Clockwork Librarian

spacefurry's page

134 posts (1,488 including aliases). No reviews. No lists. No wishlists. 10 aliases.


RSS

1 to 50 of 134 << first < prev | 1 | 2 | 3 | next > last >>

hustonj wrote:

Diablo IV open Beta interfering with people's applications?

I know my wife is spending all the time she can getting familiar with the new version. Seems to play easier on my PC than on the XBox. Things like less command buffer lag on the PC easier.

More of an FF14 player myself. Have played Diablo since 2, but I did enjoy 1&2.


Actually, what are the rules on firearms?


Just for the hell of it, I’m curious what my rolls would be.

Main A: 10 + 2d4 ⇒ 10 + (1, 2) = 13
Main B: 10 + 2d4 ⇒ 10 + (4, 4) = 18
Normal A: 10 + 1d6 ⇒ 10 + (5) = 15
Normal B: 10 + 1d6 ⇒ 10 + (2) = 12
Sub A: 14 - 1d6 ⇒ 14 - (1) = 13
Sub B: 14 - 1d6 ⇒ 14 - (3) = 11

Not a bad spread actually. Ironic that one of the mains came out less than a normal and equal to a sub. :p

And just for giggles the second try would be…

Main A: 10 + 2d4 ⇒ 10 + (3, 1) = 14
Main B: 10 + 2d4 ⇒ 10 + (4, 2) = 16
Normal A: 10 + 1d6 ⇒ 10 + (3) = 13
Normal B: 10 + 1d6 ⇒ 10 + (4) = 14
Sub A: 14 - 1d6 ⇒ 14 - (5) = 9
Sub B: 14 - 1d6 ⇒ 14 - (2) = 12

First set is better.
I was considering a tiefling gunslinger/alchemist combo maybe, but I’d have to ask about a few overlaps with archetypes.


More questions! Who’s surprised? :p
I know I’m going to sacrifice a couple points to have him maintain his paper arm. I’m guessing maybe a constant 1rank Create effect for it? What is the rank cap on powers?
Can a array be a Dynamic Alt Effect, like say having an attack array. He can defend and attack at the same time, and has a couple different attack options, but can only use one type of attack at a time. Does that make sense?
At least until he gets stronger. :D


Move Object and Create don’t seem to change the qualities of what’s being moved or created. So if I wanted to have the paper under his control to be more resilient could I add the Impervious extra to it or would I have to use some kind of limited Transform linked to it?
And would I have to add the extra effect to each Alternate Effect, or would it apply to them already if it’s attached to the base power?

Also, after reading a little more I think Deflect would be more accurate for when he would create ‘walls and shields’ to defend from attacks. Protection adds to personal toughness and would only work if he used it to create some kind of armor or protective clothing. Does that sound right to you?

Edit: Sorry if I’m asking too many questions.


The twang of Loxley's bow rings as the magic infused arrow flashes across the mere feet between the arcanist and the emerging spawn.

Coup de grace w/ longbow and arcane strike: 1d8 + 1 ⇒ (2) + 1 = 3x3 = 9


I might be overthinking this. :p
The way I have it set up at this point I’ve got 7 dynamics. That adds 14 points to the paper control alone. I need to streamline it some.

Element Control (paper) as base.
DAEs: Protection, Deflect, Create, Summon, Damage Array, Affliction Array (snare/incapacitate), Healing (repair books/papers)

I’m also thinking Comprehend (books/papers) and Sense (detect books/paper)


I hadn’t considered using it as a power loss complication, it would work if the GM allows it. As for Protection vs Deflection, I’m not sure. It could be circumstantial depending how it’s used.
For the rest of the powers I wasn’t sure if it would be Elemental Control with Create and Summon linked to it or as a Dynamic Alternate Effects.
Would attacks be DAEs or just fall under the Damaging extra for Move Object?
And would Protection be a DAE or just linked to Create?

Separately, Maggie is cool as are the other sisters. But Yomiko is still my favorite. :D


Couple of questions if I may.
Would paper, books and paper-like materials’ be a -1 limited material flaw or would that be narrow enough to count as a -2 since its not a common element like water, energy, or even metal?
Making golems out of paper, would that be Summon?

Also, I was thinking of giving him a disability, kinda, he would have lost an arm but uses a bit of his power to sustain a ‘paper arm’. It’s more of a cosmetic thing but it could come in handy in an emergency, if you’ll pardon the pun.


Are any of you familiar with paper masters? They’re from the manga/anime series R.o.D., Read or Die and it’s sequel Read or Dream.

Edit: I’ve been meaning to check that series out.


I was thinking of trying the paper master. I did have a couple questions on how to write up the powers.
I figure Elemental Control of paper as the base, with I guess maybe Variable linked to it. That would cover things like making barriers and shields, making weapons and tools, attacking to damage or bind with paper, creating and controlling paper golems.
Some kind of Sense to ‘feel’ paper and paper-like stuff, and Comprehend to ‘commune’ with papers and books. Maybe Transform to change paper qualities like making it as strong as metal but still flexible or maybe more resistant to fire and water.
I’m just not sure about some of the minor abilities. Like being able to make paper seem like clothes and being able to maintaining several of paper constructs at one time.

Character hook wise, I was thinking of a ‘reformed’ criminal turned reluctant hero. A thief on a work release parol. :p

Any tips or ideas?


I know I probably won’t actually get in, but it’s just fun trying to stat-up the heroes popping into my head.
Looking at the crew already gathered an battlesuit would be a little redundant with MINOTAR. As would be a caster now that you have Fairy Tale.
That would leave the possible energy controller that can maybe open portals. Or maybe another type of controller, I always wanted to play a paper-master. :)
I’m just trying to figure out how the Variable works.


I have a couple ideas.
A Ironman/Batman type, but secretly uses someone else’s money.
A Constantine/Dresden type magic wielder.
A energy wielder from another dimension.
I need to settle on one.


Are you still looking for recruits?


*facepalm* I meant ‘alien nova’ like was suggested.

Concept for

Joshua Prowell:

Humanoid feline with black fur, black hair and green eyes.
A reluctant exchange student from Ka’jita, in the Shi’feln Empire.
Chosen by lottery amongst numerous empowered children within the empire as a gesture of good faith between the alien empire and representatives of the school on behalf of the Earth. Joshua is resentful towards the empire and his family for having to come to Earth, leaving behind everything, and everyone, he knew. His resentment towards the school and the Earth are simply him projecting his anger at the only ones in range. He realizes this and tries to temper it by learning more about human society and cultures, but many times wonders if humans are actually worth the effort.

When I get home today I’ll make a more proper entry and alias.


Thanks for clearing that up a little. I am leaning towards 'alien outsider' then. The only 'alien tech' I would think my hero would need would be something to hide his alien appearance and maybe some way of communicating with home. Otherwise, he's an energy manipulator/blaster.
Maybe a bit angsty, having to hide his true form, and feeling a little lonely but tries to hide these by taking interest in many human activities.

Villian hook - Creepshow (a villain I came up with for a comic idea I never got around to putting to use)
A flesh-manipulator, creating homunculi/chimera and manipulating flesh while hiding in plain sight.

NPC(s) - Natasha Carmichael, P.E. teacher and Shaman/Medicine Woman
German/Native American heritage
Grew up an Army brat
More to come as I think of stuff...

Jean Downer - Freshman, Techno-mancer
Lost both parents during fight between two supers
Ditto...


I don’t have the rules, but I would love to join in. There’s always the ‘Young Justice’ setup instead of ‘Teen Titans’. Everyone has their own secret identity but they gather together under an adult guide/mentor.
I glanced at the playbooks in the other recruitment thread. I was wondering if there was a way to combine them? Like an outsider with nova powers instead of tech?


Wow, this looks like a really fun system. Wish I had seen it when it first went up.
If it ever pops up again I will definitely have to toss my hat in for consideration.


Of course. Didn’t realize you had posted as I was typing until I had already posted. :)


Well then, with all the interest, let’s talk party dynamics.
What kind of persona are people looking to play?

Myself, I’m feeling someone book taught but looking to see more of the world now. Probably an out-of-towner there to see the festivities.
I’d like to play something arcane, but I could maybe do Something roguish if persuaded.

Maybe something non-human if allowed.


Well GM Sphen, I think you found plenty of interest. :)


I was in one RotR pbp but it seems to have stalled, which is ironic since I was recruited with another to fill in for a couple of players that had left shortly after the first encounter.
I was playing an arcane caster with the barest sprinkling of healing. But I’d be willing to try a different hat if needed.


You have my attention.
I can’t wait to see who else throws their hat in ring.


If you like I can modify my pilot/techie.
Have him mechless and grab a couple extra skill points.

Use to pilot a Pheonix Hawk ( LAM if they’re allowed, not that matters since it’s backstory now) until it was destroyed in combat.

0 human
1 +4 skills
2 advantages 2pt (sixth sense, just for fun)
3 attributes (bld 3 ref 6 int 5(10) lrn 4 cha 4)
4 skills (24+4) (adv un pkg 18, bas acd pkg 9, extra 1)


Shoot, I missed this going up.
Maybe next time, or if you need a replacement later I can put my idea for Phoenix Hawk pilot together.


Sounds interesting. I haven’t played any Kingmaker so it would all be new to me.
What other restrictions would you have for PCs?


Good to hear he’s back. Hopefully it wasn’t anything bad.


I don’t have the books myself so I would need help creating a character. Sorry. It sounds kinda like the creation system for the sci-fi rpg ‘Traveller’.

@Atlas I would understand if a LAM is disallowed and would be happy with a regular one. I just liked the versatility of a LAM. Fly over to scout, land and engage before shifting to back off and quickly reposition, then shift again and provide some air cover. :)

Edit: Just as long as you don’t take a direct hit to the cockpit...
No, I’m not still bitter about my first BT game ever. :p


I hadn’t planned on playing a Clan member.
I was thinking Inner Sphere human with a medium LAM, probably 55ton Phoenix Hawk.
Possible second character would be a tech/non-mech pilot.


I’m thinking of a LAM pilot.
Maybe someone who likes the rush of going fast, but is still a capable pilot on land or in the air.
”If it can move, I can tell it where to go. And I can do it with style.”


Dotting.

I only got to play table top BT once but I loved it. I remember playing it on old consoles, both SNES and Genesis if I remember right. Recently bought the new one in Steam and have really enjoyed it. (This is making me want to play it right now.)

Never got a chance to play Mechwarrior though. I would really like to give this a try. Guess I’ll have to dig around online to see if I can find the right books.


Wish I could find a good summoner/druid combo.


It’s it bad that for a while I considered the Draconic Druid archetype so I could get a drake? :p

I changed my mind tho.


1 person marked this as a favorite.

The Mystuc Theurge really just gives you a bit of flexibility in casting. It doesn’t really add to the Druidic flavor. The hierophant adds to wild shaping, has you combine your familiar and animal companion, and lets you channel magic through your new familiar/companion.

And I just haven’t found anything that really feels like it in PF.


1 person marked this as a favorite.

There was a 3.5 prestige class called ’arcane hierophant’ for wizard/ druid multi-classed characters. I haven’t found a PF equivalent yet.


Dotting.
I use to love playing in Faerun.
Is says PF/3.5 hybrid, so can we mix and match, as long as you give a thumbs up?


Is this still an active recruitment?


The paper master thing isn’t meshing I think. There are just too many bits that aren’t working right now. I’d have to make a new class for it really work properly. Maybe use some of the sphere bits as bases to modify and cobble it together. I’ll probably keep working on it, maybe I can use it later.

The gambler idea should still work I think. Just trying to work up a way to simulate the flurry of blows since the Drifting Lotus loses it. I was looking at the Gun Kata talent and Duel wielding sphere. Maybe even a bit of a magus so I can work in magic to the attacks.

Kinda turning into a gambling street fighter, like they should be in the roster to a SF or SNK game. ;)

As always, I welcome feedback.


Tenro wrote:
I'm unfamiliar with the series but what specific abilities are you trying to do? I've done a good bit of spheres stuff so I could maybe help recreate stuff.

Thank you for the help.

Most of what the can do I think I can duplicate using the Create sphere (alter only, since they manipulate paper not create it), Enchantment, and some Telekinesis. Maybe a bit of Divination and Protection. They can create tools, weapons, golems, and even clothing that can pass as real regular clothing. (That bit I’m not sure how to pull off). The clothing also doubled as a protective layer. That can sense books and papers, almost as if they call out to the paper master.

In the series they’ve been shown stopping a bullet at point blank with a single sheet. Create walls of paper that stood up to explosions. Cutting through steel and concrete easily with paper formed into a paper thin whip-like attack. Fought guys with electric swords and fire staves using paper swords and sheets of paper as shields. Bound a bus sized creature, anchored it into place by sinking the end of the tendril into the street, and then sever it with a simple scissor like motion of her fingers.
They demonstrated the ability to seize control of dollar bills floating in the air and use them as a hail of projectiles. One even pushed themselves to create a bird/dragon like construct the size of an airplane and then used it to save a crashing airliner by cutting off the damaged wings, cocooning it in the construct and gliding it down to the strip (still technically crashed since the momentum couldn’t be stopped and the construct got torn to shreds trying to cushion the impact, but no one was killed.) I don’t expect to be pulling off anything that grande, but these are just a few neat bits I can remember off the top of my head.

Sorry or the rambling. :p


I keep changing my mind. I know I want the Drifting Lotus as my base. I’m having trouble deciding between gunslinger or rogue as the second and full arcane caster or a specialist caster (the paper master I’m trying to work out) as the third.

My first idea had been the monk/gunslinger/caster, it would make a fun ‘gambler’ type. And the second idea was a monk/rogue/caster that would make a fun ‘cat burglar’ type.

The paper master gimmick would have to be full caster just to get enough talents to pull it off I think. But there are still a few things they can do that I’m still trying to figure out how to reproduce.
I’ve always loved the Read or Die/Read or Dream series and I’ve tried to create a paper master a few times with no real success.


Icestormshadow wrote:
I'm interested, and since evil characters are allowed........

We prefer ‘alternate system of morality’.


I was trying to fine tune a ‘sphere’ caster to basicly be a master with a single substance, but not one of the elements. I wanted to combine it with a martial class for some one who could mix it up with range and melee as needed. Keep the enemy guessing.
I’m not sure who would know what I’m talking about but I was hoping to simulate a Paper Master from R.o.D.
I’m open to some feedback or ideas.


Alrighty, here's an idea for a custom race. Well really it's just a beefed up race. I took the Kitsune and tried to make it more magical and trickier. What do you think?

Kistune, Greater

Abilitiy score modifiers: Advanced 4rp
+2 Int, +2 Wis, +2Cha, +4 Dex, -2 Str
Size: Medium
Type: Humaniod (shapechanger)
Base Speed: 30’
Languages: Standard
Common & Sylvan, high Int can choose from any human language, Aklo, Celestial, Elven, Gnome, and Tengu

Defense Racial Traits:
Illusion Resistance 1rp
Spell Resistance, Greater 3rp
Lucky, Greater 4rp

Feat & Skill Racial Traits:
Beguiling Liar 2rp
Gift of Tongues 2rp
Greed 1rp
Quick Reactions 2rp

Magical Racial Traits:
Change Shape, Lesser 3rp
Enclave Protector 2rp

Movement Racial Traits:
Agile 1rp
Fleet-footed 3rp
Fast 1rp

Offense Racial Traits:
Bite 1rp
Claws 2rp

Senses Racial Traits:
See in Darkness 4rp
Low-light Vision 1rp
Scent 4rp


Okay, I've never used the 'spheres' or made a gestalt character. So i had a couple question, to to clarify on what I think its saying.

1) For gestalt characters, they way it looks to be written, each level you can choose new classes for both (or in this case all three) aspects. So its almost like regular multi classing, right?

2) Classes don't have to be modified the 'spheres' options, but can be if we want?

3) 'Sphere' casting completely replaces regular spell use?

The concept I was kicking around was Arcanist / Summoner / Gunslinger, or something like that combination.


Name : Havoc
Classification : Solider / spy / multichanger
Allegiance : Autobot
Background : Build to be an solider / infiltrator, he was eventually caught. Decepticons thought they could turn him to their side and use his strength through reprogramming. Put in stasis to hold him they never got the chance to finish as an Autobot assault on the complex unknowingly freed him. Confused, disorientated and realizing his increased aggressive nature after destroying sever Decepticon guards he fled on his own to try to sort things out. (Not yet sure how he would have got to earth?)
Personality : Not normally aggressive, he does enjoy getting into fights, but the longer he is forced to fight now the more aggressive he becomes. I can see him developing a taste for human music.
Gendered? : Male
Vehicle Mode(s) : ’67 Shelby Mustang GT500, F-14 Tomcat, Beast (eventually), Human (eventually)
Vehicle Mode Image (If possible) Shelby , F-14D,
Robot Mode Image (If possible)
Special abilities/Weapons/Fighting Style/Role on the team
Special abilities: some kind of mimicking circuit and advanced mass alteration for infiltration, Multichanger, rage mode
Weapons: blasters, missiles, melee blades
Fighting style: fast and precise until entering rage mode, then anything goes brute force
Role: solider and spy

PS I don't have the books for this so I hope we can work this out.


Dotting, what's the deadline for coming up with something new?


"Much obliged, ma'am." Booker tugs the brim of his hat in a tipping gesture to Dottie as she moves to return to her business.
He glances over at Beaufort. "Hm, you may have a point." He nods in agreement. ”A group may have a better chance of getting some work.” He glances at the others. ”I’m no bounty hunter, so what say? The stagecoach or Pinkerton’s?”


Ah, thank you.
Didn't spot that.


When is recruitment closing?


I was thinking a movie stuntman as his occupation.
What do you think?

Acen Sterling has not participated in any online campaigns.