Father Zantus

Sonor's page

Organized Play Member. 15 posts (146 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 2 aliases.


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Missed the roll to actually close the location, so here it goes
Close location #7, DC 5, using 1d8 as my base and a blessing from Adowyn to make sure it works: 2d8 ⇒ (5, 6) = 11

Notes: I used your blessing Adowyn, but you can recharg it i think. Sorry for using so much, but we closed a location, so it was worth i think


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Turn Order: Adowyn, Salim, Mavaro, Athnul, Olenjack, Raz

Give Card: None
Move: Stay at Howling Sands

Out of Turn Updates: None
Turn: 8 - Blessings Deck Card 3 / Blessing of the Ancients
SOT: none

1d4 dmg from Olenjacks turn: 1d4 ⇒ 3

Discarding:
Rapier
Potion of Visioin
Athlete

To see what i explore(1 is card 4 etc): 1d4 ⇒ 1

BoneCrusher Ambusher:
Bonecrusher Ambusher
Henchman 1
Type: Monster
Traits:
Gnoll
Trigger
To Defeat:
Combat 10 When you examine this card, encounter it; the difficulty to defeat is increased by 3.
Before you act, succeed at a Wisdom or Perception 5 check or you are dealt 1d4-1 Ranged Combat damage.
If defeated, you may immediately attempt to close the location this henchman came from.

Wisdom roll against Bonecrusher, DC 5, 1 bless from Raz: 2d8 ⇒ (5, 8) = 13

Combat rolls against Bonecrusher(DC 13):
Meele: 1d8 + 2 ⇒ (5) + 2 = 7
Melted blade: 2d4 ⇒ (4, 4) = 8
My Blessing: 1d8 ⇒ 6

7+8+6 comes to 21

Using Salims power: When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck

Card: Night's Watch

Henchmen defeted, closing location

Third Law:: 1d6 ⇒ 4
Buried Melted Blade :(

Out of cards, so EOT

EOT=End turn and reset hand

Deck, Discard, Buried::

Blessing of the Gods 3
Blessing of the Gods 2
Rapier
Potion of Vision
Athlete

My current hand: :

Blessing of the Gods 1
Riding Horse
Night Watch
Caltrop_Bead
Stalking Armor

Powers:

Strength d6 ☐+1 ☐+2
Dexterity d8 ☐+1 ☐+2 ☐+3 ☐+4
Constitution d8 ☐+1 ☐+2 ☐+3
Intelligence d6 ☐+1
Knowledge Intelligence +2
Wisdom d6 ☐+1 ☐+2
Divine Wisdom +0
Charisma d8 ☐+1 ☐+2 ☐+3
Diplomacy Charisma +2
Favored Card: Weapon
Hand Size: 5 [ ]6
Proficient with: Light Armors, Weapons
Powers:
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2.
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. (☐ If it is a weapon, you may put it on top of your deck instead.)
☐ Add 1d4 (☐ 1d8) to your non-combat check against a bane.

Brickworks 1-10 remain
Sulfur Pits 1-10 remain
Volcanic Vents 1-11 remain // ?=Bonecrusher Ambusher
Athnul - Shifting Dunes 1-8 remain
Raz - Tarworks 3-11 remain // ?=Bonecrusher Ambusher
Mavaro - Windswept Chasm CLOSED
Salim, Olenjack, Adowyn - Howling Sands
Scrublands CLOSED

Notes for Olenjack: Bury a card and move


Turn Order: Adowyn, Salim, Mavaro, Athnul, Olenjack, Raz

Give Card: None
Move: Stay at Thrornscrub

Out of Turn Updates: None
Turn: Turn 2 - Blessing of Wadjet
During this turn: Salim will examine top card of location which is an item - Thornscrub Card 1:

Canteen:
Canteen
Item B
Traits:
Object
Alchemical To Acquire:
Intelligence
Craft 6 Display this card. While displayed, when you would banish an item that has the Liquid trait for its power, you may put it faceup on this card instead. You may bury this card to add all the items on this card to your hand.

Roll to acquire Canteen:
Roll to acquire Canteen: 1d6 ⇒ 4
Acquiring card failed, Canteen is banished

Will discard Night Watch to explore:

Unshakeable Chill:

Unshakable Chill
Spell B
Traits:
Magic
Arcane
Divine
Attack
Cold
Basic To Acquire:
Intelligence
Arcane
Wisdom
Divine 6 For your combat check, discard this card to use your Arcane or Divine skill + 1d6; if the check is against a monster, ignore any power on that monster that happens after you act.
After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it.

This sounds like a nice card, I'll use my blessing to try and make sure to get it.
Roll to acquire Canteen: 2d8 ⇒ (1, 1) = 2 fail, card banished

EOT=End turn and reset hand

Brickworks 1-10 remain
Sulfur Pits 1-10 remain
Volcanic Vents 1-10 remain
Athnul - Shifting Dunes 1-10 remain
Raz - Tarworks (random 1-11) remain // 11=Bonecrusher Ambusher
Mavaro - Windswept Chasm 1-10 remain
Salim, Olenjack - Howling Sands 3-10 remain
Adowyn - Scrublands CLOSED

Deck, Discard, Buried::

Discarded: Blessing of the Gods 3, Night Watch

My current hand:

Rapier
The_Melted_Blade
Potion of Visioin
Athlete
Blessing of the Gods 2

Feel free to request to use my blessing if need be


I'm okay with this


Mavaro II - ACG kuey wrote:
I thought I would like to add, as a relatively newbie, that when you are cutting and pasting things in your deck handler to ALWAYS paste as value only, e.g. when moving cards into your hand from your deck, moving to discard, etc. You can do that my right-clicking the target cell, select Paste Special, then Paste as Values only. Alternatively, you can press Ctrl-Shift-V. This would save you a lot of heartache later, and I'm speaking from experience. :)

If you didn't do that, you can look at the original deck handler at the top and copy the macro back into yours to fix it. Also experience :P


Sonor will start at location #7

Sonor said wrote:

Hand:Rapier, The Melted Blade, Blessing of the Gods 3, Athlete, Night Watch
Displayed:
Deck: 10 Discard: 0 Buried: 0
Notes: I have weapons and blessing, so i feel good about killing a few mobs here
Sideboard cards:none

Skills and powers:

Strength d6 ☐+1 ☐+2
Dexterity d8 ☐+1 ☐+2 ☐+3 ☐+4
Constitution d8 ☐+1 ☐+2 ☐+3
Intelligence d6 ☐+1
Knowledge Intelligence +2
Wisdom d6 ☐+1 ☐+2
Divine Wisdom +0
Charisma d8 ☐+1 ☐+2 ☐+3
Diplomacy Charisma +2
Favored Card: Weapon
Hand Size: 5 [ ]6
Proficient with: Light Armors, Weapons
Powers:
For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2.
When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. (☐ If it is a weapon, you may put it on top of your deck instead.)
☐ Add 1d4 (☐ 1d8) to your non-combat check against a bane.


Salim has never had much love for sand. It is coarse and rough, and gets everywhere. But time and time again, he has to endure this and a lot more for Pharasma, even if he didn't choose her, but She chose him. "At least I have a fate, even if it leads me here" - he thinks, and looks around, to find out why She has lead him here.


GM Dinketry wrote:
Sonor wrote:
BR Dinketry wrote:
Sonor wrote:

Hello!:)

Let's start at the beginning! I'm Ivan from hungary/europe, and I'm working as a software testing engineer here. I have some experience with Pathfinder ACG, as i played the mobile version, and got my own RotR box i play by myself/with a friend sometimes. I'm very excited to get started on this with you guys.

My play id is 2362909 ...

Hey Sonor/Ivan, great to have you aboard! I think you have one extra number in your Paizo ID number. They are currently handing out six digit numbers to new players beginning with ‘2’. Perhaps you have an extra 9 in there? Could you check your number to be sure for me, please?

I have sent you an email to your email address with the screenshotted number, so you can tell if I'm looking at the wrong thing.

I stand corrected. Flabbergasted but corrected. Does that mean organised play has over 2 million users?

Well, at least they are prepared for that now :P


BR Dinketry wrote:
Sonor wrote:

Hello!:)

Let's start at the beginning! I'm Ivan from hungary/europe, and I'm working as a software testing engineer here. I have some experience with Pathfinder ACG, as i played the mobile version, and got my own RotR box i play by myself/with a friend sometimes. I'm very excited to get started on this with you guys.

My play id is 2362909 ...

Hey Sonor/Ivan, great to have you aboard! I think you have one extra number in your Paizo ID number. They are currently handing out six digit numbers to new players beginning with ‘2’. Perhaps you have an extra 9 in there? Could you check your number to be sure for me, please?

I have sent you an email to your email address with the screenshotted number, so you can tell if I'm looking at the wrong thing.


Hello!:)

Let's start at the beginning! I'm Ivan from hungary/europe, and I'm working as a software testing engineer here. I have some experience with Pathfinder ACG, as i played the mobile version, and got my own RotR box i play by myself/with a friend sometimes. I'm very excited to get started on this with you guys.

My play id is 2362909 and Salims id will be 2362909-1003

I'd prefer discord for chatting, my discord is Sonor#3921 and you can email me at ghsonor@gmail.com

I'm only now hearing about these special items, and i have none of them yet :( I don't even know what i would be able to use my society points for.

Can't wait to get this underway :)

Ivan/Sonor


Hey! I'd like to join the fun too! I'll bring salim, from the inquisitor class deck.


Hey guys. I'm looking for a PbP game, preferable an AP like Rise of the Runelords. Anybody looking to start one in the near future? I have experience in pbp games and dnd as well


BR Dinketry wrote:

Howdy Sonor and Welcome to the Lodge!

A lot of us are involved in an online convention known as Outpost II right now - many a season of ACG has launched from this convention.

Nevertheless, there's always new groups starting up. You will be notified in short order, to be sure!

You'll need to have a copy of the class deck you'd like to use handy (and a photo of it to send to your BR - Box Runner) when the game starts up, so you can get that ready now if you'd like. Also, you can make up your character profile and PFS #. If you need assistance with that, just shout.

It's a good time to get in on the ACG as we plan our transition to the Adventure Card Society and eagerly await the launch of the new version edition revision to our beloved game.

May all your dice be 20s.

This is my player ID: 2362909 and I have added a character as well. Let me know if i need to do anything else for now :)


BR Dinketry wrote:

Howdy Sonor and Welcome to the Lodge!

A lot of us are involved in an online convention known as Outpost II right now - many a season of ACG has launched from this convention.

Nevertheless, there's always new groups starting up. You will be notified in short order, to be sure!

You'll need to have a copy of the class deck you'd like to use handy (and a photo of it to send to your BR - Box Runner) when the game starts up, so you can get that ready now if you'd like. Also, you can make up your character profile and PFS #. If you need assistance with that, just shout.

It's a good time to get in on the ACG as we plan our transition to the Adventure Card Society and eagerly await the launch of the new version edition revision to our beloved game.

May all your dice be 20s.

Thanks! I'll get right on it. I have an inquisitior class deck and the core set, so it should not be a problem. I'll see how I can get that number tomorrow!


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Hello guys. I'm looking for a group for my first PBP game. Hit me up if one starts. Thanks!:)


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Are there any news about the android game? Can we expect an updated related to core set 2?