Corsair

Slobad Ironbelly's page

73 posts. Alias of SamuraiRuy.


Full Name

Slobad Ironbelly

Race

Half-Orc

Classes/Levels

HP: 29/39 || AC-19 T-11 FF-17 || Fort +6, Ref +4, Will +3 || Init +2, Perception +2

Gender

Male

Size

Medium

Languages

Common, Orc

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 8

About Slobad Ironbelly

Init: +2
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Defense
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HP: 39
AC:19 T:11 FF:17
CMD: 19
Fort: +6
Reflex: +4
Will: +3
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Offense
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BAB: +3
CMB: +7
Melee Greatsword +11 (2d6+6 19-20/x2)
Ranged Throwing Axe +5 (1d6+4 x2)
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Statistics
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Str 18(+4), Dex 14(+2), Con 14(+2), Int 10(+0), Wis 10(+0), Cha 8(-1)
Speed: 30ft
Languages: Common, Orc
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Feats
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Power Attack
Weapon Focus(Greatsword)
Cleave
Intimidating Prowess
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Traits and Drawbacks
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Indomitable Faith: You were born in a region where your faith was not popular, but you never abandoned it. Your constant struggle to maintain your own faith has bolstered your drive; you gain a +1 trait bonus on Will saves as a result.

Armor Expert: You have worn armor as long as you can remember, either as part of your training to become a knight's squire or simply because you were seeking to emulate a hero. Your childhood armor wasn't the real thing as far as protection, but it did encumber you as much as real armor would have, and you've grown used to moving in such suits with relative grace. When you wear armor of any sort, reduce that suit's armor check penalty by 1, to a minimum check penalty of 0.
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Skills
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Climb +5
Intimidate +9
Knowledge (dungeoneering) +4
Perception +2
Survival +4
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Gear
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Gold: 119g
Axe Throwing x4 32g
Greatsword MWK 350g
Chainmail+1 MWK 1300g
Wand of cure light wounds 750g
Fighter's kit 9g
Cape of resistance +1 1000g
Alchemist's Fire x2 40g
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Special Abilities
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Bravery +1

Armor Training 1

Darkvision: Half-orcs can see in the dark up to 60 feet.

Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature.

Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.

Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.

Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon

Background:

Slobad was born and raised in a small human settlement. His parents both human adopted him when he found him alone on the road. Slobad knew he was different. Even as a child he was bullied by other kids as he was half orc. He loved hearing stories from his father about adventurers. As he grow up, he became stronger and fierce, he helped around with physical work.

His parents saw that Slobad had potential to become something more, so they payed a former soldier to teach him how to fight and use the sword, maybe he could become a soldier some day. Slobad was excited with the idea and he trained everyday, but he didn't want to become a soldier but an adventurer just like his father stories. When he was of age, he departed from the small town and saying goodbye to his parent he went to become an adventurer.

To become an adventurer it was more easy to say than to do, so he started with small jobs, mostly the things he did in his small town until a chance presented as a mercenary bodyguarding some rich people.

One of his jobs led him to Krez Perlino, a gnome who controlled a lot of bars and had business with the black market. He worked for him as a personal body guard, the size of Slobad, the greatsword and his angry face behind Krez was a good combination keeping away bad company at his employer. He didn't liked it as he saw many terrible things but it was good coin.
As he was always with him, he usually heard business and things he didin't want to know, he didn't want to get in trouble. He just wanted to save some coin to begin his travels again.

When Krez was assassinated, Slobad was one of the first suspects as he knew most of Krez secrets and didn't liked what Krez used for business. So he got all of his money and ran away from there. Starting again his life as a mercenary by his own.

He is a simple half-orc, he is focused on his job and is not scared to explore and learn new things.