Grundhu the Derhii

Smiler's page

84 posts. Alias of Luthor Volandis.


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Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler sees the strange lady try to hurt Banon so he moves in to attack her.

claw attack 1: 1d20 + 4 ⇒ (2) + 4 = 6
claw damage 1: 1d4 + 2 ⇒ (2) + 2 = 4

claw attack 2: 1d20 + 4 ⇒ (17) + 4 = 21
claw damage 2: 1d4 + 2 ⇒ (2) + 2 = 4

bite attack: 1d20 + 4 ⇒ (20) + 4 = 24
bite damage: 1d4 + 2 ⇒ (3) + 2 = 5

bite attack critical confirm?: 1d20 + 4 ⇒ (6) + 4 = 10
bite extra crit damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler steps over one of the dead bodies toward the zombie that attacked Banon. He claws and bites at it to try to stop it from going for Banon again.

claw attack 1: 1d20 + 4 ⇒ (6) + 4 = 10
claw damage 1: 1d4 + 2 ⇒ (3) + 2 = 5

claw attack 2: 1d20 + 4 ⇒ (3) + 4 = 7
claw damage 2: 1d4 + 2 ⇒ (4) + 2 = 6

bite attack: 1d20 + 4 ⇒ (5) + 4 = 9
bite damage: 1d4 + 2 ⇒ (3) + 2 = 5

Well that was't very good.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save, DC12: 1d20 + 2 ⇒ (16) + 2 = 18

"Oook!" says Smiler. HE seems to find the flashy lights pretty but isn't distracted by them.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler follows Banon through the curtain to protect him, just like he was told to do.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

fortitude save - poison: 1d20 + 3 ⇒ (6) + 3 = 9 (1Str damage)

fortitude save - distraction: 1d20 + 3 ⇒ (2) + 3 = 5 (Nauseated)

Oh Smiler...

Smiler feels weaker from the poisonous bites and is itching himself something silly as the spiders crawl over him. He moves slowly out of the swarm but thanks to his speed he makes it all the way to Volar.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler gives Durvak a big ape-hug as a thank you. It's like a bear hug... well it explains itself really.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"Oook!" yells Smiler in agreement. His arcane knowledge is clearly much better than Volar's.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler attacks the weird stitched boney thing with both his fists and also tries to bite it as hard as he can. Claws are B and S, Bite is B, P and S.

claw attack 1: 1d20 + 4 ⇒ (2) + 4 = 6
claw damage 1: 1d4 + 2 ⇒ (2) + 2 = 4

claw attack 2: 1d20 + 4 ⇒ (6) + 4 = 10
claw damage 2: 1d4 + 2 ⇒ (4) + 2 = 6

bite attack: 1d20 + 4 ⇒ (16) + 4 = 20
bite damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler moves up and tries his best to engage the strange beast with different animal parts all over the place.

GM. I'm not sure which way Smiler can or would move due to the crowded room, long animal necks, etc. He has 30ft speed and a natural climb speed so could you move him where you think is appropriate, please? I'll roll a single attack in case it is needed.

attack if needed:

Smiler tries to bite the weird stitched up creature.

bite attack: 1d20 + 4 ⇒ (6) + 4 = 10

I'll not bother with the damage roll then...


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 + 2 ⇒ (9) + 2 = 11 Oh poor confused Smiler...

randomly confused: 1d100 ⇒ 15 YAY! Normal!

Smiler climbc down off the boxes next to Theodic and attacks the slimy thing in a flurry of claws and teeth.

claw attack 1, bless: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
claw damage 1: 1d4 + 2 ⇒ (1) + 2 = 3

claw attack 2, bless: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
claw damage 2: 1d4 + 2 ⇒ (3) + 2 = 5

bite attack, bless: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
bite damage: 1d4 + 2 ⇒ (3) + 2 = 5

He seems to recoil at the last second as he thinks twice about biting the thing.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 + 2 ⇒ (3) + 2 = 5

randomly confused: 1d100 ⇒ 6

Smiler shakes his head and tries to focus. He remembers something about a fight and being told to attack something noisy with lots of mouths. He wonderers why he hasn't done that yet so he decides to make the most of his clear head and go make up for lost time.

He moves in, climbs the boxes and tries to hit the noisy mouth monster.

claw attack: 1d20 + 4 ⇒ (5) + 4 = 9

claw damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 ⇒ 1

randomly confused: 1d100 ⇒ 46

Smiler continues to ook randomly.

"OoK! oOk! OoooooooKKKKK!" he yells at anyone or anything listening.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 + 2 ⇒ (1) + 2 = 3

randomly confused: 1d100 ⇒ 43

Smiler doesn't do much but ook in a way that is somehow even less understandable than normal.

"OooK OOk, OOOK-oooK. OOookkk!"


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler covers his ears as he keeps following Volar.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 + 2 ⇒ (18) + 2 = 20

Smiler follows his human companion while keeping an eye on the strange planty thing.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"Ook oook ooook. Ooook ook ook-ook!" yells smiler at the unseen voice.

If you understood the complex ape language that is a very deep and meaningful description of who Smiler really is. I'll not ruin it by trying to translate.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler continues to attack the moving statue.

claw attack 1: 1d20 + 4 ⇒ (19) + 4 = 23

claw damage 1: 1d4 + 2 ⇒ (3) + 2 = 5

claw attack 2: 1d20 + 4 ⇒ (7) + 4 = 11

claw damage 2: 1d4 + 2 ⇒ (2) + 2 = 4

bite attack: 1d20 + 4 ⇒ (9) + 4 = 13

bite damage: 1d4 + 2 ⇒ (4) + 2 = 6

"Ooook!" yells Smiler in frustration.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler attacks the moving statue thing with his claws then tries to bite it, though it doesn't look like it will taste very nice.

claw attack 1: 1d20 + 4 ⇒ (4) + 4 = 8

claw damage 1: 1d4 + 2 ⇒ (2) + 2 = 4

claw attack 2: 1d20 + 4 ⇒ (13) + 4 = 17

claw damage 2: 1d4 + 2 ⇒ (3) + 2 = 5

bite attack: 1d20 + 4 ⇒ (10) + 4 = 14

bite damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler hears Volar's command to attack and comes barreling into the room and moves to engage one of the moving statues.

"Oook!" he yells at it just to see how it reacts.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler continues to guard his human until his human tells him to do something else.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler starts to nudge Volar to get his attention as he keeps sniffing the air trying to locate the smell of some kind of meat and bun based 'food'.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler waves at the GM with a huge grin on his face.

I guess between missions Smiler is actually conscious and able to see through the fourth wall.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"OOK!" yells Smiler, more concerned with dried fruit he's been handed than the praise of his human companion.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler tries to complete his last instruction by trying to sniff out the woman and find her.Move action.

If within his scent range 30ft Smiler moves in her direction until he is next to the invisible woman.

I'm not sure how useful this will be without Volar there to control Smiler, but maybe the other characters around Smiler can work out what he is doing?

Scent:

This special quality allows a creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell. Creatures with the scent ability can identify familiar odors just as humans do familiar sights.

The creature can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range.

When a creature detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. The creature can take a move action to note the direction of the scent. When the creature is within 5 feet of the source, it pinpoints the source’s location.

A creature with the scent ability can follow tracks by smell, making a Wisdom (or Survival) check to find or follow a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the scent). This DC increases or decreases depending on how strong the quarry’s odor is, the number of creatures, and the age of the trail. For each hour that the trail is cold, the DC increases by 2. The ability otherwise follows the rules for the Survival skill. Creatures tracking by scent ignore the effects of surface conditions and poor visibility.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler attacks the woman he was previously told to attack.

claw attack 1: 1d20 + 3 ⇒ (19) + 3 = 22

claw damage 1: 1d4 + 1 ⇒ (1) + 1 = 2

claw attack 2: 1d20 + 3 ⇒ (10) + 3 = 13

claw damage 2: 1d4 + 1 ⇒ (2) + 1 = 3

bite attack: 1d20 + 3 ⇒ (17) + 3 = 20

bite damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

I was finding it hard to work out who we were fighting. Volar will send Smiler against the nearest enemy and stick to his plan of letting the keg stealing person to get away with their plan. Smiler would only take a single move to get there so he'll take a bite attack.

bite attack: 1d20 + 3 ⇒ (9) + 3 = 12

bite daamge: 1d4 + 1 ⇒ (1) + 1 = 2


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler moves as fast as he can to engage the enemy of his human companion.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler grins at everyone on hearing his name, then shakes himself dry in a way that reminds everyone of a pet dog.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler puts his and up.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler stays where he is and waits for his master to give him instructions.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"Oook!" says Smiler as he waves to the group.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler steps in and attacks the Razmiran as commanded.

bite attack, magic fang: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23

bite damage, magic fang: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3

claw attack 1: 1d20 + 3 ⇒ (6) + 3 = 9

claw damage: 1d4 + 1 ⇒ (3) + 1 = 4

claw attack 2: 1d20 + 3 ⇒ (2) + 3 = 5

claw damage: 1d4 + 1 ⇒ (3) + 1 = 4


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler bounds through the door and past his human companion as he moves up to attack the Razmiran he was commanded to attack.

bite attack, magic fang: 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21

bite damage, magic fang: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler lets out a grunt of recognition as he reluctantly moves up next the Aurus as he is instructed.

"Oook!?!"

The ape clearly isn't sure about being too near to these horrid unnatural things.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

perception: 1d20 + 5 ⇒ (6) + 5 = 11

Smiler pulls at Hudor to go look at, sniff, or touch a couple of things while taking a walk but mostly behaves himself while out.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"ook?" says Smiler.

He looks over at Volar like an expectant child waiting for permission from a parent. He seems to have taken a liking to other members of the group on their long voyage.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"Ooook." says Smiler as he follows his master to guard him.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Ape steal big man luck.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler keeps attacking the weird creature in from of him while his human talks to one of the other humans.

bite attack, magic fang, P.Attack: 1d20 + 3 + 1 - 1 ⇒ (19) + 3 + 1 - 1 = 22

bite damage, magic fang, P.Attack: 1d4 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8

claw attack 1, P.Attack: 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21

claw damage 1, P.Attack: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4

claw attack 2, P.Attack: 1d20 + 3 - 1 ⇒ (18) + 3 - 1 = 20

claw damage 2, P.Attack: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6

A nice round of d20 rolls for Smiler! :)


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"ROOOOAAARRR" yells Smiler as he moves charges the wispy smoke thing and tries to bite it as hard as he can.

bite attack, magic fang, charge, P.Attack: 1d20 + 3 + 1 + 2 - 1 ⇒ (12) + 3 + 1 + 2 - 1 = 17

bite damage, magic fang, P.Attack: 1d4 + 1 + 1 + 2 ⇒ (2) + 1 + 1 + 2 = 6


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler does as he's instructed and tries to finish off the strange creature with his powerful claws and teeth.

bite attack, magic fang, P.Attack: 1d20 + 3 + 1 - 1 ⇒ (16) + 3 + 1 - 1 = 19

bite damage, magic fang, P.Attack: 1d4 + 1 + 1 + 2 ⇒ (1) + 1 + 1 + 2 = 5

claw attack, P.Attack: 1d20 + 3 - 1 ⇒ (10) + 3 - 1 = 12

claw damage, P.Attack: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6

claw attack, P.Attack: 1d20 + 3 - 1 ⇒ (4) + 3 - 1 = 6

claw damage, P.Attack: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler moves in and takes a bite at the same rocky creature that his human attacked.

bite attack: 1d20 + 3 ⇒ (4) + 3 = 7

bite damage, P.Attack: 1d4 + 1 ⇒ (4) + 1 = 5


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

will save: 1d20 + 2 ⇒ (20) + 2 = 22


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler strikes the blue ring as hard as he can.

claw attack 1, P.Attack: 1d20 + 3 - 1 ⇒ (3) + 3 - 1 = 5

claw damage, P.Attack: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7

claw attack 2, P.Attack: 1d20 + 3 - 1 ⇒ (12) + 3 - 1 = 14

claw damage, P.Attack: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6

bite attack, P.Attack, magic fan: 1d20 + 3 - 1 + 1 ⇒ (11) + 3 - 1 + 1 = 14

bite damage, P.Attack: 1d4 + 1 + 2 + 1 ⇒ (4) + 1 + 2 + 1 = 8


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler follows his human's lead and attacks the rocky creature with his clawed hands and powerful jaws.

bite attack: 1d20 + 3 ⇒ (12) + 3 = 15

bite damage: 1d4 + 1 ⇒ (3) + 1 = 4

claw attack 1: 1d20 + 3 ⇒ (12) + 3 = 15

bite damage: 1d4 + 1 ⇒ (2) + 1 = 3

claw attack 2: 1d20 + 3 ⇒ (1) + 3 = 4

bite damage: 1d4 + 1 ⇒ (2) + 1 = 3


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler doesn't look at his human as he walks up. He keeps staring as the wound the creature just dealt him.

He looks up at the creature and lets out a mighty "ROOOAAARRR!" before laying in to it with teeth and claws.

claw attack 1: 1d20 + 3 ⇒ (7) + 3 = 10

claw damage: 1d4 + 1 ⇒ (4) + 1 = 5

claw attack 2: 1d20 + 3 ⇒ (4) + 3 = 7

claw damage: 1d4 + 1 ⇒ (4) + 1 = 5

bite attack: 1d20 + 3 ⇒ (16) + 3 = 19

bite damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler lets out a roar as he charges up to bite the rocky creature as hard as he can.

bite attack, guidance, magic fang, P.Attack, charge: 1d20 + 3 + 1 + 1 - 2 + 2 ⇒ (17) + 3 + 1 + 1 - 2 + 2 = 22

bite damage, magic fang, P.Attack,: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler moves up and strikes at the white circle with all his might.

bite attack, P.Attack: 1d20 + 3 - 1 ⇒ (6) + 3 - 1 = 8

bite damage, P.Attack: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5

His aim is way off, just like his human companion.


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

Smiler lets out a roar as he steps up to the zombie and tries to claw and bite the undead thing back to being dead.

claw 1: 1d20 + 3 ⇒ (5) + 3 = 8

claw damage: 1d4 + 1 ⇒ (1) + 1 = 2

claw 2: 1d20 + 3 ⇒ (13) + 3 = 16

claw damage: 1d4 + 1 ⇒ (1) + 1 = 2

bite: 1d20 + 3 ⇒ (8) + 3 = 11

bite damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male N Ape Animal Companion 3 | HP: 14/16| AC: 19 (14 Tch, 15 Fl) | CMB: +4, CMD: 18 | F: +3, R: +7, W: +2 | Init: +4 | Perc: +5, low light, scent | Speed 30ft, Climb 30ft | Active conditions: 1Str damage, Nauseated

"OOOOK!" yells Smiler, as he moves up and tries to bite at the little creature with the same kind of force he saw from his human companion.

bite attack, p. attack: 1d20 + 3 - 1 ⇒ (19) + 3 - 1 = 21

bite damage, p. attack: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6

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