It's taking us a while to get threw AoW. Savage Tide may well be finished before we finish the second AP:) The Overload gave me the confidence to start before all the adventures were published but I think it would be better to have them all in hand. Unfortunately, I do not have that kind of patience.
farewell2kings wrote:
I second this motion. I'd also like to see completely developed towns and cities, complete with full maps and NPCs. I no longer have the time to build these for myself and would gladly pay somebody to do this for me. I really enjoyed the development of Saltmarsh in the DMG II. farewell2kings wrote:
Well said!!
I aspire to be a munchkin. I'm just really, really bad at it. But I refuse to give up. Practice makes perfect or so I've been told. I think my problem is that I can't stay focussed long enough on one or two traits. I always get sucked in by the "wouldn't it be cool if..." flashes that come into my head that come to me during play. I know, though, that eventually I'll get there. I'll get there...
I'm amazed at the creativity of these first characters. Mine was red box with the crayon dice. I was about 12 years old. Rolled up a halfling thief named....Bilbo. He died pretty quick. I then quickly made a human fighter. Named him Boromir. I actually wanted a magic user but my friend had already killed Gandalf around the same time Bilbo died. He got dibs on Merlin and I couldn't think of any other wizards. We actually went through quite a few characters before we started making up our own names. Talk about a group of creative kids! |