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![]() Turn Order: Adowyn, Salim, Mavaro, Athnul, Olenjack, Raz Give Card: None
Out of Turn Updates: None
1d4 dmg from Olenjacks turn: 1d4 ⇒ 3 Discarding:
To see what i explore(1 is card 4 etc): 1d4 ⇒ 1 BoneCrusher Ambusher:
Bonecrusher Ambusher
Henchman 1 Type: Monster Traits: Gnoll Trigger To Defeat: Combat 10 When you examine this card, encounter it; the difficulty to defeat is increased by 3. Before you act, succeed at a Wisdom or Perception 5 check or you are dealt 1d4-1 Ranged Combat damage. If defeated, you may immediately attempt to close the location this henchman came from. Wisdom roll against Bonecrusher, DC 5, 1 bless from Raz: 2d8 ⇒ (5, 8) = 13 Combat rolls against Bonecrusher(DC 13):
7+8+6 comes to 21 Using Salims power: When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck Card: Night's Watch Henchmen defeted, closing location Third Law:: 1d6 ⇒ 4
Out of cards, so EOT EOT=End turn and reset hand Deck, Discard, Buried::
Blessing of the Gods 3 Blessing of the Gods 2 Rapier Potion of Vision Athlete My current hand: :
Blessing of the Gods 1 Riding Horse Night Watch Caltrop_Bead Stalking Armor Powers:
Strength d6 ☐+1 ☐+2 Dexterity d8 ☐+1 ☐+2 ☐+3 ☐+4 Constitution d8 ☐+1 ☐+2 ☐+3 Intelligence d6 ☐+1 Knowledge Intelligence +2 Wisdom d6 ☐+1 ☐+2 Divine Wisdom +0 Charisma d8 ☐+1 ☐+2 ☐+3 Diplomacy Charisma +2 Favored Card: Weapon Hand Size: 5 [ ]6 Proficient with: Light Armors, Weapons Powers: For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2. When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. (☐ If it is a weapon, you may put it on top of your deck instead.) ☐ Add 1d4 (☐ 1d8) to your non-combat check against a bane. Brickworks 1-10 remain Sulfur Pits 1-10 remain Volcanic Vents 1-11 remain // ?=Bonecrusher Ambusher Athnul - Shifting Dunes 1-8 remain Raz - Tarworks 3-11 remain // ?=Bonecrusher Ambusher Mavaro - Salim, Olenjack, Adowyn - Scrublands CLOSED Notes for Olenjack: Bury a card and move ![]()
![]() Turn Order: Adowyn, Salim, Mavaro, Athnul, Olenjack, Raz Give Card: None
Canteen:
Canteen
Item B Traits: Object Alchemical To Acquire: Intelligence Craft 6 Display this card. While displayed, when you would banish an item that has the Liquid trait for its power, you may put it faceup on this card instead. You may bury this card to add all the items on this card to your hand. Roll to acquire Canteen:
Will discard Night Watch to explore:
Unshakeable Chill:
Unshakable Chill Spell B Traits: Magic Arcane Divine Attack Cold Basic To Acquire: Intelligence Arcane Wisdom Divine 6 For your combat check, discard this card to use your Arcane or Divine skill + 1d6; if the check is against a monster, ignore any power on that monster that happens after you act. After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it. This sounds like a nice card, I'll use my blessing to try and make sure to get it.
EOT=End turn and reset hand Brickworks 1-10 remain
Deck, Discard, Buried::
Discarded: Blessing of the Gods 3, Night Watch My current hand:
Rapier The_Melted_Blade Potion of Visioin Athlete Blessing of the Gods 2 Feel free to request to use my blessing if need be ![]()
![]() Mavaro II - ACG kuey wrote: I thought I would like to add, as a relatively newbie, that when you are cutting and pasting things in your deck handler to ALWAYS paste as value only, e.g. when moving cards into your hand from your deck, moving to discard, etc. You can do that my right-clicking the target cell, select Paste Special, then Paste as Values only. Alternatively, you can press Ctrl-Shift-V. This would save you a lot of heartache later, and I'm speaking from experience. :) If you didn't do that, you can look at the original deck handler at the top and copy the macro back into yours to fix it. Also experience :P ![]()
![]() Sonor will start at location #7
Sonor said wrote:
Skills and powers:
Strength d6 ☐+1 ☐+2
Dexterity d8 ☐+1 ☐+2 ☐+3 ☐+4 Constitution d8 ☐+1 ☐+2 ☐+3 Intelligence d6 ☐+1 Knowledge Intelligence +2 Wisdom d6 ☐+1 ☐+2 Divine Wisdom +0 Charisma d8 ☐+1 ☐+2 ☐+3 Diplomacy Charisma +2 Favored Card: Weapon Hand Size: 5 [ ]6 Proficient with: Light Armors, Weapons Powers: For your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2. When you defeat a monster on your turn, you may shuffle a random card from your discard pile into your deck. (☐ If it is a weapon, you may put it on top of your deck instead.) ☐ Add 1d4 (☐ 1d8) to your non-combat check against a bane. Salim has never had much love for sand. It is coarse and rough, and gets everywhere. But time and time again, he has to endure this and a lot more for Pharasma, even if he didn't choose her, but She chose him. "At least I have a fate, even if it leads me here" - he thinks, and looks around, to find out why She has lead him here. ![]()
![]() GM Dinketry wrote:
Well, at least they are prepared for that now :P ![]()
![]() BR Dinketry wrote:
I have sent you an email to your email address with the screenshotted number, so you can tell if I'm looking at the wrong thing. ![]()
![]() Hello!:) Let's start at the beginning! I'm Ivan from hungary/europe, and I'm working as a software testing engineer here. I have some experience with Pathfinder ACG, as i played the mobile version, and got my own RotR box i play by myself/with a friend sometimes. I'm very excited to get started on this with you guys. My play id is 2362909 and Salims id will be 2362909-1003 I'd prefer discord for chatting, my discord is Sonor#3921 and you can email me at ghsonor@gmail.com I'm only now hearing about these special items, and i have none of them yet :( I don't even know what i would be able to use my society points for. Can't wait to get this underway :) Ivan/Sonor ![]()
![]() BR Dinketry wrote:
This is my player ID: 2362909 and I have added a character as well. Let me know if i need to do anything else for now :) ![]()
![]() BR Dinketry wrote:
Thanks! I'll get right on it. I have an inquisitior class deck and the core set, so it should not be a problem. I'll see how I can get that number tomorrow! |