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Please remove +level number inflation. Specifically from Attack Values and Defense Values.

The number inflation caused by this creates a needless problem with monsters and requires the world to in essence level up at the same rate as the Heroes.

5th edition dnd does an excellent job of this, slight progression in attack value as you level, essentially +1 after every 5th level, and no proficiency bonus to AC.

Removing this inflation make monsters work much better.

With inflation: at 1st lvl 4 adventures fight 3-5 1st lvl goblins. At 10th level 4 adventures fight 3-5 10th lvl goblins, (lucky those adventurers didn't encounter these badass goblins the first time their 1st lvl asses went exploring the cave.)

Without: at 1st lvl 4 adventures fight 3-5 1st lvl goblins. At 10th level 4 adventures fight 10-15 1st level goblins.

With the inflation: 10th level adventurers could fight 100 1st level goblins and they would never be able to hit.

Just remove +level from any combat math. Characters still get bigger numbers at higher level with item bonuses, higher attributes and bonuses granted by feats. And these bonus are the only ones that mean anything anyway, because the +level is added to monsters too it becomes a wash. It wont change the game a bit to remove except to allow DMs to utilize more of the Monsters throughout the game.