Namdrin Quinn

Sidhion Gatatheil's page

41 posts. Alias of Mr Pendulum.


Full Name

Sidhion Gatatheil

Race

Male Elf

Classes/Levels

Ranger/1

Gender

AC12, touch 12, FF10, HP 13/[13], Fort:+4(+2 vs Ench);Ref+4(+2 vs Ench);Will+1(+2 vs Ench),Init +2, Perc +7, Sen Mot +2

Size

Medium

Age

129

Alignment

Lawful Neutral

Deity

Achaekek

Languages

Common, Elven, Sylvan

Occupation

Bounty Hunter

Strength 14
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 12
Charisma 11

About Sidhion Gatatheil

Appearance:

Spoiler:
Tall, slender, possessing the beauty known of the elvish folk. But dishevelled, unkempt, uncaring for his own appearance. Dark hair and dark eyed. Performs all activity in a cold and calculated manner; barely speaks, measured and deliberate movements, always watching always thinking.

Background:

Spoiler:
Raised by his own kind among other races. Became Forlorn as he watched friends and companions of other races age and die, whilst he remained. While still young, another elf that he counted as a friend killed Sidhion's mother in cold blood, and fled into the wilderness. Driven by a sense of justice, Sidhion pursued and killed his once-friend. This act of vengeance pushed him away from his family, and caused him to leave his home. This instilled in him a sense of the fragility of life, and that those who would prematurely end other's lives deserve their own taken away from them. Worships Achaekek as he believes he is the only deity who could ever understand him.

Init +2; Senses low-light vision; Perception +7

DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 13 (1d10+3)
Fort +4, Ref +4, Will +1; +2 vs. enchantments
Immune sleep

OFFENSE
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Speed 30 ft. (20 ft. in armor)
Melee kukri +3 (1d4+2/18-20)
Ranged longbow +4 (1d8/×3)
Special Attacks favored enemy (elves +2)

STATISTICS
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Str 14, Dex 14, Con 14, Int 12, Wis 12, Cha 11
Base Atk +1; CMB +3; CMD 15
Feats Weapon Focus (longbow)
Traits killer, suspicious
Skills Acrobatics +0 (-4 to jump), Climb +3, Heal +5, Perception +7, Profession (Bounty Hunter) +5, Sense Motive +2, Stealth +3, Survival +5; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Sylvan
SQ elven magic, track +1, wild empathy +1
Other Gear hide armor, arrows (40), kukri, longbow, backpack, belt pouch, chalk, flint and steel, hemp rope (50 ft.), hourglass (1 hour), manacles, trail rations (4), waterskin, winter blanket, 4 sp, 9 cp
Treasures, footprint book, masterwork thieve's tools

SPECIAL ABILITIES
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Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Favored Enemy (Elves +2) (Ex) +2 to rolls vs. Favored Enemy (Elves) foes.
Killer Add weapon's critical modifier to its critical bonus damage.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.