Sorcatarius's page

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Sorry, for the delay, work has been busy. Currently level 5, started him at level 3 when my previous character had his face introduced to an axe, so the amount of time I've had to fool around with it is admittedly low (haven't even been playing the last while, DM has had family stuff going on so we're on hiatus until it's all resolved). My initial impression of how long the campaign would run was mid level ish, however in the last session we had some foreshadowing that cultists/demons/dark gods of some sort were involved in all this s++# that's been going down so who knows now (terrible place to leave your party for several weeks btw).


I'm currently running one to try it out in a campaign. Low-magic campaign, human, picked up fast learner and improvisation. Gave him an armored kilt and I'm having him masquerade as a bard. It's fun (although that may be because I decided to run with the kilt and make him play the bagpipes and speak with a terrible Scottish accent) although I'm aware that parts of it are sub-optimal. I play him as an infiltrator type, managed to get my hands on a hat of disguise to go along with it.

Unfortunately, I think a lot of the reason he works for me is campaign specific. Low magic world (personal rule, when there isn't a lot of casters, never look like a caster) and the party is currently working with a group to try and free a colony from an imperialistic faction do basic dictator-ish dick moves to it's people. In a more combat focused campaign he'd likely be less useful, but as it stands, he blends in, gathers information, charms or lies the party through whatever needs to be gotten through fairly effectively.

Would I play it again? If I was put in a similar style campaign I might, but probably not.