Radi Hamdi

Sikandir's page

5 posts. Alias of Sai Ling.

About Sikandir


Human (Garundi) Cavalier 1 (Pathfinder RPG Advanced Player's Guide 32)
NG Medium humanoid (human)
Init +4; Senses Perception +5
AC 18, touch 12, flat-footed 16 (+4 armor, +2 shield, +2 Dex)
hp 13 (1d10+3)
Fort +4, Ref +2, Will +3 (+1 trait bonus vs. mind-affecting effects)
Resist issian
Speed 20 ft.
Melee lance +4 (1d8+4/×3) and
. . scimitar +4 (1d6+3/18-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks challenge
Str 17, Dex 14, Con 14, Int 10, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Escape Route[UC], Iron Will, Mounted Combat
Traits issian, reactionary
Skills Diplomacy +4, Handle Animal +4, Perception +5, Ride +1, Survival +5 (+6 to provide food and water for allies or to protect allies from harsh weather); Racial Modifiers ride mount, dragon's skills
Languages Common, Osiriani
SQ orders (order of the dragon), tactician
Other Gear hide armor, heavy wooden shield, arrows (40), lance, scimitar, shortbow, 31 gp
Special Abilities
+5 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -5 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Dragon's Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, allies gain +1 to hit the target of your challenge.
Dragon's Skills +1 (Ex) +1 to Survival checks for allies.
Escape Route You do not provoke attacks of opportunity when moving through spaces adjacent to allies
Issian +1 Will save vs. Mind-affecting.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Tactician (Escape Route, 3 rds, 1/day) (Ex) Grant the use of your teamwork feats to all allies in 30 ft.


N Large animal
Init +1; Senses low-light vision, scent; Perception +1
AC 17, touch 11, flat-footed 15 (+2 armor, +1 Dex, -1 size, +4 natural, +1 dodge)
hp 14 (+4)
Fort +5, Ref +4, Will +1
Speed 50 ft.
Melee bite +3 (1d4+3) and
. . 2 hooves +3 (1d6+3)
Space 10 ft.; Reach 5 ft.
Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Feats Dodge
Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +5, Swim +7
SQ attack any target, combat riding
Other Gear leather armor
Special Abilities
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.


The man sits his chestnut mare as though he was born in the saddle, a long lance couched under one arm, he wears thick leather armor under loose white robes, and his head is wrapped in a kheffiyeh. A shield is on his back and a scimitar on his hip. His dark eyes are narrowed in a permanent squint and his cheeks are shaved clean. He is pale for a Garundi, but his high cheeks and sharp nose mark him as a foreigner in this northern land. The aura of command lasts until he swings his leg over and slides off his mount. He walks stiffly, and is shorter than he seemed in the saddle.


Sikandir's father, Khemet, rode with The Dragon's Wings, a mercenary troop of Osirion cavalry. Thirty years ago, they came to what was then Issia to fight against the invaders, and twenty five years ago, Khemet and one of his fellow mercenaries broke their vows and became lovers. Eventually, Zina became pregnant, and settled in a small house in the Issian countryside. Sikandir was born while his father was being burned alive by dragonfire.
Zina had several of the Dragon's famed horses, and she bred a small herd, keeping the best to adapt the bloodline to the harsh northern climate, and she raised her son to the saddle, teaching him the ways of the cavalry, teaching him the honor of the soldier, dedicated not to any lord or ideal, but to his fellows, his brothers in arms. As Brevoy was united, and then fragmented again, Sikandir practiced with the lance, the scimitar, and the bow, learning to fight from horseback as soon as he could sit a pony.

It was Zina who was offered the charter, but she had her farm and her herd of Osirion horses. Her days of making war were over, but she told Sikandir this was his opportunity. He was 21, still untested in battleShe gave him her arms and the best of her herd as a mount, and sent him south, to accept the Swordlord's charter on her behalf. As he rode towards Restov, the crisp air told him that this was his destiny. He was to become his own man now, to discover his worth.

Desired Kingdom Role: General would by far be the best role for Sikandir, but warden or royal enforcer could be good as well.

Roleplay Example::

Sikandir walks stiffly into the room, his robes flapping in the wind blowing through the open windows, his face fiercely serious. He is a small man, and he feels the smirking gaze of the Rostlanders as he crosses to stand before the Lord-Mayor. He clears his throat, and then drops to one knee.
"I am Sikandir, son of Zina and Khemet, both riders of the Dragon's Wing company," he says. He reaches into one of the deep pockets of his robe and produces a scroll with the Swordlords seal. "I accept this charter, on behalf of my parents, and the privileges and responsibilities associated with it. I am ready to ride to Greenbelt today, to tame the land and bring it under the rule of the Swordlords."

He speaks as though he had memorized the speech. When he rises, he unrolls the scroll and turns his head slowly, looking around the room, as though daring anyone to dispute his right to the charter.