The previews for the next episode show the conversation about why no one knew Sophia was in the barn...looks like a real WTF moment for Shane. I just started reading the comics so I have a better understanding of where the story diverged and I'm wondering how long it will be until they get to the next phase (leaving the farm and finding their next fortified encampment). As was mentioned on The Talking Dead, at least they finally found the little girl.
Another vote to see Andrea turned into Zombie chow. Glen on the other hand has got to be my favorite character on the show. Just the right mix of determination and "I sure hope this impresses the girl" attitude. WTH was up with the end of the last episode: Spoiler: The barn full of walkers combined with the look of horror on the daughter (can't think of her name) when they killed the one from the well makes me think it's all the relatives that they couldn't bear killing. I suppose we'll find out this Sunday.
the Haunted Jester wrote: Thanks for the tips Whiskey Jack. I'm hoping to retire my 12 level wizard this year at GenCons pathfinder society. I reserved my hotel early because I'm in California and this for me may be my only year to go for some time and I wanted to make sure all my preperations were taken care of. I had my reservations all squared away the last couple of years by this time but both the Westin and the Marriott downtown are locked out for most of the con. The current guess is that the housing block is the cause so it'll be housing roulette for me this year.
LazarX wrote:
+1 I've tried using several ereaders to display large PDF files (notably the CRB and the Dresden Files RPG). I have yet to find anything short of an iPad to do them both clearly and quickly. It's sad that my iPod touch does a better job of displaying pdf files than the Toshiba Thrive that I tried (granted that could also be due to the application). iPad and the good reader application are the way to go. Check out Craigslist for an older model to help keep your cost down.
Ronin84 wrote:
Sounds great! Always leave them wanting more, lol.
IMO the caravan takes the place of the town or other base that you would normally populate for the PCs. I wouldn't expect the captain of the guard or the old priestess from my local temple to go ninja hunting with me. Besides, someone has to stay back and make sure our meal ticket (Ameiko) doesn't get punched. As long as it's presented in a way that makes sense (i.e. you have to really play up the support role that they fill) the players shouldn't have any trouble accepting that they are part of the background.
Avoiding the metaplot of Golarion is probably a good idea for something like this. Mapping wouldn't be to difficult. A free hex paper generator set to .2 inches and you can assign a grid (A-BB up and down, 1-23 from left to right). Post a scan of the overview (major features (mountains, rivers, forests) and a start point and you're ready to go. Fleshing out the start point (whether it's a keep on the borderlands or a fortified town sending out adventurers to keep monsters away from the settlers/prospectors it supports) sounds like the easiest way to start. If you go with the premis of E5 and using the beginner box style rules you keep the variables down to a minimum so it wouldn't be that difficult to begin populating adventure sites.
lordzack wrote: Does the beginner box have rules for wilderness exploration? IT does have a section on enviornment (and a brief description of wilderness adventures on p 28). Other than needing to generate some sort of encounter table for each type of terrain, that's really about all you need. EDIT:
jorunkun wrote:
Lots of great ideas contained in the West Marches link. Doing something like this could be a lot of fun (especially if you had IRL groups doing this in different parts of the country connected through the internet). It feels like taking one of the "living" campaigns and making it feel organic rather than scripted (since we are all playing in the same area but with no set track to follow). If you were to set this in Golarion, where would you start? If not Golarion, would you use the same sort of setting structure from West Marches?
'Rixx wrote: Luckily for half-orc, halfling, and gnome fans everywhere, Paizo has released a free online supplement containing all 7 player races in a Beginner Box-compatible format. Your link doesn't seem to be working.
For some of us who learned to play using the BECMI format moving to AD&D was to simply add more options. There were complete sections of the rules for AD&D that we ignored (weapon speed I'm looking at you) or things that we modded with houserules (level restrictions for demi humans). These were some of the best memories that I have of gaming and if this basic set will allow more new gamers to experiment with the rules that they want to use (in a modular format) then it has to be a good thing. I doubt that will see much "basicifacation" of other material since you can just ignore the rules that you don't want to use or sub creatures or classes that you don't have access to. I was so happy to read that (even though I know I don't NEED permission to do so) in the GM kit PDF that I jumped onto the subscription wagon for Jade Regent. I believe that if players know that there are other options out there (bestiary 1/2/3, etc) that this product will lead to increased sales for those books(especially since most monster entries in the new AP are just a note to see the stat block in the bestiary...proves taht the staff are using their heads for more than a hat rack) in addition to the core rules. |