the feat Wrath of Heaven and Hell
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Improved Renegade Talents (Feat 14)
tags: Archetype
Archetype: Sanctified Renegade
prerequisites: Harmony Of Life And Death OR Wrath of Heaven and Hell OR Wrath of the Renegade
Your Sanctified Renegade abilities that can be used once per day can now be used once per hour. At 16th level, they can be used once per 10 minutes
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Greater Renegade Talents (Feat 18)
tags: Archetype
Archetype: Sanctified Renegade
prerequisites: Improved Renegade Talents
Your Sanctified Renegade abilities that can be used once per 10 minutes can now be used once per minute.
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