Wild Elf

Sionan En Rois's page

26 posts. Alias of I.Malachi.


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Merisiel Sillvari wrote:


Bats. LEAKY bats.

They're certainly leaky when you're around. Skeletal bats are only slightly better. Bat guts in my hair... yuck.

Do you make your own daggers or just buy them?
Most of mine are fairly generic and tend to get thrown at people, so I usually just buy those.

However, I do have a few magical ones that I try to keep in good shape. (Those do not get thrown at people. Or things. But mostly people.)


7 Arodus 4708

Dear Farrellon,

Korvosa is free. I’m still slightly amazed to be able to go through a whole day without getting into some kind of fight for my life. Fea has hidden my armor somewhere, and I feel half-naked without it. I still carry my rapiers, though, both the original blade and the nifty new one that looks like a fan. (I had Adhemar exorcise and bless that before I used it. Just in case.)

Ileosa is dead and Lilia is now Queen of Korvosa. I don’t think she can believe it, either, though I think she eventually knew it was expected of her. She should be a capable queen. She’ll have Neolandus’s advice (or his polite disagreement) when needed. I’m guessing the city’s hero, Blackjack, will probably be equally supportive.

I’m getting ahead of myself again, sorry. When I last wrote you, I think, we hadn’t even approached the castle, much less Ileosa. It’s been a long month, and so much has happened that I’m still making sense of it all. During the course of clearing out the castle, I was gifted a wish spell. I used it to resurrect my sister, Fea. We are now living in Old Korvosa near the remains of Vencarlo’s former academy. It’s being re-built and, for now, I’ll be teaching there while things settle down though I daresay there’s still much I can learn. Fea has bought premises and a workshop to continue our jewelry profession, but we’re still getting it into a semblance of order. She wants to visit Absalom as well. Neither of us feel as if we can go home again. Not yet, anyway. I personally have a promise to keep to Korvosa and to Vencarlo, so I won’t be able to leave it for long. I am his heir (of sorts) and have still a great deal to learn.

I digress. We were met at the castle by Cressida Kroft, the Korvosan Guard, Sabina Merrin, and quite a few former Gray Maidens who took care of what we did not. Later, we met with Neolandus and the nobles of Korvosa before finally retreating to our place of safety to rest before taking on the queen. During that meeting Neolandus proposed to the nobles of Korvosa that they accept Lilia as their new queen. I’m not sure Lilia was quite sold on the idea, but she wasn’t given much choice. Frankly, I don’t think she expected to survive to take that responsibility.

The next day we set out to find the Sunken Queen, as it is known here, formerly a Thassilonian fortress, now a ruin sunken into the mushfens not far from the Green Reef. Immediate flashbacks of the Jeggare came to my mind as I realized we were less prepared to deal with this terrain than we were the river bottom. At least Destrel and I know how to swim. I found the entrance, but it was a few fathoms below the surface – did any of us remember to bring potions of water-breathing?

Well, we got through it in spite of running into boggards and devilfish and I was relieved and delighted to find the surface. We searched the entire pyramid found the royal treasury, as well as a strange and beautiful, yet repulsive gemstone which nobody would touch, an extremely nauseating vat of blood with incomplete simulacrum (which we destroyed), and, finally, at the top of the pyramid where lay the Everdawn Pool, the queen.

She sent her minions first, a few erinyes, simulacrums, wraiths, then rose out of the Pool like a devil who just found out he’d been banished from Hell. Adhemar had had the foresight to have death ward cast on all of us so the wraiths really weren’t much of a problem. The rest of us dealt with her minions as Lilia fought with the queen. Ileosa’s bardic skills had been enhanced by the Crown of Fangs and we were hard put to resist. It got tricky for a moment as the queen tried to suggest to Destrel that Lilia made a better target, but between her now intelligent bow and Adhemar’s summoned earth elemental, Destrel was effectively contained. The queen fought tooth and nail, casting spells while using her dancing rapier to good effect (guess who has it now?), but she was no match for Serithial. The hatred in the queen’s face soon changed to that of fear as she realized she was nearing the very death she has been working so hard to avoid. We knew she’d try to flee, and as Lilia made one last desperate lunge with Serithial, she did – but tripped and fell into the lower rooms. When we neither saw nor heard movement from below, we knew she was dying or possibly even dead, but Adhemar threw down a flame strike just to make sure. She was. We checked. Then the real fun happened.

To fuel her quest for immortality Ileosa had been using the Everdawn Pool– an artifact created by the Runelord Sorshen in the ancient days when the nation Eurythnia was at its height. As Ileosa died the Crown deserted her and the Fangs tried to siphon the power of the Pool into it. It shook and writhed as it tried to reform the dragon, a talon here, a wing there, and the room shook as a growing roar reached deafening levels. Chains of lightning crackled as the form of the dragon grew; most of us stood frozen and stunned by the noise, but Lilia did the only thing she could think of and plunged Serithial into the morass. That was, fortunately, exactly the right thing to do. The form exploded into a bloody mess that was immediately consumed into a blinding radiance that, I’m told, faded just as quickly. I say blinding, because it was so for me as the world quickly vanished into darkness. I heard the clang as Lilia shattered the Crown and destroyed its further use, though the inert Fangs were still left whole. Adhemar gathered them up, stowing them in his backpack, and our work was finally done.

I don’t remember much of the trip back to Korvosa (other than tripping over almost everything until Lilia restored my eyesight). I do remember the crowds that greeted us; it looked as though the whole city turned was at the gates. I remember wondering how in the world they knew we were coming. Well, however, they knew, Neolandus was there, waiting to intercept us and accompany us and the honor guard to the palace. An honor guard? Really? I wondered if he was trying to impress upon Lilia the immensity of her new duties to the city and felt that he was going a bit overboard. Lilia quite knew what was expected of her. I’d heard her praying many times on our way back to Korvosa.

There was quite a bit of ceremony over the next few days, including Lilia’s coronation, but Korvosa quickly turned to the practical as well. The city is in a state of transition, rebuilding and repairing, yet healing from long-suffered wounds. Lilia is wrapped up in matters of state and I fear that she has a long journey ahead of her. The noble Houses of Korvosa have been clamoring for her attention and I know she has reservations about many of them. I’ve got suspicions of my own about a few of them and I still wonder if all of Korvosa’s devils have yet found their way back to Hell. Destrel has her work cut out for her in bringing the Sable Company back to its former glory, but she’ll definitely do her job well. I only hope that she listens to Orisini once in a while and learns to relax from time to time. Adhemar and Imperia have been traveling throughout the city offering hope, healing, or a helping hand wherever it’s been needed. I see the respect accorded them by other members of the church and wonder where their paths are leading them. In a few days Adhemar and I will travel to Nidal to return the Fangs of Kazavon to Sial. I know Lilia does not wish it, but it must be done, or Adhemar will never be able to rest. Besides, she too gave her word and would never break a promise. Niko will go with us and from thence to Absalom to rid himself of the unfortunate circumstances dealt to him from the Deck of Many Things. He is quite cheerful and acts as though each new thing is merely an interesting experience, but I see in his eyes the pains he goes through. I wish him well.

So, that brings us back to the beginning of this letter, I think. Though I hope to travel home again some day, my place is here for now. It seems odd that all of our new duties are pulling us in different directions. I know we’re all feeling it and I hope that soon we’ll all be able to simply get together discreetly at the palace for a simple dinner and to talk afterwards. The gods all know we need time to wind down and that is something we have yet to do. I guess it’s to be expected, but I think we all feel a bit lonely, but none so much as Lilia, I think. I hope she finds someone as good to her as you are to me, Farrell.

It’s delightful to know I’ll see you in a few short weeks. Before your letter arrived, I wasn’t even certain you’d received the last message I’d sent, but I’m happy to learn that the man we rescued was indeed your brother, and I must say that the story of your nephews was indeed amusing.

There is still much to do. I’m heading off to lunch with Lilia before heading to buy some equipment for the shop and to finish some much-needed repairs.

May the day greet you warmly and the wind hasten your voyage. I’ll see you soon.

Yours,
Sionan


Spoiler:

Erastus 4708

I sit in the stillness of third watch with a peace I’ve not felt for many moons. We have returned to the house of Zellara. It still seems to be the safest place for us right now. Lilia, Imp, and Adhemar retired to their rooms long ago. Niko has fallen asleep over his books, Destrel is asleep nearby (honestly, I don’t know how she manages to do that), and my beloved sister, Fea, has gone into meditation to rest. I’m too astonished by the current turn of events to rest, though I realize we must all be alert for our last journey together tomorrow, our last bid to defeat the queen.

We sneaked into the castle as planned, but things went downhill fast. Thanks to the quickness and bravery of Adhemar, I’m still alive, but it was a close thing. I had followed Lilia to the roof and suddenly something knocked me off my feet and all I could see were shades of grey. The others have told me that the devil who hit me appeared out of nothing and suddenly I was dead. Well, mostly. All I remember is waking up to see Adhemar peering worriedly at me and bleeding profusely from a cut over his eye. He had risked life and limb to get to me and bring me back.

I don’t remember much of that day. As a matter of fact most of our time in the castle has gone by in a blur and I’m only now catching up with it. We simply didn’t have much time to stop. (I had flashbacks of Scarwall a few times.) I know we rested at least once, holed up in what we hoped was the safest room in the castle at that point, a closet smelling strongly of vinegar.

At various points we fought Red Mantis assassins, Grey Maidens, devils, imps, and a few things I didn’t even get to see. (Being mostly dead will do that to you.) There seemed to be more devils in Castle Korvosa than in Hell, and the proof we found of the queen’s involvement, a contract between her and the devils of Asmodeus, explained why. After a thoroughly annoying and quite disturbing fight with Togomor’s minions (I really hate the ethereal plane), we picked a fight with some Grey Maidens while Niko hurled fireballs at the gate to get everyone’s attention.

While we were fighting inside the castle, others were fighting elsewhere in the city. We were met at the gate by Commander Kroft, Sabina Merrin, and a brigade of former Gray Maidens. We left Togomor to them and ventured back into the castle to clear the remaining rooms and try to find Dhatri and the body of a ghost we’d met the night before. On our way back inside Lilia and I noticed a suspiciously familiar tiny figure clinging to the back of a copper dragon that was diving into the grounds of the Academae. We glanced at each other and kept going in a I-won’t-mention-this-if-you-won’t kind of manner.

We did find Dhatri, his body hideously tortured and powering a disturbing contraption that attacked until Lilia pulled his body from it. We wrapped him in a cloak and left him in a quiet corner until we could retrieve his body later. Further exploration led us to Togomor’s quarters and a kitchen inhabited by yet more devils. The rest of us let the paladins gang up on them while we attacked from a distance. They were soon dispatched and we continued on the first floor. I found a door leading deeper into the Castle, into what was quite likely the original pyramid that had once stood on that location. On that level we found evidence of more of the queen’s recent actions and the body we sought.

We brought the body back to the gentleman whose ghost inhabited an upper floor. He was the brother of the King and last of the Arabasti line. He thanked us and offered us one last gift.

As we watched, Zellara’s Harrow deck floated from Adhemar’s bag into the air around the ghost and encircled his head. The deck glowed as he infused it with a magic I’ve never seen or even heard of and the very souls of the Korvosan kings merged with the deck. We were to choose up to four cards. Some contained good fates; others bad, depending upon the nature of the soul inhabiting it. Adhemar bravely chose three which benefited him and me to an extent (one of his choices extended an extra card to a friend) and, I believe, will serve him well. My “extra” card gave me two visions – one true, the other false. I will say only that they involved the two most beloved people in my life and both were heart-wrenching, but they aided me greatly. I chose to draw two cards. One was the gift of a wish; the other was the gift of a re-forged weapon. What to wish for? The conditions were specific, and they included resurrection. It was agony. I never wanted anything more in my life but to bring back my sister, but what if she didn’t want to come back? Surely, she would have gone on, finding her Brightness somewhere along Pharasma’s road. I waited to find out the fate of the others, but my head was whirling with hope and anguish and I heard but a little of what their cards contained. Apparently, Niko is now a were-bear and has some kind of demonic disease. Of all the party he fared the worst, but is actually quite cheerful about it, bless him. He doesn’t seem to be dismayed easily, to be sure. Finally, after considering the visions I entreated Adhemar to come with me to the grave of my sister. I wished to speak to her before I attempted to bring her back, and I knew he had the ability to allow me to do that. Her answers to my questions were cryptic, but revealing and they told me enough to convince me to use my wish to resurrect her.

I’m still dazed. She’s here, she’s whole, and my life, though dramatically changed, is complete again. Indeed, it is richer. Had I not chosen to pursue the slave ship, I’d never have met Farrell or the allies I’ve met here in Korvosa. There are still duties I must now fulfill here, as I’ve given my word to Orisini, but I’ll take Fea home first.

Speaking of duties… it seems Korvosa is now without a ruling monarch (or, at least, soon will be). Neolandus has proposed to the noble Houses that Lilia take the throne. (This is, of course, assuming she lives through our attempt to defeat the queen.) I must admit, she is capable. The miracle pulled off by her want-to-be page, Brianna, however, swayed the argument not a little. In Castle Korvosa remained a chapel devoted to Aroden. For slightly more than a century it has been untouched, unused, except as a shrine to memory. Brianna knelt at the alter and prayed. As she did so, the stained glass symbols and holy figures began to change. Before our eyes the chapel had been transformed into a Temple devoted to Iomedae, the Inheritor, and Lilia’s chosen goddess. It was certainly beautiful.
The talk soon turned to politics, and, though I listened carefully, it bored me.

Lilia talked long into the afternoon with Neolandus and while Adhemar took care of needed duties at the Vaults, I spent time with Fea expounding on all that had happened since she’d died. I spent the better part of an hour justifying my decision to bring her back until she stopped me and thanked me for doing so. While we continue the last of our journey tomorrow, Fea will be in the care of Vencarlo Orisini, one of the few I trust in the city. He’s an old charmer, and it will do her well to remember the good in humans. Too long has the Ekujae tribe been hunted, haunted, and tormented by the humans of the Aspis Consortium (though the humans of Garund tend to tolerate us).

I must rest. There is still much to do, and there is still the matter of the queen. Her terrorization and manipulation of Korvosa must end, and that is in our hands now.


Spoiler:
Mid-Erastus 4708

The storm blew up from the over the Inner Sea as the twilight faded. The thunder is so intense that I can feel it from the window next to which I’m sitting. Each flash of lightning throws Korvosa into a sharp, surreal bas-relief. Our accomplishments of the last few days seem insignificant compared to the task ahead.

We have exposed and defeated Trifaccia, the false hero, who turned out to be an efreeti. (He turned Niko into a pig temporarily. I think that amused Lilia slightly.) The black dragon has been defeated. Sabine Merrin has turned away from her queen and her eyes burn when she speaks of the woman she thought she knew. She is now with us in hiding. The resistance is growing; Korvosa’s people are awakening to the fact that they are strong. Yet in all of this it is understood that the defeat of the queen falls on our shoulders – certainly on Lilia’s, as it is she who holds Seritihiel. It has now come to it.

Tomorrow is the beginning of the end; we shall enter the castle. How it will end is anyone’s wager, but we shall see it through or die. Though we knew it would eventually come to this, I cannot help but sense in myself a strange disquiet. The rain on the window plays odd tricks with the reflections from the candles and more than once I could swear to Pharasma I’ve seen my sister’s face. Her presence is with me like a chill tonight and her voice echoes on the wind - perhaps as a warning, or perhaps as a welcoming. I know not.

Tomorrow I shall find out.


Spoiler:
Erastus 4708

After our experiences in the Cinderlands and Scarwall, facing a squad of Gray Maidens was hardly a problem. They were on patrol in the usual formation so I used the wand of web to great effect. Only two escaped the net, leaving the others to struggle free. While they were so engaged, I lobbed a flask of Alchemist’s Fire neatly into the center of it. The two who were free swung at me and missed. In less than a few minutes I was able to dispatch all but one whom I left to go free. I could hear the cries of the populace around me, and as the rest of the company approached I slipped through the crowd, figuring to lose myself in it. I ran for a few blocks and then slipped into a doorway to gauge the situation. There was smoke rising from the area I’d just left.

I did the only thing I could think of and used my new cloak to bring me closer to the scene in a hurry. While it wasn’t on the doorstep, it was still close enough for me to realize that the entire company of twenty or so Gray Maidens was now engaged – with my companions. So, of course, I joined the fray. We were able to take them all down, though Destrel was fiercely injured. I was told later that after the company commander had killed the Maiden I’d let go, the order was given to burn every other house. It was unnerving. I’ve become so used to the noble efforts of my companions that I’d almost forgotten about the spite and deceitfulness of some humans.

We rested for a bit after getting back to the house, but were summoned to a meeting by Glorio Arkona. None of us were enthusiastic about seeing him again, but we went. We shadow-walked to Old Korvosa (I’m really enjoying the fact that we have a wizard among us) and were followed to the courtyard (the elephant looked smaller in daylight). Arkona was expecting us. In fact, he gave us an entire run-down of our activities since leaving Korvosa. From the looks on the faces of my companions I could see that they were as disconcerted as I was.

Without further ado Arkona requested that we back him in his bid to claim the throne of Korvosa. While his influence over Old Korvosa had certainly brought peace, it was the type of peace where fear is the dominant factor. We would be replacing one tyrant with another, a fact he knew we understood. The conversation was going smoothly and I actually thought he was going to allow us to leave in spite of our disagreements when he attacked.

I’m afraid I was hardly as effective in this fight as in the last one. I barely scratched the rakshasa I managed to hit and only just dodged out of his way. He spoke some word I didn’t quite catch and the elephant trumpeted to life. I managed to assist Niko (who is really amazingly good with fireballs) in taking out the human mercenaries while the others did their best with the rakshasas and the elephant. Soon there was only Arkona and two of the rakshasas left when the two suddenly disappeared. That was not well for Glorio, though, since we simply lobbed everything at our only remaining visible target and let Niko deal with the other two. I wasn’t able to do much more than try to hit him with a wand of enervation, but blew five charges without managing to clear his resistance to magic. Imp and Lilia eventually put him down, though Imp delivered the killing blow. Niko managed to overcome the remaining rakshasas with a fire ray to the back. I’m seriously worried about that boy’s pyromaniacal tendencies.

Of course the next thing to do was clear (i.e. raid and loot) the house for evidence of Arkona’s misdeeds (or of anyone else’s, really). We finally found it although I took ton of damage from a spell that tried to prevent me from entering the room. I’ve no wish to repeat the experience. We also found what Niko believes is the secret of Arkona's continued observance of us, a type of scrying-stone, but he says he'll have to do a bit more research. Once we cleared out the house, Lilia found Arkona’s former lieutenant and charged him with taking care of Old Korvosa in the interim. Her judicious choice of words convinced him that she was not someone he wanted to cross so he agreed. We shadow-walked back into Korvosa.

It hadn’t been two hours since we arrived back at Zellara’s when Majenko showed up. I was actually glad to see him; life seemed less exciting without his presence. He has been quite the diplomat lately, and has procured a meeting with another Korvosan of some importance – a dragon. I wondered about all the rumors lately and kept my mouth shut. Lilia and I decided to go. Majenko gave us instructions and left. I think his new duties suit him, but I miss him. Funny how annoying someone can be until he’s no longer around.


2 Erastus 4708

Zellara’s house is perhaps slightly mustier than when we left it, but it’s a welcome haven in the middle of Korvosa. I hope it can stay that way. In about an hour I’ll be leaving here to, well, to create a disturbance and begin a journey on a course I’d never imagined.

We’ve finally found and spoken to everyone – many more than we expected – who seek the death of the queen. In our meeting with the Shoanti they demanded the return of their ancient lands – in other words, Korvosa. Lilia managed to placate them by offering to allow them to re-instate their guardianship of the ancient pyramid that became Korvosa. I think that’s wise. Who better to guard a place than those who truly know it’s secrets and the effects they can have on the world?

Today we will set things in motion. We’ve been given a run-down of events that have occurred in Korvosa since we’ve been gone. There’s a new “hero” in the city (Orisini seemed particularly affronted), rumors of a black dragon, rumors of the Red Mantis at work in the streets, and more frequent sightings of devils in the area. Even the Hellknights are concerned. We’ve decided to deal with each threat methodically and with care. Well, more care than usual. First, we shall try to smoke out this new “hero” and find out what his real intentions are. I’ve agreed to take up the new mantle entrusted to me and arrange a diversion to try to bring him out into the open. It’s probably a long shot, but I want to try. Perhaps we shall have the chance to speak “hero” to “hero”.


Sarenith 4708

We arrived in Kaer Maga this morning and have spent the day trading and haggling for new armor, weapons, and anything else we thought might help us restore balance to Korvosa. In the morning I must get a message to Orisini to co-ordinate our meeting and the muster of the allied forces who seek to overthrow Ileosa. Lilia hopes to convince the Shoanti to assist; I am not sure we’ll even be able to find them, much less convince them to join in our crusade, but we must try. The late night is passing into early morning but we are still many hours from dawn. Majenko is curled up snoring again, but my head is full of the events of the last few days and of the enormity of our recent accomplishments.

On the morning of our last day in Scarwall each one of us awoke with the same feeling of urgency. Nothing needed to be said – we just knew that we had to finish lifting the curse or die trying. We still needed to destroy the two remaining anchors and the spirit chained to them. This we did – after many tortuous hours of heavy fighting. We scoured the heights and must have emptied the castle of gargoyles (I counted at least twelve) and in the process spitted (and trod on) a few annoying imps. The gargoyles batted me around like a toy and I believe I have finally understood what Lilia meant about being “squishy”.

Before meeting the gargoyles, we had encountered and defeated a skeleton warrior and two greater shadows. The warrior was bereft of the circlet that bound and controlled him. Later we found his circlet in the tower that we surmise had once been Kazavon’s lair. After defeating the ashmede, bone, and bearded devils inside the tower, we left the circlet in the hall in which we’d found the warrior. I hope he found his rest at last.

As soon as we had defeated the ashmede the palpable fear that had enveloped the place lifted. We had defeated the last spirit anchor; all that remained was the remove the chained spirit bound to it to lift the curse. This we did, and as the spirit howled and spiraled away into nothing even the shadows disappeared. I could swear I heard even the building sigh as the menace slipped away and the familiar form of Zellara appeared before us. Her spirit smiled as it returned to her Harrow Deck, and another figure appeared before us and spoke.

“You. You have done a great thing today….” His words rang in my ears as it slowly sank into my head what we had accomplished. The Elders and bards of my tribe would sing of it for decades were they to know of my part in it, though I hope, perhaps in vain, that they never learn of it. Scarwall’s curse is gone, and what is left for it is anyone’s guess. Though Laori has gone to become the new Curate of the Star Tower, I fear the entire structure is going to ruin, and even the Tower itself is weakening. The thought is discomfiting, but I can only focus on the task at hand and must leave the chaining of gods to those who are strong enough to do so.

Tomorrow I’ll visit a few inns and taverns to see if there’s any current scuttlebutt on the situation in Korvosa. Ah, gossip. One of the first things I learned about gossip in any city is where to find it. Tomorrow I’m getting a haircut.

I think I shall take Majenko with me to keep him out of trouble.


Spoiler:

Sarenith 4708

Finally!! We’ve left Scarwall for the day and retreated a short distance where Adhemar set up the Bone Tower that Sial left us. It’s about time; I’m starving! I’ve managed a short bath before dinner after helping Destrel dress such game as can be found here, and we’ll shortly be eating dinner though none among us will mention who’s doing the cooking. Perhaps after dinner I'll be able to start a letter to Farrell; lately, all I've had time for are these short journal entries. Still, they're enough to clear my head.

Horkin and Majenko were delighted to meet us as we crossed back over the bridge, but I’m no fool to think that Majenko is even slightly fond of me; he just wants fish. He’ll have to wait a little longer; I’m not sure eating fish from the lake out there is a good idea.

After we rode back up the neat levitating mist, we decided to back-track and get through some of the areas we’d left when we discovered the Star Tower. Most of the rooms were rather innocuous, old living quarters, and such, housing a few ghosts who learned the valuable lesson of not hanging around when two paladins and a priest are around, especially when one of said paladins is wielding an especially hurtful sword. I finally got to hit a few of those ghosts myself.

We ventured down another set of stairs and through a hallway. A set of double doors led us into an altar room. It was mostly dim, but I was able to discern the now-too-familiar statue of Zon-Kuthon just behind a raised obsidian altar. On the altar were heaps of ash that I suspected had once been bone, but I didn’t give it much thought since I was busy assessing the value of the gems studding the eye sockets and teeth of the skull before me. As I did so, it flared to life. Of course, when a Kuthite skull suddenly animates next to one, one’s first reaction is to hit it. This I promptly did, though it didn’t seem to do as much good as I’d intended. However, the others followed my lead and attacked it as well. Adhemar informed that it was a good thing we took it out before it got us. He stepped up and poured Holy Water all over it. The skull was a demilich which could have claimed our souls. As if there were not enough soul-sucking fiends in this place. There was a definite lessening in the feeling of oppressive evil as the thing died. I surmise that perhaps it was one of the anchors mentioned in Zellara’s poem.

After looting the room, we back-tracked again through the kennels and up a set of stairs that led to a further corridor and another door that appeared to lead into a tower. We chose to explore the tower first and were immediately set upon by fiery war-hounds. They unleashed by breathing fire and I was thankful that Old Thorval spent so much time coaching me in my youth to learn to dodge such attacks. At least I got lots of practice with my bow. It was a grueling fight, but we managed to kill them finally. We continued our explorations after that.

Soon after that we ran into what was apparently a zombie, and a loud one at that. His warhammer nearly deafened us as it hit. It hit Lilia first and hit her hard. I sneaked behind him and pierced his underarm with my rapier but didn’t do quite as much damage as I thought it would. He then jumped away and attacked Destrel. We kept up with him, though, and boxed him into a corner to take him down.

We continued climbing up, but didn’t find anything more in this tower, or at least nothing that moved, which was all that interested me. At this point everyone agreed it was time to stop for the day. The thundering hammer was especially annoying and I for one will hear the ringing for quite some time.

Dinner smells good. I’m going to pretend it’s not being served by someone in serious need of an undertaker.


Spoiler:

Sarenith 4708

I used to love to sit on the porch with my sister watching the twilight descend, listening to the afternoon give way to night. In the shadow of Scarwall even the memory has faded into the ever-present darkness. Not night, for that implies a following day which is absent from Scarwall castle. I’ve lost all track of the passage of time; we’ve simply kept moving from room to room, though my body reminds me I haven’t eaten in a while. We simply have had no time to stop.

After dispatching the dragon we explored the stables. It appeared that the dragon had made that area part of his lair. Once we finished we moved on to the further side of the courtyard and were immediately attacked by shadows. Yes, shadows. Damn things were difficult to hit, and they cost Adhemar his life. It’s fortunate that Sial has been so willing to restore to my companions their lives, though he claims that Adhemar now owes him a diamond. I’m sure Adhemar feels grateful that Sial didn’t ask for his soul to be given to Zon-Kuthon.

Further corridors revealed old barracks and storage rooms until we discovered an old ballroom and yet another … thing. I’m not certain how to describe it and really couldn’t try because almost as soon as we saw it, most of us started dancing. Yeah. Dancing. I felt like a fool. Apparently, it didn’t catch Destrel in its grip because she shot it in the eye rather neatly, but in doing so tipped her hand and the thing responded by injuring her badly. After a few fruitless attempts to convince Imp to dance, I found myself being rather forcefully grabbed by Lilia and edged ever closer to the wall. It wasn’t until she practically growled at me to stay put that I realized the compulsion was no longer on me and I readied my bow, such help as it could be. By then Destrel had done more damage, as had Sial. Eventually we were able to kill it, but several of us will be sore for weeks after dancing. We then searched the area and in the grand tradition of pirates everywhere, looted everything we found.

We rested briefly and carefully resumed our explorations and moved on to the second floor. Several types of manifestations appeared and were either dispatched or avoided as need would have it. We stepped into the hallway that appeared to be the upper floor of the courtyard and decided to explore the rooms behind the door to our north. It was heavy oak, solid, and ominous. Sial and Laori were praying as they saw it which unnerved me slightly. It took a while for me to unlock it and still it wouldn’t budge until Lilia threw her full strength into it. Lilia, who either knows not the meaning of fear or has a death wish, led the way as we moved slowly from room to room.

Most were empty, apparently administrative rooms, until we discovered a private alter to Zon-Kuthon. A mummy inhabited the room and attacked just as Adhemar and Lilia stepped into the room. Adhemar was hurt badly, Niko delightedly dropped a fireball into the room, and Laori danced into the fray. I didn’t get the chance to do much except check for traps and such in the room after the fighting was done.

I found a door behind the alter, and after taking a few minutes to figure out the locking mechanism, opened it. Sial paused in his chanting to look at me.

“You opened the Star Tower?” He asked me. “You opened the Holy of Holies?” I shrugged, hoping to appear unconcerned.

“Apparently.” I said. Sial was impressive at times but was also consistently condescending which annoyed me to no end.

“You should have locked it better.” Lilia pointed out, earning her another glare from Sial, and we all entered. The place had obviously not been opened in some time, though it had the look of being occupied. Such was evidently not the case at the present time, however, since all that was left of the tenant was a large pool of blood. Sial was deeply concerned which scared the hell out of me. It seems that the occupant of the tower was tasked in the role of Curate, which was to maintain the Star Spire of Zon-Kuthon. Basically, the Spire was built as part of the stitching imprisoning Rovagug. Without its Curate the Spire was no longer protected meaning that the prison was not as effective. In an effort to quell the nausea I felt at the prospect of even thinking of the possibility of his escape, I checked the rest of the floor. All other rooms on this level of the tower were empty, and two sets of stairs remained untried. We decided to go downstairs first.

The lower room had an organic feel, as if the room itself were breathing, and as we descended into it, a voice manifested a greeting. It was a quietly commanding voice, one that hides a great deal of power, though it was cordial as it asked which of us was to assume the role of curate. We immediately turned to Sial and Laori, the two most obvious choices. They were conversing rather intently, though quietly, and after a few minutes it was obvious that Sial had dominated as Laori bowed her head and gave in. I almost felt sorry for her. Not much, though.

Sial was invited personally by Zon-Kuthon to testify to Laori’s faith and installment as Curate. It was at this point that they left us. Sial bade us goodbye in turn. To Adhemar he entrusted the task of conveying the Midnight’s Teeth to the Temple of Zon-Kuthon, in return for waiving his debt to Sial for raising him and even handed him his Bone Tower in loan. His parting words to me were rather offensive, but somehow they amused me rather than angering me. Through all his pomp, arrogance, and bluster, Sial betrayed the fact that his true perception of us, colored through his own prejudices, was shallow and pale. Somehow it was a comforting thought.

After the clerics’ departure the telepathic entity informed us that we need not fear Zon-Kuthon’s retribution while in the tower. It seems the god wants only the return of the Teeth and would not hinder us in our quest for the sword. The entity then directed us to the shaft in the center of the room from which emanated an eerie glow and warned us to expect trouble from the Spawn who stole it. I was afraid of that.

So, into the shaft we went, and, boy, did I fall. It was a wonder that any of my bones were left whole. Lilia kindly held back to heal me while the others explored the room, though there was little here to see. Still somewhat sore, I followed the others through the twisting tunnels until they opened into a wider cavern. It was at this inopportune moment that the Spawn were alerted to our presence, mainly because Niko bounded forward to see what the things were. He paled as he realized what they were, warned us of their ability to rend, and unsuccessfully tried to get out of the way as one attacked him. My ability with a bow is lacking and I’m afraid I only scratched them, but Lilia, Imp, Destrel, and Niko took out three of them and the other fled back to its warren. Niko had entirely too much fun hurling fireballs. He was like a child with a brand-new toy.

Beyond the Spawn’s warrens the cavern opened wider. A small pier stretched into a chthonic lake and about ninety feet out, a light beckoned. Lilia, whose new armor granted her the ability to fly, started towards it, and, of course, something in the lake sensed our presence and woke up. Of all the things we’ve seen so far, and we’ve seen some gruesome ones, this was the ugliest. Whatever it was, it also proved difficult to kill, unsurprisingly. We did eventually wear it down, though Lilia took quite a beating, and it finally sank below the surface.

Lilia then retrieved the sword and it proved to be as beautiful as all the legends said, though she keeps complaining that it won't stop singing. We’ve all taken turns admiring it as we have taken a moment to rest and eat a ration or two before beginning our return journey upwards. As I sit jotting notes, I can’t help but wonder what’s next. More fool me.


Spoiler:
Sarenith 4708

It’s been a long day. My body aches in many places, making it hard to meditate to bring order to my thoughts, so I set pen to paper instead. Majenko is currently curled up next to my knee and sleeping peacefully. Lately, he’s been sticking close to me when encamped and as far away from the Nidalese as possible. They seem to regard his species as some sort of delicacy.

The pall that hangs over Scarwall turns night into black ink. Lilia wisely suggested that we fall back outside for the night; no one wanted to sleep inside. We’re safe in Sial’s keep, but I feel no comfort in that either. We’ve been fighting undead all day, and being waited upon by them at night is unnerving. So far in Scarwall we’ve battled orcs, skeletons, minotaurs (twice), huge undead monsters made of corpses, undead knights, some “weird kind of smokey things that came out of the walls”, and a dragon. That was just today, and we’re not much closer to what we seek.

After our second run-in with the minotaurs I received a small lecture from Lilia about staying further back from the front line (something about being squishy), so I didn’t really get to see the weird smokey things, but they were described them to me as such. We investigated the courtyard after that and ran into the dragon. Thankfully, I’m agile enough to avoid the breath weapons most of the time and wasn’t caught in this one. Curiously, this dragon did not seem as frightening as the last one we fought, even after killing Imp and severely wounding several of the others. Perhaps I was simply too angry to be frightened. We didn’t lose Imp, thankfully, because of the others’ excellent spellwork. Destrel’s comment afterwards (“I’m so making a dress out of his hide.”) conjured some rather evocative images which amused me for a while. I wondered where she’d find a tailor – Absalom, possibly.

There was a perceptible change in the aura of the place as the dragon died. It’s possible, then, that it was one of the four anchors protecting the sword which means we’ve only three left. That’s an encouraging thought, but how long it takes to find the others, we can’t know. Still, in spite of what shadows remain about Scarwall, we resolve to carry on.

It’s intriguing how the mind works when one faces the possibility of death at every turn. Small details jump out at odd times. For instance, I’ve noticed that lately the humans seem to want to add a few superfluous syllables to my name. I’m not sure what they mean by it. Perhaps it just sounds good to them. Sionananan. It seems to keep them amused so I’ve decided to leave them to it.

Majenko is now snoring. He sounds like an asthmatic cat. Since my candle is burning low, I shall retire to meditation for now.


Spoiler:

We have rescued a wizard (seems to be a recurring theme with us) from trolling orcs and he’s now traveling with us along with our entourage from Nidal. The Sun Shaman had told us the story of the dragon Kazavon and of the pyramid that housed the dragon’s teeth. It appears that Castle Korvosa was built just over it, and Ileosa may have claimed the teeth as her own. Sial claims that the teeth are religious artifact of his god’s and should be returned to Nidal and given back to the faithful of Zon-Kuthon. I believe we have agreed to do this should we defeat the queen. I’m not thrilled of the wisdom of it, but who knows how it will all end?

As we approached the barbican overlooking the bridge it was easy to spot the guards. Destrel drew attention to herself by shooting a couple of them, and they returned fire, wounding her quite severely. Our new wizard companion, Nico, dropped a neat fireball spell right in the middle of them. I was impressed and slightly jealous. I must consider purchasing a wand of fireball; it could be useful - or at least amusing. I told Majenko to flee (not that he needed the direction) and took aim at another orc, hitting him, but barely. Lilia ran towards the keep in hopes of catching a few of them on the ground, as did Asirya, who simply climbed the walls. Now we know who benefited from the arachnid’s cloak. Her chains did nothing to lessen her resemblance to a demented spider, and I haven’t decided yet which is creepier. Sial took to the cover of the trees, and, seeing the wisdom in it, I followed shortly after, moving ahead of him to skirt the walls. I didn’t get to help much beyond my puny shot, though, because the others took care of most of the orcs, and the last one standing was one that was best left to the paladins.

We stood at the gate of the bridge and looked across the lake at Scarwall, where the last battle between Kazavon and Mandravius, the man who slew him, was fought. The object of our journey is to recover the sword that had slain the dragon and use it to defeat Ileosa. Scarwall is larger than imagined and an appalling sense of foreboding and revulsion hangs over the place. As we stepped onto the bridge the impending sense of evil deepened. Lilia looked almost physically ill; Imperia wasn’t much better, and Adhemar confirmed that the unhallow spell cast upon the place was quite powerful. Soon after we started our trek across the bridge, I heard the gates and portcullises of the castle begin to open. We began to hear an echoing rumble of marching feet. The fog and the echoes made it impossible to gauge how many there were, but Adhemar recognized that they were skeletons accompanied by some sort of skeletal beast. I heard Majenko’s “Oh, crap!” and waved him away. I assume he found cover behind one of the hideous gargoyle statues that lined the bridge. Even our friends from Nidal seemed to be discomfited. By the time we finished plowing through the skeletons, I could hear the gates closing. We were stuck outside.

Eventually we made it to the gates only to be fired upon from arrow-slits in the walls above us. Again, Asirya climbed the walls and made our attackers rather miserable. Destrel’s sniping helped greatly, but Sial’s dimension door was put to better use. Unfortunately, he could take only a few of us with him, and it made more sense to take those who would be most useful in a fight. The rest of us had to wait for the others to loose the chains and re-open the gates. Once that was accomplished, we rushed inside hoping to rejoin the others.

The corridors were full of corpses of those who had fallen here in the last battle. We stepped more carefully then, dreading even to step on one. That probably saved us. We’ve dealt with many undead in the course of this quest, but we’ve never had to deal with one great mound of them rising up to meet us. It was disturbing in too many ways, especially when it attacked, and I was quite grateful to see the rest of our companions join us. Fortunately, the fight here was not long, and we were finally able to stand and take stock for a few minutes before venturing to other rooms. Lilia and Nico discovered something as they scouted the next room, or at least it sounded like it. All I remember is that Lilia took a stunning set of armor from it. We’ve stopped for now to rest a moment, though I sense that we all feel anxious to complete our errand as soon as possible. This place seems to affect even our souls.


Spoiler:

We are building an army. Orisini has contacted me; he and Kalepopolis have amassed a force out of Janderhof and more will be arriving from Magnimar. Given the recent news of the Queen's behavior and a possible link to an ancient dragon, we are relieved to know that we have such allies to aid in removing the Queen and restoring Kelepopolis to his post. We may possibly even convince our Shoanti brethren to join us.

Our "friends" from Nidal claim that the dragon's teeth are a holy relic of their god, Zon Kuthon, which would explain their eagerness to assist us. After seeing some of the things he's capable of, I would not venture to refuse their aid, though I don't trust them as far as I could throw them. I'm sure they feel the same about us.

We must enter the fortress of Scarwall to retrieve an item which should help us defeat the Queen. If we are successful we will join the armies now mustering. If we do not succeed we will most certainly die here. I only hope we are able to get some kind of message to Orisini and Kalepopolis in either case.


Spoiler:

Late Desnus 4708

We are no longer tshamek. The Lyrune-Quah Truthspeaker was an inquisitive sort, and peppered poor Adhemar with questions throughout our trek to the territory of Cindermaw. Adhemar answered them all with his usual tact and dignity and unending reserve of patience.

Most of the encounters punctuating our journey through the Cinderlands were the typical types you’d expect in the wild. The exception was a gargoyle attack which confirmed our belief that Korvosa has not forgotten us. Carved into their "skin" were our likenesses. It was a grim reminder of the dangers we left behind.

Lilia’s ordeal with Cindermaw was impressive – frightening, but impressive. I don’t believe Adhemar ever imagined he’d be joining her too, but he did. Both survived and did so admirably. I wish the Elders could see humans in times like this. Our people have always been wary of other races, but the slave trade and other organized interests, especially the Aspis Consortium, have made the tribe wary of humans from other lands. My friends have stood beside me through many dire situations now, and have always proved themselves. I do not forget the slavers who murdered my sister, but I have learned not to paint all humans with the same brush.

The Truthspeaker’s words could not be doubted, but we still faced much opposition among the Sklar-Quah when we returned to their encampment. We were accepted as Shoanti with some reservation, but were denied the information we sought, nor were we successful in entreating the Sun Shaman to reconsider the Shoanti demands for war against Korvosa. Lilia learned from one of their Burn-Riders that the tribe may consider us Shoanti, but that didn’t mean we were Sklar-Quah. Of course, we realized that becoming Sklar-Quah meant yet another test, and, in spite of our reservations, requested permission from the Sun Shaman to undertake it.

It was called the Test of the Totem and was a grueling challenge requiring that we keep upright a set of pillars over a succession of three days. There would be one pillar for each of us and after twenty-four hours we were required to climb one more level, dragging the pillars with us, and raise them up again on the higher ledge of what the Sklar-Quah have named Bolt Rock. Needless to say, it seemed almost senseless to try, but we were determined. Our “friend” Krujon was absolutely incensed at our being allowed to even attempt it. The days dragged on and seemed to blend together as our fatigue gave way to exhaustion. I remember a vision, though it’s not so clear to me now as it was then, that gave me hope and confirmed for me that my decisions have been the right ones. It gave me a sense of peace I hadn’t felt since leaving Kibwe to follow my sister. Perhaps the others saw the same things I did, perhaps not, but we all felt our sense of purpose renewed. Then, as usual, something else came up.

Adhemar spotted them long before we did. A parched cry came from his mouth as he tried to point. “Land shark!” I think Lilia called them bulettes. Well, they were nasty, whatever you wanted to call them, and we were in no fit shape for fighting. Had Destrel not called for Horkin, things may have gone differently, but we did manage to defeat them. I was so exhausted that all events seemed mostly a blur.

The whole tribe greeted us that morning to welcome us as Sklar-Quah. There were no longer any dissenters among them. The Sun Shaman agreed to give us the information we sought and left then to commune with his ancestors in order to do so, wishing us well. Gratefully, we accepted breakfast and trudged to our yurt to sleep.

The Red Mantis attacked as we slept. It didn’t take long to discern who sent them and with whom they traveled. Accompanying the assassins of the Mask were gargoyles similar to those we’d encountered on our journey to Cindermaw, and one man whom we knew only by description, the Cinderlander. All we knew of him was that he made a career of killing Shoanti which now included us. Krujon took the attack personally and nearly died defending his tribe from the depredations of that ilk. It appears we’ve attracted more attention that I’d suspected. Just as we thought the battle was drawing to a close, however, someone else showed up. She called herself Cinnabar and entreated all the Shoanti to give us up to her. The tribe refused. Lilia made rather short work of her, actually, just as the Sun Shaman was returning. We have stopped again to clean ourselves up and rest shortly before meeting with him. I’ve taken advantage of the quiet to record these thoughts, and as I finish I realize Majenko appears to have disappeared for the moment. I must go make sure he’s not irritating someone.


Desnus 4708

We met a dragon after our successful mission in the temple, and I’ve no wish to meet another any time soon. In fact, never would probably be too soon. Our Shoanti guides turned and ran when they saw it, and I must admit my legs didn’t seem to want to function properly. Though I eventually got close enough to hit it, Lilia and Imp dispatched it more quickly than anticipated. Iomedae and Abadar must have smiled.

Majenko reluctantly scouted its lair after Lilia requested that he do so. I’ve a feeling there’s no love lost between the two, but I cannot seem to persuade him to be less antagonizing. While he was gone, we took advantage of Sial’s hospitality. Though the undead creeping about the place were somewhat unsettling, the baths were warm and soothing. We didn’t get much sleep though. Majenko reported back to us with the news that humanoids were located in the dragon’s lair. So, of course, we set off to rescue them. I could have done without the shock. Two men were imprisoned there, chosen by the dragon for, well, breeding purposes. It was not what they had been through, nor even the eggs spawned from their union with her, that disturbed me most, but the face of the man who’d been there the longest. It was the face of my beloved, as like to her as possible, on a man. I was certain he was her brother, but I’m afraid my questions startled him, and he was reluctant to answer. His companion had no compulsion against smashing the eggs he knew he had fathered; Foxe was reluctant to do so, and carefully cast spells to protect them as prepared to leave, using a scroll of teleport that we found among the dragon’s hoard. I startled him further by asking him to deliver a letter I had recently written to Farrell; he took it reluctantly. I have no idea whether he will actually deliver it, or what he will eventually do with the eggs, but I’m hopeful that perhaps Farrell may at least hear from him and gain a few answers to ease her pain.

We took from the dragon’s hoard several things that were useful and headed back to Sial. He didn’t allow us much sleep and chided us for running off to what he thought was a useless errand. It was mid-day before we started and our Shoanti guides were impatient. It was early evening when we came across members of the Lyrune-Quad and, at their insistence, assisted in killing a creature who had over-take their temple. It was Sial who effectively ended the fight, casting a spell that froze the creature in its tracks. In spite of my misgivings about him, I was impressed.

The Lyrune-Quah were gladly provided us with a Truthspeaker. They seemed excited that someone was attempting to re-create their legends, and almost treated us as if we’d already done so. It felt odd.

We will soon leave to do so, and while Lilia has taken it upon herself to be the successor to the legend, my senses tell me that we will be needed in some capacity. I hope that I do not disappoint my companions as happened in the attack on the dragon. I have felt rather useless since.


Spoiler:

Dear Farrellon,

It was a joy to receive your recent letter, and it is good to hear that you have heard news of your brother. I hope your journey to Irrisen is peaceful and that you may find him well.

We have finally left Korvosa. I tried to get a message to you before this, hoping you would receive it before you leave Magnimar, but that is impossible now. I must credit our friend, Vencarlo, for his assistance in our flight. He has provided food and shelter and we have been given a lead to aid in our affairs with the queen. Indeed he has given us much more than that; I am his heir, of a sort. Should we ever make it back to Korvosa, I have agreed to carry out a duty which seems to have fallen to me solely through fate. I shall be able to tell you more of it when we next meet in person.

We have traveled to the Cinderlands with a new guide, Trinia Sabor (none other than the “outlaw” we helped to hide), and have become company of the Shoanti. It seems that our search for information is bound in a succession of quests to be completed before we can learn what we really need to know. The Shoanti are a complex people with tribal customs more complex than most of those in Mwangi (though we certainly have our moments). Thousand Bones, a Shoanti of the Skoan-Quah we assisted in Korvosa has assented to aid in our search for truth and has provided us with guides. They have brought us to an Acropolis of ancient age. Even the Elders would marvel to see it, although, truthfully, I have had enough of the place.

The Acropolis is known by our Shoanti guides of the Skoan-Quah to house an artifact we must find to negotiate with another tribe, the Lyrune-Quah. We managed to make it into the Acropolis ahead of an emberstorm, but found that quite a few others had, too. Most notable among them were the Red Mantis assassins who ambushed us. Whether they were lying in wait for us or someone else or whether they simply decided to ambush whoever came into the room, I do not know. We were fortunate in that our fight attracted others who aided us, but not so fortunate that it awoke something large and foul that lurked within the pits just outside the door. It attacked me first, and I found myself grabbed and hoisted into the air as it began squeezing the breath out of me. I didn’t notice the arrival of Krujon, a Sklar-Quah warrior with whom we’d had prior acquaintance, until I heard his booming voice bellowing as he attacked the thing that grabbed me. He seemed quite cheerful about it. Ademar’s bodyguard, Imperia, was grabbed, too, as was Krujon who seemed unfazed and simply broke the creature’s grasp time and again. Finally it dropped me, but the creepiness only got worse as I landed and realized I was standing on its eyeball. There are no suitable elven words to describe “the yuck factor”, as Majenko calls the queasiness and terror felt upon seeing it, nor would they have been sufficient in this case. I realized the colossal size of the creature who yet sleeps underneath this Temple. We really should just leave before it wakes again or before Krujon decides to attack it simply because he’s bored.

The Shadowcount who assisted us is named Sial, and though his nature completely repulses her, Lilia has gone to speak with him. In the meantime I have taken the liberty of finding a comfortable corner in which to sit and write. Though Adhemar has done his best to heal my more serious wounds, my ribs still ache terribly and the saber scars are more than evident. We have yet to find the object for whence we came; hopefully, we will find it quickly and leave. We then have to negotiate with the Lyrune-Quah and possibly a few others before we are able to obtain the knowledge we seek.

I shall try to find a way to send this to your father in Absalom in hopes that he may get it to you. Good luck in your endeavor to find your brother. I hope one day that we shall all meet together and celebrate life, love, and friendship.

May fair winds be always behind you.
Yours,
Sionan


4 Desnus 4708

The sun is setting and we are preparing to make our way to a nearby town called Harse. From that point we shall have to see where events take us. Majenko has learned the value of cautious investigation and I have learned that curiosity and a rush to aid do not mix well. We have taken many injuries and are fortunate to have a healer with us, though our wounds are still mending. Many times this day I've thought it would be my last. For Destrel it nearly was so and was largely my fault for inadvertently trapping her in a room with... something disagreeable. We have been fortunate enough to rescue both Vencarlo and Kalepopolis during our escape (though I never want to see another rakshasa again) and have left Korvosa to its ills. I see the disappointment in the eyes of my companions as they stare across the river at the city that was once their home. They say nothing, but I know they’re wondering if they’ll ever see it again.

Vencarlo has told us he’s arranged things, which makes me wonder how long he’s been planning to leave. He is certainly a man of many resources and the possessions we returned to him confirmed my suspicions of his identity. We discussed such, briefly, on our way out of the dungeons, and his whispered proposals still ring in my ears as I ponder them. What he asks of me would demand I remain in Korvosa indefinitely and this I had not planned to do. Of course, it also assumes we’ll return to Korvosa; however, I think the question is of return is simply when, not if. I’ve a grim suspicion that it will somehow fall to us to aid in restoring the seneschal to power and bringing the queen to justice if it can be done. Even if we prevail in this, there are now the Arkonas to consider. Now that I’ve seen their true nature, I fear that if the queen were defeated she would simply be replaced by yet another evil power that cares nothing for its people. It saddens me to think of the injustice of it.


Spoiler:
3 Desnus 4708

There is a moon tonight. The light of it reflects off the surface of the narrows that divide Korvosa; here and there light glints off their armor as the Gray Maidens patrol the walls and the stone bridge, enforcing separation of Old Korvosa from those who have not been rejected by the Queen. Scream has kindly offered us lodging in his home tonight in gratitude for his freedom. I have taken advantage of the docks to meditate alone in the open air but I can find no peace, even in moonlight. I almost envy the humans’ ability to sleep.

I sit tonight with a letter written by my beloved. She is laying into port in Magnimar for a week and heading north to the land of the Linnorm Kings following rumors of her brother. I wish I were there with her, yet after all the events of the day I wonder if I still deserve her. Much has happened since our departure from the peninsula.

Our search for Orisini and the seneschal led us to the house of Salvatore Scream, an artist of considerable repute, and led to our acquaintance with a woman named Laori, a singularly strange individual who was both a cleric of Zon-Kuthon and devoted fan of Scream’s works. Scream had apparently been taken captive by Pilts Swastel, the self-styled, Emperor of Old Korvosa. Laori offered to help us free him. Since he was our best link for information of those we sought, we agreed, though warily. Laori seemed slightly too… perky.

Pilts was known to have favored a sport he created and his hand-picked team reputedly never lost. We decided to try to beat Pilts at his own game and agreed to play if, upon winning, we were allowed to speak to Scream. “Blood Pig” is best described as a brawl with pigs added, or at least it was the way we played it. Majenko’s play-by-play didn’t help, though he insists that he was only trying to keep me from getting hit. I suppose, “Damn, that gnome is mental” was meant to have been taken as a warning.

We did win, though at a high cost. The aforementioned gnome, a barbarian with limited intellectual capacity according to Majenko, had given Adhemar the brunt of his attack. Adhemar and Destrel nearly died in that arena. Near the end of the game, though I knew both were finally stable, I vented my anger on the gnome. Shamefully. He was unarmed and down, unable to defend himself, and I hit him with every ounce of strength I had. Then I tossed him to the wolverine below.

After we won the game, we still had decide how best to deal with Pilts. We were led below and took our opportunity at a glance from Lilia. I used my advantage to strike while he was distracted, and Laori finished him, attacking just after I hit him. His retinue fled. We then rescued Pilts’s various captives: one Ezekiel Morva, a wizard hailing from Absalom, and his servant, and Salvatore Scream. It was Morva who had brought my letter from Farrellon, and he and his servant accompanied us to Scream’s lodgings here on the waterfront.

Now that hours have passed I feel guilty for having attacked the gnome. It is this thought that gives me grief. I come again to wonder why I’ve remained in Korvosa, and tonight perhaps I’ve been able to begin to understand. My quest for vengeance ended with the death of an old man. In the end it accomplished nothing of significance to Korvosa, but it awakened a new sense of purpose in me. What that complete purpose is still eludes me, but I know this: I cannot abandon my companions after all we’ve accomplished. I cannot allow the voiceless of Korvosa to suffer the injustice of a maddened Queen.


Spoiler:
This post took forever to write. I don't know why; it isn't even that good. Bluh!


Dear Farrellon,

So much needs to be said yet there is so little I can tell you. By the time this letter reaches you, no doubt, you will have heard much of recent events in Korvosa from your various contacts in Absolom. Our recent notoriety brought us changes both good and bad, and possibly deadly. Warnings of impending danger came to us on the very day of the Queen’s disastrous announcement. It was not unexpected; in fact, we were already making plans. We decided to seek out a man we’ve met and assisted before. He was already gone; it looks as though he may have already gone into hiding. It appears that the group you were telling me about – the one with the mantis – is searching for our friend. Obviously, it’s not good. Intuition tells me that it might be prudent for us to leave Korvosa, or at least lay low for a while

I don’t know how well we’ll be able to do that. We seem to have gotten ourselves into the thick of an unusual “combat” called Blood Pig. Don’t ask. At least it doesn’t involve spiders. Majenko kept a running commentary the whole time and made it hard to concentrate. Perhaps we’ll get the chance to look back on it and laugh.

As much as I look forward to your return, I urge you to please be careful.

May Gozreh give you fair winds, my Farrell.
Love and peace,
Sionan


Spoiler:

It was a grim proceeding but we knew it had to be done. I have to admire the steel in my companions; when it came down to no other alternative they took justice into their own hands knowing no one would thank them for it. Still, I could see in their eyes what it cost them to do it.

A few days after our capture and execution of that crazy elf, a messenger from Commander Kroft came to us just as we were finishing our morning meal and finalizing our plans to confront Davaulus. (Tace has generously given us a private dining room lately and it has been quite useful to hide from prying eyes.) Our messenger turned out to be a companion, Inwë Melwasúl – a sorceror. Kroft apparently sent her to join us and offer aid as necessary. Majenko seemed to be intrigued by her. Inwë agreed readily to our plans and we set off to the Hospice.

We didn’t expect a warm welcome and got even less. Though we managed to subdue the Gray Maidens and even Davaulus in relatively short order, we felt instinctively that the mystery of the plague lay deeper than we previously suspected. Literally, deeper, it seemed. Even in searching Davaulas’s notes, we could not discern much more of the disease’s origins; however, we soon found more answers. Below the main hospice were more tunnels, inhabited mainly by priests of Urgathoa, goddess of disease and decay. We ran into Rolth here as well, but the main surprise was yet to come. We had discovered a full temple of Urgathoa, not just a lab dedicated to the spread of disease. It was here, we found, that the disease itself was being “manufactured”. Vats of Veil-tainted liquid dominated the largest room, which also happened to contain one of Urgathoa’s most dedicated priestesses. She didn’t appreciate our intrusion.

As she prepared to make a stand against us, Lady Andaisin, or so she called herself, taunted us, implicating the involvement of the Queen herself in the plan to spread Blood Veil. Of course this did not go over well with my colleagues. We defeated Andaisin in life and undeath and yet were no closer to finding a cure. We sent Majenko off to deliver messages to Kroft and to Dhatri. It was Grau who led the detachment of the Guard to our aid, and well it was, since we were able with his help to persuade the few Varisians who happened to be immune to the disease to give blood to aid in a cure. Only then did we have a chance to start to undo the damage done by the scourge.

They call us heroes now. We’ve been given gifts, awards, feasts, and an official proclamation from the Queen. Lilia and Destrel each received well-deserved promotions, and the rest of us have been officially deputized as sergeants of the Korvosan Guard. Majenko is eating up the attention. In spite of the accolades, however, we tread and speak carefully. The Queen knows we are aware of her plans for genocide, but can, of course, do nothing overtly to harm the “Saviors of the City”. I believe it is only a matter of time before she acts against us.


I'm not sure how to gauge what would spoil anything in this and what not so I've just put the whole thing in one.

Spoiler:
There was no way I was going to allow that finicky pseudodragon to follow me into our latest escapade. I doubt he’d have joined us anyway – or at least he would if he had any sense. When someone suggested buying potions of water-breathing, I knew it couldn’t be good. I’m a decent swimmer, but not great. As for the others, well, heavy armor and water are not good friends. However, into the murky Jeggare we did go, armor and all.

The ship had broken asunder and lay on the bottom of the river in two sections. The bow leaned heavily upon a rock; the stern butted up against a similar outcropping. I noticed a large hole in the side. It would be large enough for us to fit through, at least. We entered what remained of the bow first, and even my first impression of the interior told me the situation was strange. I expected to find bodies and personal effects of the sailors, food and drink… but there was none of this. We did manage to find six rather ghastly eels in the galley but could have done without them.

After dispatching the eels we concluded our short tour of the bow of the ship and departed to check the stern. We dispatched a sea hag who had taken up residence along with a shark or two. Finally we were alone on the ship and could search for our answers in peace. We found one body – a physician, possibly, since he wore the same type of mask. We also found a large number of intricate darkwood coffers, most of them empty. There were two un-opened ones that we took with us. We also took with us the body of the physician. Lilia and Adhemar seemed quite ill at ease and rather insistent that we take it along, too. So, we lugged it to the surface with everything else. I wanted to know what was going on, but kept my mouth shut until we made it to Field Marshal Kroft’s office.

She was escorting a woman out as we were entering and briefly mentioned our names and where to find us as she bid the woman goodbye. I reckoned the woman would be part of our next job. As we revealed our grisly cargo to Kroft she became gravely silent. In addition to various other documents one of the coffers contained a title deed to the ship naming R. Davaulus as the owner. The other coffer contained a rat and some coins; apparently this would be where the plague has its origins. Kroft threw the documents into the fire, assumed custody of the body, and let us know in no uncertain terms that we were to speak of this to no one. We were on our own. Nothing had happened.

That night I meditated longer than usual to clear my head for the morning. It didn’t really help. My mind is still struggling to understand a motive, and not just the superficial one of spreading an epidemic. I wonder sometimes about the sheer malice people direct at other people. It makes no sense.

That morning we were met at breakfast by the woman Kroft had instructed. Deyanira Mirukova pleaded with us to find her younger brother, Ruan, a gifted musician. According to her Ruan had been invited to perform at a party at Carowyn Manor and had not returned. Her attempts to ask at the Manor itself had gone unheeded; the place had seemed deserted.

This time Majenko and the hippogriff were able to join us and Majenko delighted in circling the larger beast just to show off. We came to the Manor and knocked, of course. No answer. I got tired of waiting and picked the lock – it wasn’t hard. We gazed down the hallway into a ballroom full of zombies. Dancing ones. I suppressed my laughter; the situation wasn’t really that funny. It was well we had a priest with us. Thanks to him most of the undead threat was abated before it became a problem, because we soon had another in the form of a quite live but completely maniacal elf. She was a piece of work. Her favorite trick was to drink a potion of invisibility and try to sneak around us. Right. We have a pseudodragon. After watching us chase her ineffectively for a few minutes, Majenko took her on himself. I could hear his gleeful “I got her!” ringing through my head just before I saw him plummet past the window with maximum hilarity as he got caught as she fell. She was decidedly unco-operative and more than a little strange, giving us little more than her name. I shrugged. We left Majenko and the hippogriff to look after her as we finished a search of the area, hoping against hope that perhaps Ruan may be hiding nearby.

Though we did find one person hiding in the cellar, unfortunately it wasn’t Ruan. In fact it was Ausio Carowyn, the owner of the mansion, who barricaded himself in a small nook and refused our overtures until I got bored and impatient and picked the lock.

The situations were unsettling me and the maniac’s cryptic sentences were no help. We knew after our meeting with Kroft that something had to be done with her here and now. Bringing her to the citadel was no option; we decided instead to meet at the very place we’d started and use our sanctuary at Zellara’s to hide her there.

I decided to find Vencarolo Orisini. I’d been harboring a few suspicions since we met with him last and something told me it would be best to speak with him alone. Alas, I could get no further than the docks. The Gray Maidens and the guard had sealed off the bridges. Old Korvosa was now under quarantine. I hastened to the home of Zellara to warn the others.

When I arrived Destrel was showing her violent side and getting the jester to speak. Lilia looked the other way but appeared uncomfortable. It certainly unnerved me. It was enough for Jolistina to spill what she knew. My apprehension and disgust grew the more she talked. Thankfully, Ruan was taken alive, but for how long and for what purpose, she didn’t say. It was enough to know that it had been Rolth, the necromancer, who was involved and the underpinnings of a bizarre plot began to emerge. As she talked we knew she was beyond saving; it would be too dangerous to the city to allow her to survive. It was Lilia who delivered the coup-de-grace, and I know that in her heart she suffered for it. Tomorrow may be a new day, but what solace we can find in it, I cannot imagine.


Spoiler:

The city walls themselves have been reflecting the city's mood as slogans abound concerning the whereabouts of Blackjack and Sabor and call for the death of the queen.

The city is still gripped by sickness. The doctors are adamant that progress against the disease is being made, but if it is, it's simply not evident. Every day I'm thankful that I've been able to prevent the sickness from going further. Being in the employ of the the city Guard has certainly not been detrimental in that regard though it has provoked a few mild insults, especially when we showed up to question Vendra Loaggri about her wares. Capturing her created an interesting diversion for a moment or two and I must praise Majenko for his excellent sting. I must remember to buy him some fish.

Though we investigated the death of a were-rat at the behest of one of his relatives and not under the auspices of the Guard, it would appear that our ties with Guard may have marginally helped in our dealings with them. That and our silver-tongued Sargeant who managed to talk the group down. We wanted only their leader. I thought we were quite dead for a few minutes, especially when their leader appeared, shouted at us for a few minutes, then gave the order to kill us, and left the room. They appear to mistrust their "leader's" extremism, however. It was the strangest "fight" in which I've ever been involved. We watched as they beat on their shields, yelling and screaming, yet all the while giving us a clear path as they retreated.

Griggiz (I can only approximate the sound of his name) was infuriated. He can do no more harm to the city. In gratitude our contact among the were-rats gave us information about the ship that came into port a few nights ago and I suddenly remembered what the yellow light meant. I hope that now we may find some answers.


9 Gozreh 4708

Dear Farrellon,

Though your ship is still probably skirting the Eye of Abendego, I thought it might be prudent to warn you of plague in Korvosa. I’m not sure how long it will take this letter to get to you; hopefully, you will receive it in good time. There is a scourge here that has been burning fast through the populace, and panic follows in its wake. It is but nine days since we first heard of this malady, yet many now are sick and dying. I, too, have presented symptoms, but, thankfully, have been successfully healed (so far) due to the kindness of friends.

I remember Tribal Elders in times past who removed and healed such plagues with no magical help. I do not believe they could defeat this one so. Many rumors abound about how this sickness started, though I do not believe that either were-rats or Shoanti were the bringers of this disease. I do remember that on the day we first heard of this illness a ship came into port and caused a slight stir the midnight before. It returned no response to hails and presented a yellow light. Though you’ve told me before what that means, I can not for mercy’s sake remember it. Perhaps if I could we would understand more but, then again, it may not be significant to Korvosa’s current plight at all.

There are many other events I ponder tonight that cannot be easily set to paper. Perhaps soon I will get the chance to relate them to you in person. I often dare to hope you are closer than you probably are; brand me for a fool if you like. Majenko is still irritable over being called a vermin by a man we recently met. I counseled him to forget it – the man obviously knows no better – but he hasn’t. Fortunately, placating him has not been quite that hard. I find that he likes fish and to be scratched underneath the chin. Destrel has grown fond of him as well, and I believe he has both of us wrapped around his talons, though I still strive to remind him that I was the one who freed him so he should call me by my name. He’s quite a handful.

The light’s growing dim here and I’m trying to save candles, so unfortunately must end this letter and retire to meditation. I shall remember the salt spray off the Aearelen’s bow and the beauty of you as you sleep.

Goodnight, my Farrell.
Yours,
Sionan


We had hoped that the tension in the city would have died down after the initial shock of the King’s death, but it wasn’t to be. Rumors of conspiracy have funneled through the streets, sweeping anger and unease before them. A guardsman confessed to poisoning the King before taking his own life. In his final notes he implicated others who knew of the plot, most notably a young woman named Trinia Sabor.

We sat in the tavern relaxing and listening to the current news when a runner from the City Guard burst in looking for us. He barely had time to give us the message that Field Marshall Kroft was looking for us when she appeared, imperiously demanded a private room from the innkeeper, and requested our attendance. I wondered what we’d done.

Well, it turned out that Kroft wanted us to bring in Trinia Sabor alive before anyone else decided to bring her in dead. Though privately I suspected politics were again at work, I shared my colleagues viewpoint in this venture. I refuse to allow someone to be killed without fair judgment and until proof was incontrovertibly given. It didn’t take us long to bring in Trinia, and Lilia and I wondered if we were doing the right thing. Kroft may want her alive, but for what ends?

We had no chance for discussion when arrived back at the Citadel. Watchmen were lurking about in the stance of those who know something awful is about to fall from the sky and they’re hoping it doesn’t land on them. We were ushered to Kroft’s office right away – it seems we’ve become her favorite people lately.

She was not alone; the man who joined her was taller than my uncle, Marisko, and his tattoos rivaled those of the Elders, so much so that I found myself suppressing the inclination to bow. Kroft introduced him as Thousand Bones, a Shoanti ambassador to Korvosa and shaman to his people. He spoke to us with careful restraint, pointing out the difference of “our ways” and those of his people. Korvosa has never trusted the Shoanti and the same could be said in reverse. The recent murder of the young grandson of this man has inflamed the hatreds between the two cultures, and Thousand Bones entreated us to find the body, which had been reportedly sold to a necromancer, and return him to his tribe – before the tribe decided to come after him themselves. Of course, we agreed.

The Dead Warrens aren’t a pleasant place by any stretch of the imagination, and the knowledge that a necromancer was working within made my blood chill. Undead are no better than spiders in my book, and I knew we’d be meeting one or a dozen. Sure, enough, undead skeletons were the first creatures greeting us in that place. It is well that we had a priest of Adabar among us. We discovered that the elusive derro were more than a rumor. In fact they were nasty little buggers who ticked me the heck off with their infernal darkness spells. One of them set some type of mosquito-like creature on us that annoyed Lilia particularly. Majenko didn’t think much of them, either.

In other rooms we were forced to contend with various traps (interestingly devised, though downright creepy) and to trawl through a “dump” for the body parts of this poor boy. We found his legs there; his head was attached to a monstrosity of the necromancer’s fancy. His plight reminded me of Fea – dying so far from home and not even left to rest in peace - and I fought for mastery of my tears and won.

Other areas remained to be searched – one particularly foul scene was of the boy’s torso and right arm still moving as if reaching to strike – in that room we found yet another of the deranged and demented derro. This one appeared to have a few necromantic powers of his own. He wore a robe which disgorged undead from the patches he threw at us and the wand he carried made me rather ill and unable to move for a bit. We had him cornered, though, and we wore him down as he tried spell after spell to defeat us. He must never have met elves before or he’d never have tried to cast a sleep spell on us. It caught Majenko – he fell promptly to the floor, bruising himself slightly. (I haven’t yet heard the end of his complaints over this.) Destrel’s skill with the bow was never more apparent than in this and the next stop on our scavenger hunt which included a humanoid (I can describe it no better) who apparently took a liking to the “pretty elf lady” (he must have been speaking of Destrel) and was constantly spewing suggestive comments, none of which were heeded. At this point I think all we wanted to do was to find the rest of this poor boy and return him home. Fighting all the monstrosities each room contained simply became a chore. We still lacked his left arm and looked in vain for it until we remembered the one room we’d left unexplored – with good reason. Someone had chased something else into it and then boarded the door up to seal it in. At first look we left it hoping we’d not need to reveal what it contained. Alas, it was indeed in this room that we found the boy’s arm. Fortunately we were able to make short work of the necessary fight in this room. We trundled the body back to Commander Kroft in a covered wheelbarrow and I implored the gods to bring him peace.

Commander Kroft took custody of the boy’s body when we returned and bade us yet pursue another urgent mission, that very night in fact. While we were down in the Warrens, politics had happened. Queen Ileosa had concluded the trial of Trinia Sabor and found her guilty. Sabor was to be executed at sunset. Anger soured my stomach; my intuition told me Sabor was innocent. Kroft bade us to be present at the execution, but I went with heavy heart knowing my part in her capture. Majenko rode on my shoulder, still complaining at intervals that I didn’t catch him when he succumbed to the sleep attack. I was too troubled to argue, and I think he sensed it, for he ceased before we arrived.

The mood of the assembly was more appropriate to an elegant ball than an execution. Many nobles of Korvosa were there, I’m told, though I recognized but a few. The situation still seemed wrong to me; I was not thrilled to be present at the death of someone I believed could still be innocent, especially within the atmosphere of such shallowness. The Queen made a proclamation containing anemic platitudes and poetic political pomp before giving the order for Trinia’s death.

The executioner was denied his moment. As he hefted his axe he stopped and staggered, clutching his back. The dagger had come from behind him and I turned to sight the attacker. I say attacker, but perhaps it should be avenger. It was a man in a hooded cloak, and around me the name surged among the crowd “Blackjack”.

He jumped to the block and cut Trinia’s bonds. The executioner lunged after him; Lilia and I simultaneously shouted warnings. Blackjack deftly stepped aside, grinned, bowed and flourished his rapier, and dropped over the edge of the wall with Trinia in tow. As he bowed I noticed his hand. The last two fingers appeared not to bend. I’d noticed this before. One of our recent contacts had the same affliction. As we scurried from what was now becoming a scene of panic, spurred on by various guards who seemed to think it best that we leave immediately, I wondered whether it would be prudent to voice my theory of this man’s identity to my companions. Perhaps it would be best if I could wait to talk to this man alone.

We crept back to the inn in the early morning. The others are troubled over their duties to the city and the repercussions of tonight’s events. I have no such feelings about my duties to the city – were Blackjack were to show up on my doorstep tonight, I’d bid him good luck and look the other way. This is the city that killed my sister. It’s “intrigues” and other polite words for politics mean nothing if injustice is committed under such terms. I sense the unrest here even in Majenko, who graciously forgave me my fumble when I agreed not to give him another bath. It seems only a matter of time before this city erupts in full. It unnerves me; Farrellon is still months away, and anything could happen. I wish only to see her again, and to leave this accursed place behind. My new friends have become my worry – I do not wish harm to come to them. My opinion is that it may be best if we all leave, but I know my companions would be adamantly against it. I stay here now for them and for Majenko.


Forgot to post in character. Sorry.


Dear Farellon,

The sun has finally set this day; perhaps it will quell the violence in the streets. The king has died here in Korvosa and this has touched off rioting all over the city. Maybe it will have quieted by the time you return from the Shackles, but if not at least you will have been fore-warned. It has been a long day, and an odd one.

You remember I told you of my hunt for my sister – well, I found her. Too late. She died earlier this week, I’m told, caught in the threads of the slave trade like a hapless fly. In the company of strangers I sought a man named Gadren Lamm, the one rumored to be the spider in the center of the web. Now that man is dead, but I feel no pleasure or sense of vindication. Just hollowness. Ah, but I’m getting ahead of myself.

Earlier today (could it have been only just this morning?) I was summoned to a house by a note left on a card. It had been placed in my backpack, and I’ve no idea who managed to put it there. Apparently three others had been invited – two humans and another elf – in a similar manner to my own. It seems all of us have reason for revenge on Lamm. (Interestingly enough one was a city guardswoman, another was a Sable Company cadet. The third was a priest. I’m sure you can appreciate the irony. Oh, and I’m now an Agent of the Guard. Hah! But that’s getting ahead again.) It turned out that our hostess, a woman named Velhara, had her own reasons for wanting Lamm dead and, of course, enlisted our help. She performed what she called a “harrow reading” with a deck of cards she claims is her treasure. I found it mildly intriguing as this was the first I’d seen a reading done. So, we set off to the warehouse which serviced as Lamm’s latest hideout and work facility.

Well, to put it short, we found and dispatched Lamm though we suffered a few minor catastrophes in the meantime. It seems odd to have a run-in with a shark so close to shore but it happened. Our guardswoman luckily found her armor to be adequate. I met a dog that was bigger than me – and I still couldn’t hit the thing. And don’t ask me about spiders. I hate spiders.

Those were the little things, though. If you had seen that place I know you’d have wept, since your heart is so gentle, Farrell. The priest, Adhemar, directed us to what was most possibly the best place to enter. There were more of Gadren’s slaves inside – just children. Starved, beaten. I felt my rage flare up again. Once we started fighting their captors, they headed out the door for freedom. Adhemar kindly directed them to the Temple of Abadar. I can sleep tonight knowing that they’ve no longer any worry of hunger or abuse. We dispatched the other captors and searched for Lamm – he was below the warehouse, on a level with the banks of the river. (Hence the spiders, apparently they’re fond of the drains.) Lamm wasn’t much of a fight, to be honest, and in the end it wasn’t even one of us who killed him. I take pride in knowing I got at least one good shot at him before he fell into the shallows – and into the jaws of a crocodile. So that ended our quest of vengeance. We scoured his rooms afterward and found a few unexpected surprises. One was a broach that was identified as belonging to the queen. The other was Velhara. Well… part of Velhara. She’s been dead for over a week, at least. Interesting. It made me want to check out her house again. Oh, and we found what she sought – her cards.

When we left the warehouse the city was in an uproar. I did manage to convince the others to visit Velhara’s house once more. I didn’t manage to convince them to stay. They wanted to find out what was going on, of course. Velhara, or her shade, or whatever you want to call it, appeared to us again. The harrow reading infers that the city needs us now and the others were quite willing to believe that. I kept my mouth shut. Well, after that, one thing led to another. We decided to return the queen’s broach, and, at her request, hastened thence to the Citadel. Not exactly the place I’d choose to visit, but it seemed prudent to follow my companions. Regard for law seems to have fled the city in any case now; I worry that shipping in the area could be blockaded or attacked, delaying or even possibly making impossible your return somehow. I miss you greatly.

At the citadel things became even more perplexing. I’ve been hired by Cressida Croft, the Field Marshall herself, to be an Agent of the Guard – we all were, so we’ll be working together. There is dissention among the guard, as in all other parts of the city, and she wishes us to find the leader of the rebellious faction and arrest him. Honestly, Farrellon, I didn’t really want to get involved – I’ve found and buried Fea. I just want to leave this accursed city and return to my homeland and to you. However, you’re still months away and in the meantime I need a job. It’s a better option than thieving on the streets and I can at least try to do some good. My new companions hold up well in a fight; working together we’ll be able to finish our mission faster. I hope when that time comes you’ll be here.

As always I will keep an ear open for news of your twin as well. May your sunsets always be red, my Farrell.

Yours,
Sionan


Sionan brooded and began to fill in the grave as the rain turned the dark soil into a muddy stew. Her arms ached from the repetitive motion and the ever-increasing weight of each shovel-full of mud, but anger fueled her determination to finish it herself. The afternoon was darkening and the rain whispered like wind through the trees of the Mwangi forests bringing with it the inevitable tide of memories. A half-forgotten song floated up, and she remembered Fea’s lopsided grin, sunlight glinting off her blond hair, and Fea staring into the light of the dawning sun. The morning sun was so bright across the treetops of the Mwangi forests that often her younger sister thought perhaps that was what a glimpse of the Brightness would look like.

Fea had sought the elusive elven enlightenment with an obssessiveness equal to a gnome’s, sometimes journeying long and far, and Sionan had always marveled at it, wondering why her sister couldn’t see the Brightness in herself. Then one day her sister simply hadn’t returned. Sionan scowled as she remembered the stories of the traders, and her mind seethed with visions of her sister captured by slavers, sold into the prostitution trade, driven into addiction as her owners sought a method of controlling her, and finally ending up here in Korvosa, dying in a dank hovel barely aware of her own name. Fea’s search had come to an end. Sionan hacked at the mud and cursed the Brightness as she swore an elf’s revenge against those responsible for Fea’s death.

Spoiler:
Yes, the avi is a male elf. None of the female avatars really worked for this character.


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