Chivane

.Sunset.'s page

211 posts. Alias of Sunset.


Classes/Levels

(Saracen of Arshea)HP:10/37;Init+3;Senses low-light vision;Perception+7

About .Sunset.

Female Elf;

(Saracen of Arshea)HP:37/37;Init+3;Senses low-light vision;Perception+7

.Sunset.

Elf barbarian (titan mauler) 2/magus (kensai) 4 (Pathfinder RPG Ultimate Combat 30, 55, Pathfinder RPG Ultimate Magic 9)
NG Medium humanoid (elf)

Init+3; Senses low-light vision; Perception +10

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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 37 (6 HD; 4d8+2d12-2)
Fort +6 (+2 trait bonus against effects that inflict negative levels.), Ref +4, Will +3; +2 vs. enchantments
Defensive Abilities canny defense; Immune sleep

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Offense
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Speed 30 ft.
Special Attacks
Arcane pool: (+1, 5 points),
(.),(.),(.),(.),(.),

magus arcana (arcane redoubt),
rage (6 rounds/day), rage power (auspicious mark),
spell combat,
spellstrike

Magus (Kensai) Spells Prepared (CL 4th; concentration +7)
. . 2nd—cat's grace (.)
. . 1st—shocking grasp (.), shocking grasp (.), Coin Shot (X)
. . 0 (at will)—dancing lights, disrupt undead, prestidigitation

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Statistics
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Str 10, Dex 17, Con 9, Int 16, Wis 9, Cha 16
Base Atk +5; CMB +5; CMD 18

Melee Att: +8
Damage: 1d10 (Arcane point for 10)

Ranged Att: +8

Traits:

Finding haleen,
Ghost survivor (ustalav),
Magical lineage,
Rich parents,
Ustalavic noble

Feats:

Additional Traits,
Still Spell,
Weapon Finesse,
Weapon Focus (elven curve blade)

Skills:

Acrobatics +7,
Appraise +4,
Bluff +4,
Climb +4,
Craft (alchemy) +6,
Craft (weapons) +5,
Diplomacy +5,
Disguise +4,
Escape Artist +4,
Handle Animal +7,
Heal +3,
Intimidate +7,
Knowledge (arcana) +7,
Knowledge (dungeoneering) +7,
Knowledge (history) +4,
Knowledge (local) +4,
Knowledge (nature) +6,
Knowledge (nobility) +5,
Knowledge (planes) +6,
Knowledge (religion) +5 (+7 to identify incorporeal undead creatures.),
Perception +10,
Perform (Dance) +7,
Profession (courtesean) +5,
Ride +7,
Sense Motive +2,
Spellcraft +10 (+12 to identify magic item properties),
Survival +3,
Swim +5;

Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties

Languages Common, Elven, Polyglot, Sylvan, Varisian

SQ big game hunter, chosen weapon, elven magic, hedonistic, hero points, jotungrip, perfect strike.

Other Gear:

Elven Curved Blade(+1) 2080Gp
Flint&Steel 1Gp
Candles(100) 1Gp
Travelers Outfit(X3) 3Gp
Bed Roll .1Gp
Winter Blanket .5Gp
MstWk Back-pack 50 Gp
Bandoleer(X2) 16 Gp
Light X-bow 35Gp
Bolts(X50) 5Gp
Campsite Kit 12 Gp
Blanket(Winter X4) 2Gp
Canteen(X2) 4Gp
Medium Chest 5Gp
Dungeoneering Kit(Delux) 150Gp
False Manacles 65Gp
Small Tent 10Gp
Light Horse 75Gp
Bit&Bridle 2Gp
Saddle(Ride) 10Gp
MStWk Explorer's Outfit 80Gp
Explorers Outfit(X2) 30Gp
Pathfinder Pouch 1000 Gp
Mstwk Net: 10 Gp
Assorted jewelry: 25 Gp
Silk rope(50ft) 50 Gp
Cestus(MstWk) 305Gp 1 Pound
Pocketed Scarf(X3) 24Gp 1.5 Pound
Reinforced Scarf(X3) 24Gp 1.5 Pond
Bladed Scarf(X3) 36 Gp 1.5 Pound
Back-pack(MstWk) 50 Gp 4Pound
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots -of-the-eternal-rose 4000 Gp
=>Carried in Back-Pack Small treasure Chest(MstWk) 54Gp 25 Pound
[Hidden Compartment] 52 Gp

8373 Gp remaining

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Special Abilities
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Arcane Pool +1 (5/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Arcane Redoubt (Su) 1 Arcane Pool: Treat shield bonus to AC as bonus to touch AC.
Auspicious Mark (1/rage) (Su) Use 2 rage as a swift action, gain +1d6 to a d20 roll.
Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs foes larger than self.
Canny Defense +3 (Ex) +INT bonus to AC (max Kensai level).
Chosen Weapon (Elven curve blade) Kensai abilities only function when wielding a weapon of this type.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Hedonistic If you do not gain a reward in a day, you are fatigued for 4h the next day (Fort DC 20 negates)
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Jotungrip (Ex) Wield 2 handed weapon of appropriate size in 1 hand, but take -2 penalty.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Lineage (Shocking Grasp) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Perfect Strike (Ex) Use 1 arcane pool to maximize weapon dam, or 2 for +1 to crit multiplier.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellstrike (Su) Deliver touch spells as part of a melee attack.
Still Spell You can cast a spell with no somatic components. +1 Level.
Ustalavic Noble +1 trait bonus on Diplomacy and Knowledge (nobility) checks.