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So Why?'s page
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Thanks everyone, really! I've been hella busy so i'm late with my answer, i'm sorry!
The reason with my GM unchained denial it's a mistery for me too, but i wont discuss this stuff, he said that and for me it's enough, i'll respect his choice without arguing about.
I didn't had time to set some builds yet, maybe tomorrow :C!
I prefer staying with swashbuckler as first class. I should set an inspired blade one, a vanilla swash and maybe something else dipping just to see how they appear. Once done (and finally chosen) i would really love some advice on how to build (i'm zero when it comes to building).
Anyway your advices are like honey for me, so really guys thanks!
Thanks folks!
So okay, usually they use Swashbuckler to get dex to hit and damage (i imagine that they are doing something similar with the unchained rogue maybe?) to play another class, got it!
Maybe this stuff could work to play straight rogue too? Also, why exactly the vanilla rogue (not unchained) isn't working that good compared to other classes?(i'm curious)
Investigator honestly doesn't feel like a class i like. It's INT based right? I see some utility for out-combat actions, but how does it feels when you're fighting?
I'm going to try to write down some build to find what exactly fits for me (maybe a Inspired blade 1/ Investigator X, a full Inspired Blade, an Inspired Blade 1/Rogue X just to see how they work with the Goblin).
Advices as always much appreciated!!
The mainly issue i can see with rogue is what do you do when the monster is immune to your SA?
Thanks folks!!
Anyway this doesn't exclude a straight full swashbuckler could be viable right?
Which classes do synergize well with Swashbuckler?
Thank you for sharing born of fire!
I see you took mainly investigator levels in your build, is that a bad idea on going full inspired blade?

Thank you folks!
(didn't found anything to TAG people yet so, i'm gonna write down answers by names).
Melkiador
I'm planning to be melee focused and not ranged (even if the range of gunslinger is still a short range, he fits in the "ranged fighters" in my opinion).
Focusing on a rapier won't be a problem, i could always have a dogslicer on me for RP pourposes even if using that one off-combat only.
Daw
No, we don't ignore it. I've already had a 5STR PC in the past, and i just let my party help with it.
Voodist
Reading right now.
Asmodeus
I think that negotiating with my GM a change between dogslicer and rapier is the way here (so even if your dice is smaller, you qualify for Piranha Strike) as said by Meirril.
I'm using 20points to buy characteristics.
bornoffire
Effortless Lace? I'm taking a look into this!
Meirril
Ok asking my GM for a swap done for mainly RP pourposes sounds fine for me, is definitely the way to go.
For TWF, reading posts around, seems to be feat-hungry, so probably not the best way to go for a swashbuckler?
Shaylin=Shelyn? I don't like too much that goddess for a Gobbo, sounds like a pacifist hippie of 80's XD!
Savage Technologist sounds fun, but uneffective in my opinion; it's a strange mix.
Thanks Meirril.
So, going Swashbuckler (Inspired Blade) i could fix the DEX to hit and damage already at level 1 right? being allowed to dump STR and avoid suffering the first levels?
[STR: 5 DEX: 17 CON: 13 INT: 12 WIS: 10 CHA: 14]
Armours are not a problem for a Swashbuckler, he can use only light so, problem fixed.
Thanks Nemesis.
The fact is that i'm not going to play an oversized goblin, the flavour of the race is that they're small and their bonus and malus represent their nature.
Thanks Meirril.
I'm not too much into ranger, because i don't wanna raise my wisdom (12 is pretty fine), and why 10 on STR? ain't we gonna use DEX for both hit and damage?
The improvised route sounds fun, sadly Fire is the most resisted element in the game, so i'm not going into fire damage at all.
Ah, sling, that one i'm gonna add for sure XD!
A question on Swashbuckler: Regaining Panache points (main feature of the class right?) is Light or One Handed Piercing weapon only? That's a crazy limit based on type of damage? (can't believe it!)
Concerning level dips (like Inspired Blade one, to get Dex to hit and damage), still limited by a rapier/piercing.
This stuff is letting me think if Barbarian based on DEX wouldn't be better.
With 20points i can achieve something like this(racials included):
STR: 5 DEX: 18 CON: 14 INT: 12 WIS: 12 CHA: 14
Thanks Scott.
I'm not a fan of unarmed strike, but i should admit that if done in the One Punch (-Saitama-) style could interest me.
I ran into Roll with It and in my eyes is a cool feat (but not working on all builds).
Ok so Arcanist to get use of wands.
Thanks Voodist.
Alchemist does focus on INT tho, stat i'm probably going to "dump" since i want CHA instead, could work anyway?
For the TWF, a question:When DEX based for hit and damage is better TWF or THW?

Thanks Melkiador.
Do you have a build (starting from level 1) to show me?
Thanks Scott.
I see there you have proposed me a build on grapple, but the other build you posted is more a sneaky one.
The first build (i'd be glad to see that one) based on Grapple does assume i'm going unarmed strike? Can't i hold a weapon at least?
The second build based on mixing up SA and Panther style i don't get why the dip into spell class (i mean i could achieve some magic items to avoid the dip no? maybe wands of spells or whatever?). Poison isn't a thing for me: i believe is pretty useless because DC are low and many creatures are immune (my opinion obiouvsly). Anyway is a no weapons build right?
Thanks bornoffire.
The investigator looks like an interesting class, but it's INT based right? I like the poison resistances (may come in hand if the PC starts eating some creature, but maybe too situational, i think my GM would require fortitude saves when i eat something i shall not) while the poison lore i find that one useless (for the same reasons i posted above).
Thanks Scott.
So you suggest a grappler, which i guess isn't a maneuver that gets too many malus when being small? Could it performed on Large foes for example? I don't wanna risk into a superfocused build and then face the fact i can't really do anything in a fight, that's why i'm asking.

Thank you bornoffire.
Investigator is a class i've never read till now, trying to understand if i like it, but being uneffective at all the first levels (which i tend love the most in campaigns) feels a little bit ankward for me (anyway considering we're probably going up to 20th, imma consider it a viable option).
Your friend build is probably unappropriated for me since i love goblins as they are, small crazy green ugly puppets XD!
Thanks PCScipio.
No worries, my post was confusionary written i think.
I consider that probably INT is going to be a "dump" stat for me, since i value too much that CHA so i'm not too much interested in swapping those two for some skills (helps for RP flavour also, goblins aren't that smart).
Thanks Asmodeus.
Then i'm avoiding rogues (other SA attacks dependent classes are still viable or not?).
DEX as main stat, noted.
Is there a way to get Barbarian do that maybe?
Maneuvers are something i love for real, i find them even more useful than straight damage output since those help controlling the battlefield.
I asked to my GM, he didn't pronounce about which AP are we gonna play yet or what are we going to face but he said that the church of Asmodeus will be very important (so i guess we're going to face clerics, oracles and fanatics along with Devils or Demons stuff maybe? I don't know, i played RotRl and the Tar Baphon one, sorry can't remember how was that one called).
Maneuvers: i tend to love those amazing actions, but i never got into these with small races (don't they have malus or lack of utility late game?).
Thanks PCScipio.
Telekinecist is an Occult class right? Not an option :(.
I'm looking at investigator right now (no clue what it does).
Thank you Scott.
There are some nice informations there.
Smoke: isn't smoke going to blind my allies aswell?
Sneak attacks are the best way to get rid of the "small race malus" or Dex to damages already cover enough that part?
Asking because Unchained Rogue isn't available to me (i could always ask to my GM for a small dip maybe, but he won't allow a full unchained rogue since he got beaten in some way in another party, probably due to some broken combo or whatever).

Thank you Asmodeus.
Sadly Unchained classes are not an option for me (previous post). Straight Rogue(or chained) is not an option?
I'm reading many guides already (from your link, thanks a lot) and with the search function i'm looking at many threads about goblin characters.
Overall i feel like swashbuckler could be a great option but as said i don't even know how to start a build that could be viable(keep up or almost) with other PCs in the party(i want to have fun avoiding being completely useless in combat, that could be a nice way to avoid getting refused or killed by my party).
Barbarian is also a class i like to play, but (if i'm not completely wrong) i should prioritize DEX on STR on my choices right?
Charisma along with some Bluff/Diplomacy are some stuff i should care about, because they can become handy to survive (another point into the swashgoblin build i guess).
Reading threads (as said above) i saw some roleplaying advices on playing it as a Sarenrae "adept" (which looks funny to me) so this open up it for a Warpriest or Cleric maybe? Some kind of melee Oracle not too relayant on spells?
Anyway this is more a roleplay option: i could always "act as a fake priest"
I forgot: if the build could fit into a dogslicer or horsechopper is even better cuz it fits more the roleplaying of that race in my opinion
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Thanks a lot Dungeonmastercal!
I just started a discussion on advice <3 hoping that someone could help!
Happy to become a part of this community, it's a great game!
Hello to everyone, i just joined the community and i hope that i posted my introduction in the right section.
Thus said, we're currently playing We Be Goblins (tonight last "act") and God, we are loving this adventure!
The GM said we're going to start a new AP (don't know which one yet) at the end of We Be Goblins, so i loved so much playing a Goblin PC that i would make another one in the big AP!
So, thus said, more details:
20 points for the characteristics
Starting at level 1 (going 16+ i guess, probably even more knowing my group)
We can use everything official despite Unchained classes, Occult classes(sad because kineticist looks awesome to me as a Gobbo) and 3rdparty
I would go with a melee focus(i know isn't maybe the best for a goblin but i love too much the idea)
I would like some help since i'm a zero with builds and optimizing a character (i'm just decent as a roleplayer)
Hello everyone, i hope this is the right thread to introduce myself, i'm So Why? happy to join this community. Looking for characters advice, i saw a section dedicated to while searching on google!
Happy gaming.
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