Prankster Illusionist

Slappy Wundershart's page

417 posts. Alias of Sandor Stouthammer.


Full Name

Slappy Wundershart

Race

Gnome

Classes/Levels

Bard (Thundercaller) 7 AC: 17 Touch 14 FF 14 : HP: 58/58 Per: +17 Init: +2: Fort: +4 Ref: +8: Will +6

Gender

Male

Size

small

Age

44

Special Abilities

Listed Below

Alignment

CG

Deity

Besmara

Location

Shackles

Languages

Common, Elven, Gnome, Goblin, Sylvan

Occupation

Entertainer

Strength 10
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 11
Charisma 20

About Slappy Wundershart

Slappy Wundershart
Male gnome bard (thundercaller) 7 (Ultimate Wilderness 41)
CG Small humanoid (gnome)
Hero Points 4
Init +2; Senses low-light vision; Perception +17
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Defense
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AC 17, touch 14, flat-footed 14 (+3 armor, +2 Dex, +1 dodge, +1 size)
hp 58 (7d8+7)
Fort +4, Ref +8, Will +6; +2 vs. illusions, +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee mwk dagger +7 (1d3/19-20) or
. . mwk gnome hooked hammer +7 (1d6/×3/×4)
Special Attacks bardic performance 27 rounds/day (move action; countersong, distraction, fascinate [DC 18], incite rage [DC 18], inspire courage +2, thunder call [DC 18]), hatred
Spell-Like Abilities (CL 7th; concentration +12)
. . 1/day—dancing lights, ghost sound (DC 16), prestidigitation, speak with animals
Bard (Thundercaller) Spells Known (CL 7th; concentration +12)
. . 3rd (2/day)—haste, mad monkeys[UM], tiny hut
. . 2nd (4/day)—blistering invective[UC] (DC 17), heroism, invisibility, snapdragon fireworks[UM] (DC 17)
. . 1st (6/day)—animate rope, grease, liberating command[UC], unnatural lust[UM] (DC 16), vanish[APG] (DC 17)
. . 0 (at will)—dancing lights, detect magic, know direction, mending, prestidigitation, read magic
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Statistics
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Str 10, Dex 14, Con 12, Int 14, Wis 11, Cha 20
Base Atk +5; CMB +4; CMD 17
Feats Dodge, Extra Performance, Lingering Performance[APG], Spellsong[UM]
Traits barroom talespinner, sea-souled (coastline or island)
Skills Acrobatics +6 (+2 to jump), Appraise +6, Climb +4, Craft (alchemy) +10, Diplomacy +15, Disguise +9, Escape Artist +6, Knowledge (arcana) +6, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +9, Knowledge (nobility) +6, Knowledge (planes) +6, Knowledge (religion) +6, Linguistics +6, Perception +17, Perform (act) +9, Perform (comedy) +16, Perform (oratory) +15, Perform (percussion instruments) +11, Perform (wind instruments) +11, Profession (sailor) +4, Spellcraft +12, Stealth +14, Survival +3 (+8 when tracking), Swim +3, Use Magic Device +13; Racial Modifiers +2 Craft (alchemy), +2 Perception
Languages Azlanti, Common, Elven, Gnome, Goblin, Sylvan
SQ gnome magic, hero points, lore master 1/day, versatile performances (comedy, oratory)
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, reach metamagic rod[APG], scroll of alter self, black tentacles, blur, color spray, daylight, enlarge person, hypnotism, slow, touch of idiocy, vampiric touch, staff of minor arcana[UE], wand of mirror image, wand of summon monster ii, air crystal (5), alchemist's fire (4), tanglefoot bag, thunderstone; Other Gear mwk studded leather, mwk dagger, mwk gnome hooked hammer, bag of tricks (gray), bracers of archery, lesser, cloak of resistance +1, headband of alluring charisma +2, lenses of detection, alchemy crafting kit[APG], backpack, bedroll, belt pouch, flint and steel, ink, inkpen, journal[UE], masterwork Cowbell, masterwork Pan Pipes, mess kit[UE], mirror, pot, soap, spell component pouch, trail rations (5), waterskin, wrist sheath, spring loaded, wrist sheath, spring loaded, 4,327 gp, 1 sp
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Tracked Resources
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Alchemist's fire - 2/4
Bag of tricks, gray (2/day) - 0/2
Bardic Performance (move action, 27 rounds/day) - 0/27
Barroom Talespinner (1/week) - 0/1
Dancing Lights (1/day) - 0/1
Ghost Sound (1/day) - 0/1
Lore Master (1/day) (Ex) - 0/1
Magic Missile - 0/5
Masterwork dagger - 0/1
Potion of cure light wounds - 0/2
Potion of cure moderate wounds - 0/1
Prestidigitation (1/day) - 0/1
Reach metamagic rod (3/day) - 0/3
Shield - 0/10
Speak with Animals (1/day) - 0/1
Staff of minor arcana - 0/10
Tanglefoot bag - 0/1
Thunderstone - 0/1
Trail rations - 0/5
Wand of mirror image - 0/50
Wand of summon monster II - 0/50
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Special Abilities
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Bardic Performance (move action, 27 rounds/day) Your performances can create magical effects.
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Hatred +1 Gain a bonus to attack vs. goblinoid/reptilian humanoids.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Spellsong Combine spellcasting and bardic performance
Versatile Performance (Comedy) +16 (Ex) You may substitute the final value of your Perform: Comedy skill for Bluff or Intimidate checks
Versatile Performance (Oratory) +15 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks