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6 posts. Organized Play character for All Washed Up.


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You do not get a bloodline bonus feat until you reach 7th level.

Leadership states that your cohort must be at least 2 levels lower then you are, regardless of your leadership score.

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Dragnmoon wrote:
Ross Byers wrote:
Dragnmoon wrote:
When I try to download the Original level 4 Pregens the file downloads corrupt when using Google Chrome, but downloads fine using IE. I have not tried Safari or Firefox.
Hrmm. I can download it in Chrome without trouble. Can you clear your cache and let me know if you're still having a problem?
Even after clearing my Cache I am still having the same problem

I just downloaded all 6 files and without issue.

I use chrome and Acrobat Reader 9.

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0gre wrote:
It would never be a do-or-die thing because the cleric of Pharasma would never prepare the spell in the morning.

As it is my only option for a 3rd level domain spell when I select the Souls and Death Domains, it "may" be prepared. I went and read up on Pharasma in the Pathfinder Chronicles Campaign Setting, so its not a spell I will be casting often if at all.

Its odd that Animate Dead is the third level spell for the Souls Subdomain as Pharasma is the only deity with access to it according to table 2-12 in the APG.

This was not a shot at any gm I have played under, the use of the search function spawned comments of persons saying it would not happen at their table. If the sentiment is present on the boards, there was a possibility of running into it in one of the two groups which I game with.

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Dane Pitchford wrote:
Well, as far as I know, Pharasma dislikes all forms of undead, as they sort of fly in the face of everything she stands for. Now, I'm not 100% certain, at the moment, but I'm still fairly sure she doesn't like that sort of thing.

Hrmmm, I do see that in her dogma now, odd that she has two domains with that spell. Still, I would like to hear a ruling on animate dead and evil spells in general being legal if the character's god and the pc's alignment do not conflict.

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So here I am, being one of those nublets that brings up an old topic because its not explicitly stated one way or the other in the GtPSOP, so I am left to the mercy of a wide array of judges' personal opinions. I plan on starting a cleric of Pharasma with the Domains Death and Souls (sub-domain of repose). So the only 3rd level domain spell I will have access to is Animate Dead.

The comments made here by Mr. Frost lead me to believe it is a perfectly legal spell provided my god (Pharasma) is okay with a humble mortician raising a zombie or skeleton. I understand that it is only valid for one module, but I also see persons whom are not in the position of making rulings of this nature, but whom judge modules offering their opinions on how I could not do it at "their" table. Is it possible to have this spelled out explicitly in the next GtPSOP document so I would never be held hostage by a judge whom is over zealous in his interpretation of the rules or my "new" alignment?

If this has been spelled out in official pathfinder cannon else where, I humbly apologize for wasting your time.

The excerpt of Mr. Frost's statement on animate dead, for those of you whom do not wish to search the entire thread.

Joshua J. Frost wrote:

I was sure I put a statement in the guide book about spells cast in one scenario never extending over to the next, but I can't seem to find the page at the moment. If your PC wants to raise some skeletons and their alignment and deity are okay with that (animated dead is an evil spell, after all) then they should be allowed to. However, their fellow PCs and most NPCs will see this as a horrible, evil abomination and will likely destroy the undead. PVP isn't allowed, so there's really nothing a PC could do if they spent the time and gold and summoned a handful of skeletons only to watch the party's barbarian smash them to pieces.

So: no, you can't summon skeletons and keep them from one scenario to the next. Yes, you can use animate dead so long as your alignment and deity are okay with that. Yes, your fellow PCs might destroy them. No, you can't really do anything about that.

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James Jacobs wrote:

Technically, it's a DEVELOPMENT error and not an editing error that the bit about paladins of Asmodeous slipped through into print. The whole "what is Lawful Good" and "what's okay to do as a paladin" scene is WAY too complicated as it stands without us confusing things more by saying a paladin can serve a lawful evil deity. It should have been changed before it saw print, but it slipped through.

Paladins of Asmodeus are, in any event, not allowed in the Pathfinder Society. They're fine in home games if the GM is cool with them. I would not be.

That is disappointing, as the chapter describing asmodeous, his church and paladins in that church in Mother of Flies added something to the game in my opinion. It clearly states that they see themselves as reformers of the church, that their orders are worded so that they would not vialate their oaths.

In the organized play document it even has this passage:
"Character Class versus Faction
Some classes are harder to play in some factions than others. In the list of factions that starts on page 10, we’ve endeavored to advise you before you make your faction choice as to what classes are suited more specifically to a faction and what classes might be quite difficult to play in a faction. These are by no means hard rules—if you have a great idea for a Paladin of the Cheliax faction, by all means play that character. Just know that you might have a harder time than most achieving the faction’s missions."

If that does not say "play a paladin of Asmodeus" I am not sure what it says.

This is not toward James, but the people that interjected before him.
It was also a shame to see so many people spout typo, and then condemn the idea as wrong or state the source book is a misprint assuming it was one sentence. Why not purchase the book, borrow it from a friend or go to a store that sells it, read the entry before telling us what you would allow, as what you would allow has no bearing on anything.

I hope that they are allowed in org play, as I was looking forward to playing a Chelaixian Hospitaler, as asmodean healers should be in short supply.