Race |
| HP: 9/9 | AC: 15 (11 Tch, 14 Fl) | CMB: +0, CMD: 11 | F: +2, R: +1, W: +2 |
Classes/Levels |
| Speed 20ft | Telekinetic Fist: 6/7 | Spells: 1st 2/2+2/2 | Active conditions: Mage Armor. |
Gender |
Male NG Oread Wizard (Thassilonian) 2 |
About Sithy Rockskin
Oread transmuter 1 (Pathfinder Campaign Setting: Inner Sea Magic 17, Pathfinder RPG Bestiary 2 205)
NG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 9 (1d6+3)
Fort +2, Ref +1, Will +2
Resist acid 5
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Offense
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Speed 20 ft.
Melee dagger +0 (1d4/19-20)
Ranged light crossbow +1 (1d8/19-20)
Spell-Like Abilities (CL 1st; concentration +0)
1/day—magic stone
Arcane School Spell-Like Abilities (CL 1st; concentration +5)
7/day—telekinetic fist (1d4 bludgeoning)
Transmuter Spells Prepared (CL 1st; concentration +5)
1st—burning disarm (DC 16), burning disarm (DC 16), ear-piercing scream[UM] (DC 15), snowball (DC 15)
0 (at will)—detect magic, light, message
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Statistics
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Str 10, Dex 13, Con 14, Int 18, Wis 10, Cha 8
Base Atk +0; CMB +0; CMD 11
Feats Scholar[ISWG], Spell Focus (transmutation)
Traits clever wordplay, pragmatic activator
Skills Acrobatics +1 (-3 to jump), Knowledge (arcana) +10, Knowledge (nature) +10, Knowledge (planes) +8, Linguistics +8, Spellcraft +8, Use Magic Device +5
Languages Common, Draconic, Dwarven, Ignan, Terran, Thassilonian, Varisian
SQ arcane bond (amulet), oread gem magic, physical enhancement (+1)
Combat Gear potion of mage armor; Other Gear blunted bolts (10), crossbow bolts (10), dagger, light crossbow, - arcane bond amulet -, backpack, 59 gp
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Special Abilities
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Arcane Bond (Amulet) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Greed (Transmutation) Transmuters use magic to change the world around them.
Oread Gem Magic Can use gemstones as extra material component to enhance earth spells.
Physical Enhancement +1 (Dexterity) (Su) When preparing spells, chosen physical attribute gains enhancement bonus.
Scholar (Knowledge [arcana], Knowledge [nature]) +2 bonus on two Knowledge skills
Spell Focus (Transmutation) Spells from one school of magic have +1 to their save DC.
Telekinetic Fist (1d4 bludgeoning, 7/day) (Sp) As a standard action, ranged touch deals bludgeon dam vs. foe in 30 ft.