Full Name |
Ssang |
Race |
Kitsune |
Classes/Levels |
Gunslinger 2 / Rogue 1 |
Gender |
Female |
About Ssang
Ssang
Gunslinger 2 / Rogue 1
Kitsune
Female
NG
Human Appearance: lightly-tanned human girl with light blonde hair to mid-back.
Str 10 (12-2/race) +0
Dex 18 (15+2/race+1/level) +4
Con 10 +0
Int 13 +1
Wis 14 +2
Cha 15 (13+2/race) +2
Initiative: (+4/dex+2/trait) +6
BAB: +2
Melee: +2
Ranged: +6
AC: (10+4/Dex+1/class+3/armor) 18
Touch: (10+4/Dex+1/class) 15
Flat: (10+3/armor) 13
HP 28 (2d10 + 1d8)
Fort:+3 (+3+0/Con)
Ref: +9 (+5+4/Dex)
Will: +2 (+0+2/Wis)
Racial Abilities:
-2 Str, +2 Dex, & +2 Cha
Medium size
Humanoid Shapeshifter
Speed: 30'
Common and Sylvan bonus languages
Agile (Ex): +2 bonus to Acrobatics checks
Change Shape (Su): Assume human form
Fast Shifter (Su): Change shape as move action (replaces kitsune magic)
Natural Weapons (Ex): bite - 1d4
Low-light Vision: Can see twice as far in low lighting conditions.
Gunslinger Abilities:
Deeds
Grit: (max = Wis mod) 2
Gunsmith
Nimble: +1
Rogue Abilities:
Sneak Attack +1d6
Trapfinding
Traits: 2+1/drawback
Reactionary: +2 Initiative
Never Stop Shooting: at 0hp, act as disabled rather then dying. may only draw, reload or fire firearms.
Coincunning: +2 Perception to notice coins, gems, jewelry, and valuable trade goods within 10', even if not actively looking.
Drawback:
Sleepy: -2 vs sleep effects
Feats: 2/level+1/class
'Man with Two Guns is God' (theme feat)
Rapid Reload (single-handed firearms)
Gunsmithing (bonus)
Languages: 2/race+1/Int+3/Skill
Common, Sylvan, Dwarf, Aklo, Sahuagin, Undercommon
Skills: 2*(4+1)+(8+1)+3 = 22
Acrobatics (+4/Dex+1/rank+3/class+2/race) +10
Appraise (+1/Int+1/rank+3/class) +5
Bluff (+2/Cha+2/rank+3/class) +7
Climb (+0/Str) +0
Craft, Alchemy (+1/Int+1/rank+3/class) +5
Craft, Firearms (+1/Int+1/rank+3/class) +5
Diplomacy (+2/Cha) +2
Disable Device (+4/Dex+1/rank+3/class) +8
Disguise (+2/Cha) +2
Escape Artist (+4/Dex) +4
Fly (+4/Dex) +4
Handle Animal (+2/Cha) +2
Heal (+2/Wis) +2
Intimidate (+2/Cha) +2
Knowledge, Local (+1/Int+1/rank+3/class) +5
Knowledge, Engineering (+1/Int+1/rank+3/class) +5
Knowledge (+1/Int) +1
Linguistics (+1/Int+3/rank+3/class) +7
Perception (+2/Wis+3/rank+3/class) +8
Perform (+2/Cha) +2
Profession, Gambling (+2/Wis+2/rank+3/class) +7
Profession, Sailor (+2/Wis+1/rank+3/class) +6
Profession (+2/Wis) +2
Ride (+4/Dex) +4
Sense Motive (+2/Wis+2/rank+3/class) +7
Slight of Hand (+4/Dex+1/ranks+3/class) +8
Spellcraft (+1/Int) +1
Stealth (+4/Dex+1/rank+3/class) +8
Survival (+2/Wis) +2
Swim (+0/Str) +0
Use Magic Device (+2/Cha) +2
Loot:
Pistol - broken (bonus)
---fixed to mw condition (300g)
Pistol, mw (650g)
Alchemical cartridge, paper x30 (180g)
Bullets x30 (3g)
Black powder, dose x30 (30g)
Powder Horn x3 (9g)
Gunsmith's kit (15g)
Bandolier, Beneficial (1000g)
Dagger (2g)
Cutlass (20g)
Studded leather armor (25g)
Backpack, mw (50g)
Belt pouch (1g)
Small metal mirror (10g)
Compass (10g)
Sunrod x4 (8g)
Candlerod x6 (6g)
Outfit, explorer's (free)
Outfit, traveler's (1g)
Cloak, reversible (20g)
Poncho (5s)
Pocket watch (250g)
Alchemist's crafting kit (25g)
Gambler's kit (75g)
Thieve's tools, mw (100g)
Crowbar (2g)
Flint and steel (1g)
Grooming kit (1g)
Silver brush (20g) (vanity item :p )
Silver mirror (20g) (vanity item :p )
157g 5s