
Full Name |
"Sir" Trig Jegman |
Race |
Gnome |
Classes/Levels |
Cavalier/1 |
Gender |
Male |
Size |
3ft 4 |
Age |
63 |
Special Abilities |
Challenge Tactician |
Alignment |
LG |
Deity |
Iomedae |
Location |
Sandpoint |
Languages |
Common Gnome Sylvan |
Occupation |
Knight, Animal trainer |
Strength |
16 |
Dexterity |
12 |
Constitution |
12 |
Intelligence |
8 |
Wisdom |
10 |
Charisma |
10 |
About "Sir" Trig Jegman
From a small enclave of gnome druids in the Realm of the mammoth lords, Trig never had any skill with magic but retained the druid's love for taming and riding the beasts of the land. Trig was the subject of much ridicule from a young age because his parents, in a quintessential display of gnomish prankery gave him a (gnomish) girls name!
After many years of peaceful (if slightly annoyed) life in the wilds, Trig went out to seek fortune and fame, finding his pet wolf in the Mindspin mountains and later travelling to Lastwall, where he met an order of cavaliers that combined a druid's love for animals with the cavalier's skill with arms "the order of the beast." They taught him how to charge with lance and swing an axe and, while he was of no noble blood, they gave him his new title. From then on he was known as Sir Jegman.
Trig is boastful and carefree, ruthless in the defence of the natural world. He often does things without thinking about consequences. While of no noble blood, Trig has all the flair and flamboyance of medieval aristocrat and demands that everyone refers to him as Sir Jegman.
He is motivated by the cause given to him by his order, to protect and explore the wild-lands of the world. He tries to act nobly in order to live up to his title of Sir Jegman. He secretly wishes he could on day be a real noble.
He was sent to Varisia as an envoy from Lastwall charged with checking in on the wilderness land. He has been living in Sandpoint for a few months after being saved from some goblins by Shalelu.