Lashunta

Soryn - lashunta mystic's page

60 posts. Alias of Fabian Benavente.


Race

EAC: 12; KAC: 13 | Hitpoints: 10; Stamina: 6 | F: +0, R: +1, W: +5 | Init: +1 | Perc: +7

Classes/Levels

| Speed 30ft |

Gender

Male Damasha Lashunta - Mystic (Xenowarden) 1 |

About Soryn - lashunta mystic

Soryn – Male damasha lashunta (Outlaw)
Level 1 Mystic (xenodruid)
Init +1; Perception +7

--------------------
DEFENSE
--------------------
EAC 12, KAC 13
HP 10, SP 6, RP 4
Fort +0 Ref +1 Will +5
--------------------
OFFENSE
--------------------
Speed 30 ft.
Melee
Survival knife +0, 1d4 S, analog, L

Ranged
Hunting rifle +1, 1d8 P, 90 ft, 6 rounds, analog, 1 B

--------------------
STATISTICS
--------------------
Str 11, Dex 12, Con 10, Int 12, Wis 16, Cha 12
Base Atk +0

FEATS
Longarm proficiency

PROFICIENCIES
Light armor, basic melee weapons, small arms, and longarms.

CLASS FEATURES
Connection: Xenowarden
Connection skills: Life Sciences, and Survival
Connection power: Speak with animals
Connection spell:
Healing touch: Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level.

SPELLS
0 level, 4 known, unlimited, DC=13
Detect Affliction
Ghost sounds
Stabilize
Telekinetic projectile

1st level, 3 known, 3/day, DC=14
Life bubble
Mind Thrust (25ft + 5ft/2 lvls, 2d10, will save for half damage)
Mystic cure (1d8+wis mod (3))

RACIAL TRAITS
Lashunta magic: At will: daze, psychokinetic hand and 1/day: detect thoughts.
Limited telepathy: Lashuntas can mentally communicate with any creatures within 30 feet with whom they share a language.
Student: +2 to any two skills of choice

THEME TRAITS
+1 Dex
Theme Knowledge: You are well connected to shadowy secrets and back-alley deals, and you both know about key players and have handy skills of your own. Reduce the DC of Culture checks to recall knowledge about the criminal underworld by 5. Sleight of Hand is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Sleight of Hand checks.

SKILLS (7 ranks/level)
Culture +5 (1 rank, 3 class skill, 1 int)
Diplomacy +5 (1 rank, 3 class skill, 1 cha)
Life Sciences +7 (1 rank, 3 class skill, 1 int, 2 race)
Medicine +5 (1 rank, 3 class skill, 1 int)
Mysticism +7 (1 rank, 3 class skill, 3 wis)
Perception +7 (1 rank, 3 class skill, 3 wis)
Survival +7 (1 rank, 3 class skill, 1 int, 2 race)

Languages Common, Lashunta, Castrovel, Shirren

--------------------
GEAR/POSSESSIONS
--------------------
Weapons/armor
Hunting rifle (240 c)
Survival knife (95 c)
Second skin (250 c)

Other
Long arms rounds 25 (75 c)
Comm unit (7 c)

credits to spend: 333 c
--------------------------------------------------

Current conditions/consumables:

10/10 hitpoints, 6/6 stamina, 4/4 resolve
Conditions: n/a
1/1 Healing touch, 1/1 detect thoughts, 3/3 1st level spells
6/6 rounds in rifle, 25/25 bullets

===================================================

fluff:

*physical description
- lithe, stringy body leaning towards thin
- rough face, too much time outdoors
- racial marks on his face looks like a leaf pattern
- well-used outdoors clothes with many pockets
- hunting rifle slung over shoulder, knife on his hip, warm smile on his face

*quirks/habits that define your PC
- very curious around insectoids (father side, see below)
- talks slowly as if there was no hurry in the world
- has lots of patience and is a natural mediator
- cares deeply about all life, believes natural life can do no evil but understands about survival
- loves to learn about new biological entities
- becomes nervous when people ask him about his home in Castrovel
- is afraid that any lashunta may be out to bring him back to answer for his ‘crime’

*background/defining life events
- his father was in the diplomatic team that made peace with the formians and has been an influence for both his curiosity about insectoids and his passion for a peaceful resolution to conflict
- he had a strong calling to the preservation of nature and was secretly trained by a xenowarden
- his mother was shotalashu rider and was training him so that her reptile steed would bond with Soryn once she retired
- the reptile steed ‘spoke’ to him and told him that it had served long enough and wanted to go back to the wilds (at least that’s what Soryn says) so he freed it
- needless to say, that did not go well with the shotalashus (especially his mother)
- his family was shamed and he was helped by the xenowarden to evade authorities and head off-world
- the Starfinder Society headquartered in Absalom Station sounded like the perfect place to go