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Siglinde Arowynd's page

3 posts. Alias of Waterhammer.


About Siglinde Arowynd

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Siglinde Arowynd
Peri-blooded aasimar (emberkin) wizard 1 (Pathfinder Player Companion: Blood of Angels 23, Pathfinder RPG Bestiary 7)
CG Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +1
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 7 (1d6+1)
Fort +0, Ref +3, Will +2
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee dagger +0 (1d4/19-20)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks hand of the apprentice (6/day)
Spell-Like Abilities (CL 1st; concentration +2)
. . 1/day—pyrotechnics (DC 13)
Wizard Spells Prepared (CL 1st; concentration +4)
. . 1st—color spray (DC 14), mage armor
. . 0 (at will)—dancing lights, daze (DC 13), detect magic
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Statistics
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Str 10, Dex 16, Con 10, Int 16, Wis 10, Cha 12
Base Atk +0; CMB +0; CMD 13
Feats Point-Blank Shot, Scribe Scroll
Traits Goldenfire Initiate: Iliara Starcloak doesn’t want to risk any more of her small company in the Spire but you, a young initiate hungry to prove yourself, wouldn’t take “no” for an answer. Eventually she relented and allowed you to accompany her to the Fort as her nomination for the expedition. You have spent months training in the Goldenfire Order’s unique blend of martial skill and spellcasting prowess: you may ignore 5% of the arcane spell failure chance imposed by armor and shields. pyromancer
Skills Climb +1, Knowledge (arcana) +7, Perception +1, Spellcraft +9, Swim +1; Racial Modifiers +2 Spellcraft
Languages Common, Dwarven, Elven, Halfling
SQ arcane bond (ring), scion of humanity[ARG]
Combat Gear oil, smoke pellet[APG]; Other Gear blunted bolts (10), crossbow bolts (10), dagger (5), light crossbow, arcane bond ring, backpack, belt pouch, blanket[APG], candle, chalk, charcoal, fishhook, flint and steel, ink, inkpen, paper (5), scroll case, signal whistle, silk rope (50 ft.), spell component pouch, tindertwig (10), torch, trail rations, twine (50')[APG], waterskin, wizard starting spellbook, 4 gp, 3 sp, 6 cp
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Special Abilities
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Arcane Bond (Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Hand of the Apprentice (6/day) (Su) As a standard action, throw melee weapon (use Int instead of Dex) and instantly returns.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.

Appearance: Siglinde is 5’ 8” tall, and weighs 147 lbs. She has dark hair and darker eyes. Her utilitarian outfit of dark blue with white accents is tailored to compliment her figure,

Background: Siglinde grew up in Daggermark. Her mother had a small shop there, as well as an apartment above. The young girl’s life was full of arcane study, or running errands for her mother. One day Siglinde came home to find her mother, face down in her bowl of porridge.
It was the way of Daggermark, Siglinde knew. Perhaps the killer needed to complete the job. Siglinde didn’t wait to find out. Collecting her mother’s precious spell book, Siglinde left town that very day.
Life was tough, but the resourceful Siglinde managed to get by. Here a job, there a theft; until one day in some nameless hamlet she met Iliara Starcloak. Siglinde was in a pickle, three local toughs were looking to beat, and rob her, or worse. Iliara was thinking of intervening when Siglinde knocked the trio out with a burst of discordant color. Impressed, Iliara invited Siglinde to join her band of mercenaries.

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