| Stormydove |
Playing Pathfinder and the party is level 11. We had some new players come in and one guys is playing a wizard who is ending every encounter before they begin with spells that he is legally allowed to use through the use of abilities, feats, etc, etc.
For example tonight I ran an encounter where two CR11 demons attacked the party in a room. The wizard (Who always act's first, by stacking his abilities, feats, familiars, etc to get around a 30 on initiative) cast a spell that would be a level 9 spell (He cast as level 6 bard, using something with racial background Samsaran) and made both bow and get the helpless condition where the party then just coup de grace them and the encounter was over before round one finished and anyone but three people got to act. *Oh he also over came their SR of 21 with his 40 that he rolled because of abilities too*
Without going into the details of what he was usiing (All back checked and legit), how do I tell him that the way he is playing is causing everyone else to have no fun and for the game to end early?
The other players approached me about his use of these spells and abilities that seem overpowered as they can come no where near, merrily building their PC's from the book casually and not power building. If I also up the enemies to deal with him, they would slay the rest of the party in seconds!
I can't think of how to either tell him to hold back and let others act, up the encounters but not kill everyone else in seconds, or just write a ton more game knowing combat will take less than a sentence to get through.
Any ideas?