Snowball aka Snowy's page

80 posts. Alias of Lady Ladile.


HP: 62/62 | AC: 21 | F: +13, R: +13, W: +13 | Perc: +13 | Stealth: +11 |


Speed: 25 ft. / Burrow 10 ft. / Climb 10 ft. | Senses: Low-Light Vision, Scent (30 ft.; imprecise) | Active Conditions:


N Badger Animal Companion 6

About Snowball aka Snowy

Ancestry: Badger Animal Companion
Size: Medium
Traits: Animal, Minion
Alignment: Neutral

Perception: +13
Special Senses: Low-Light Vision, Scent w/30 ft. (imprecise)
Hit Points: 62
AC: 19

Fortitude: +13
Reflex: +13
Will: +13

Speed: 25 ft., Burrow 10 ft., Climb 10 ft.
Claw +11/+7/+3 (Agile; 2d6+3 S)
Jaws +11/+6/+1 (2d8+3 P)
Acrobatics +11 - (3 Dex, 6 Class, 2 Trained)
Athletics +11 - (3 Str, 6 Class, 2 Trained)
Performance +10 - (0 Cha, 6 Class, 4 Expert)
Survival +3 - (2 Wis)
Companion Abilities
Badger Rage: The badger enters a state of pure rage that lasts for 1 minute, until there are no enemies it can perceive, or until it falls unconscious, whichever comes first. It can’t voluntarily stop raging. While raging, the badger is affected in the following ways:

It deals 4 additional damage with its bite attacks and 2 additional damage with its claw attacks.
It takes a –1 penalty to AC.
It can’t use actions that have the concentrate trait unless they also have the rage trait. The animal companion can Seek even while raging.
After it has stopped raging, it can’t use Badger Rage again for 1 minute.

Mesmerizing Performance: The companion maintains its performance to captivate a single target within 30 feet that witnessed its successful performance. The target must attempt a Will save.

Support Ability (Work Together): Your badger digs around your foe’s position, interfering with its footing. Until the start of your next turn, if you hit and deal damage to a creature your badger threatens, the target can’t use a Step action (unless it can Step through difficult terrain) until it moves from its current position.

Bulk: 0
(Encumbered at: 7; Maximum at: 12)