Grasshopper

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Looking at the Ultimate Campaign, pretty good book. Then I got to table 3-1 on page 137 and thought.... Hmmmmmmm.... THATS MY IDEA. I have run my own Pathfinder Campaigns since the game launched, and have my own character sheet that has an "Alignment Compass" at the top identical to this. Not really trying to complain, but someone at Paizo should send me a thank you card or something. You can see my sheet here, and the publish date! The sheets actually been around for years, just uploaded to my site in Feb. as I got a new website.

http://draconspire.com/pathfinder-rpg/fillable-sheets/37-draconspire-charac ter-sheet


Hey Leonal thanks for the info, I read the link you posted and was able to add the legal disclosure on my "about" page. That should put me in the clear.

I know this material needs some ironing out, the playtesting I have done with my group has been fairly balanced so far. But any outside questions/comments/suggestions are always welcome.


Hola, I made a campaign setting for the Pathfinder game. I made this as somewhat of a shell world, it is designed for a DM to storm up ideas and to supposed to inspire content. It comes with unique races, feats, domains, gods, timelines, maps, classes and a million other things. Check it out, "like" Draconspire on Facebook, shoot me an email, or start a conversation here. I'm always expanding the content so any feedback is always enjoyed. http://draconspire.com/


Lightning91 wrote:
Lori B wrote:

Printing follow-up:

Uninstalling Reader X and installing Reader 9.5 solved the printing problem for this file. This is the first file that would not print in Reader X for me - so I still think there is something different about this pdf file.

Thanks for the advice Joana.

I also had an issue printing with Reader X. I tried re-installing Reader X, repairing the program, and updating my printer driver, but still could not print.

I did go back and print out several other pdf's I have downloaded from Paizo, but none of those had this problem.

After a little bit more experimentation, I did isolate the issue down to the first page (cover). The rest of the pages would print without problem. I managed to print to the cover by selecting the Print=>Advanced=>Print As Image option.

This worked for me, thanks!!!


Shadow lord, I am not saying that mantacles prevent u in any way from casting something like dimension door as they are not grappling you. I'm simply saying that if you actually read dimension door or teleport the only reason that they talk about items is because of the saving throw entry for items. Creatures are assumed to include their items. As for why I think the mantacles should go with you, technically if you are mantacled I think you should add mantacles to your character sheet as they are now in your possession. I have seen no actual reason to think u can be selective about the gear on your sheet u can chose to leave behind, no matter if you are wearing mantacles in a slot or not. I agree the wording seems to mislead you into thinking you can be selective, but I implore you to read the entry for item saving throws at the beginning of the spell chapter as I think it will clear up the misleading wording about what is an "item" and what is a creature (which includes all their gear)


Actually I have just noted something which answers all my questions, any spell like Dimension Door or Teleport which talks about taking items with you has an item saving throw entry in the spell description. Reading the saving throw entry at the begining of the spell chapter quickly clears the air, as "items" as defined by this entry is not inclusive of gear.

So it seems these spells are worded poorly to mislead readers into thinking you can be selective about what "gear" you bring with you. The word "creatures" when used with teleportation abilities always assumes your gear and personal items. And the mention of "you can bring items" is specific to items outside of your gear you may want to bring with you.

Thanks for all of your points of view on this.


Well, again I will disagree. I do not think you can teleport or dimension door out of gear/items. Lets look at the wording of Dimension Door per the Core Rule Book.

" You can bring along objects as long as their weight dosen't exceed your maximum load. "

At first glance this seems to indicate that yes your personal gear is considered "objects". But in the description of the spell it says "you and touched objects". You includes your gear, otherwise you had better be "touching" every little scrap of gear you have, that sword in your holster is not being touched (assuming you are an elf caster and would even be using a sword). Further in the spell it reads you may bring along willing creatures (carrying gear OR objects up to its maximum load) implying that gear and objects are two different things.

In addition the Teleportation subschool on page 210 reads that these spells send creatures OR objects, again indicating a difference (personal gear is not objects in this use).

I would be interested in seeing a developers opinion on this, it seems that "creature" includes gear, and objects is a secondary term used to describe anything in addition to your gear you might want to bring along. Otherwise I would not assume you are "touching" every little thing you have on and random bits of gold and gear might clatter to the ground upon your casting, leaving you with empty pouches and holsters you are "touching".


Well Heck, dimensional hop aside, you can specify a direction and distance without line of sight or line of effect when casting D Door.

This thread quickly got sidetracked, I understand you can use these spells when grappled if you have the components in hand, or if it is verbal only which dimension door is.

My main point is that I don't think there are any rules that support an ability to teleport or dimension door or dimension stop out of your gear. While the spells read you can take items with you, I think the spirit of the rule implies "additional items outside of what your equipment". What if you had a cursed item that you couldn't "put down". could you just dimension door or teleport and chose not to bring it with you? This seems a little broken and outside of what the spells are intended for.


2 people marked this as FAQ candidate.

Often players in my group will use spells like Dimension Door or the Cleric's Travel Domain ability to "teleport" out of sticky situations, such as mantacles or some Iron Bands of Binding. I seem to think these two examples are somewhat like equipment, in fact most mantacle items will take up a wrist spot. They argue that becasue of the wording "that you may take items with you" that you can "teleport" out of equipment. Whats your guys opinion on this? And if there are any developers out there that want to chime in I would love to hear it.