Owlbear

Shubshi-Meshre-Shakkan's page

91 posts. Alias of rashly5.


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Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi follows the party, thoug he's still not sure what's really going on.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi stays out of the conversation, hiding quietly in the corner.

Stealth: 1d20 + 7 ⇒ (15) + 7 = 22


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi raises his talons in surrender of not knowing a thing about what's going on, the others too busy with the conversation to translate for him.

Just saying I'm still here but I don't really have an idea how to move on peacefully.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi nods in thanks to Midnight Dove but still looks quite angry. He mutters something about not being a darn pony under his breath.

HP: 8/11


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi gets singed by fire while he's speaking and he ducks out of the way to the side of the room to avoid getting hit by another cone. "That hurt. If she does that again I'm knocking her out."

HP: 4/11


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Is Cally's attack true for just those who are in front of her (Moonstar, Meep) or are we who are in the back also included? Reflex roll anyway:

Reflex: 1d20 + 6 ⇒ (7) + 6 = 13

"Say we just knock her out, tie her up and save ourselves the trouble?" Shubshi says. "I don't fancy getting burnt to death."


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Reflex: 1d20 + 6 ⇒ (11) + 6 = 17

Shubshi utters a cut-off profanity as he avoids the blast of fire. "Oi, I have no clue what's going on but she doesn't look friendly!"


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi wonders whether to take the mounted head of Treasured Heart for proof. He was sent for Sapphire Treats, of course, but it still felt a little like failing his job.

Better to have than not, he thinks, and waits until the situation with the dragon is taken care of before moving to take it as well as some of the more valuable objects in the room.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi frowns when one pick struggles against the old mechanisms of the door. He gives it a little jiggle, working it out slowly until the lock pops open.

Disable Device: 1d20 + 11 ⇒ (17) + 11 = 28

"There we go," he says, putting away his tools after wiping off the accumulated grime.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi attempts to pick the lock, taking out his tools.

Disable Device: 1d20 + 11 ⇒ (2) + 11 = 13

Oh dear. Does something happen or can I keep trying?


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi assists in hauling Zophio up and says, "Maybe you should let me go ahead, eh? At the very least, I can fly."

He approaches the door and tries to find out what's ahead.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"And Solar Breeze, along with Sapphire Treats and Treasured Heart, apparently went this way," Shubshi added flatly. "And there's a young missing dragon involved. Ugh, this wasn't what I signed up for. I hope I get paid extra for this."

He addresses Eeky directly. "Did you happen to see a dragon or these ponies get brought in?" He describes the ponies they're following to the breezie.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Just to confirm, the Breeze is speaking in Common?


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"Why don't you let me handle this?" Shubshi suggests, stepping up to the cage. He inspects it for a few moments, making sure there aren't any traps, before taking out his tools and beginning an attempt at opening it.

Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Disable Device: 1d20 + 11 ⇒ (15) + 11 = 26


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"So, uhh, we're not putting out the fire in the old ruined castle?"


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi takes care of the last poblin with ease.

Bite: 1d20 + 4 ⇒ (16) + 4 = 20 Damage (B&P&S): 1d6 + 2 ⇒ (3) + 2 = 5

With the poblins dead and one fleeing, he peers down at Zophio. "Need some help getting up?" He takes out a length of rope from his backpack and readies it to toss at Zophio for him to climb.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

With no more prey facing him, Shubshi aids Virtuous Heart in felling her own enemies. He charges, crossing through the distance he stepped back through earlier to pounce on an unsuspecting poblin.

Bite: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26 Damage (B&P&S): 1d6 + 2 ⇒ (3) + 2 = 5
Critical Confirmation: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24 Damage (B&P&S): 1d6 + 2 ⇒ (5) + 2 = 7
Claws: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18 Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19 Damage (B&S): 1d4 + 2 ⇒ (1) + 2 = 3

HP: 9/11; AC 15/12/11 (charging)


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi dodges the poblins' clumsy strikes and repeats his tactic, hurling himself forward in a shrieking flurry of claw and beak before stepping back once more.

Bite: 1d20 + 4 ⇒ (7) + 4 = 11 Damage (B&P&S): 1d6 + 2 ⇒ (4) + 2 = 6
Claws: 1d20 + 4 ⇒ (18) + 4 = 22 Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6
Claws: 1d20 + 4 ⇒ (2) + 4 = 6 Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4

Another full attack and 5-foot step.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Unwilling to open his back to the mob of poblins around him, Shubshi quickly takes care of one poblin before stepping away to re-orient himself.

Bite: 1d20 + 4 ⇒ (13) + 4 = 17 Damage (B&P&S): 1d6 + 2 ⇒ (4) + 2 = 6
Claws: 1d20 + 4 ⇒ (11) + 4 = 15 Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 ⇒ (18) + 4 = 22 Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5
Full attack then 5-foot step back.

HP: 9/11; AC 17/14/13


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Free attack whoo!

Shubshi dives in to tear at the first poblin to show.

Bite: 1d20 + 4 ⇒ (9) + 4 = 13 Damage (B&P&S): 1d6 + 2 ⇒ (4) + 2 = 6

Nope.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi shrugs, waiting by the door. "I think we've lost the element of surprise, but Virtuous Heart is right."


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi lunges with his beak at the dying poblin, intending to end things quickly. His bite misses but his waiting talons end the job for him.

Bite: 1d20 + 4 ⇒ (8) + 4 = 12 Damage (B&P&S): 1d6 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 ⇒ (11) + 4 = 15 Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6
Claws: 1d20 + 4 ⇒ (13) + 4 = 17 Damage (B&S): 1d4 + 2 ⇒ (1) + 2 = 3

HP: 10/11; AC 17/14/13


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi abandons the corpse of his previous target and swiftly moves onto the next one.

Bite: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 Damage (B&P&S): 1d6 + 2 ⇒ (3) + 2 = 5
Claws: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10 Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6

Can I charge the fleeing poblin, who hopefully left the door open? If I can't, I'll just charge the next nearest target who is hopefully being flanked by an ally and therefore more attack roll bonus and delicious sneak attack damage. Just in case we need the overkill, you know.

-2 AC until start of next round. HP: 10/11; AC 15/12/11


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi pounces into action, using his starting jump to glide through the air and slice at the furthest poblin.

Bite: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8 Damage (B&P&S): 1d6 + 2 ⇒ (6) + 2 = 8 Sneak Attack: 1d6 + 1 ⇒ (3) + 1 = 4
Claws: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19 Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6 Sneak Attack: 1d6 + 1 ⇒ (1) + 1 = 2
Claws: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13 Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5 Sneak Attack: 1d6 + 1 ⇒ (2) + 1 = 3

-2 AC until start of next round. HP: 10/11; AC 15/12/11


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

I'm assuming they're speaking Draconic.

"That'd be better if we needed a distraction, but that alerts them to the fact that there are intruders and we want them spread out in the first place instead of gathered around the prisoner. Both plans end the same anyway so I suggest keeping it simple and have everyone charge in from the start. No need to make things more complicated."


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Stealth: 1d20 + 7 ⇒ (10) + 7 = 17

Shubshi holds a finger to his beak and stays hidden near the entrance, ready to pounce if a poblin comes out.

Ready for a sneak attack!


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi nods and enters through the door, silent in step.

Stealth: 1d20 + 7 ⇒ (2) + 7 = 9

Unfortunately, things seem to go wrong very quickly....


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi cleans his beak and claws of blood with a rag brought exactly for that purpose.

"No offense, but I don't think our group's chances at stealth is particularly high. Could try letting them come to us, but they laid traps earlier and waited for us to come to them so they might wait there instead. I suggest letting the stealthier ones go through and then launching a surprise attack on a signal."


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Would it be fine to just keep mine in the 'Quick Reference' spoiler under my name? That way I only have to edit the HP when it changes.

Shubshi immediately charges at the poblin peeking out of cover.

Bite: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23 Damage (B&P&S): 1d6 + 2 ⇒ (5) + 2 = 7
Claws: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5
Claws: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18 Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5

-2 AC from charge until start of next round.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi keeps his head and stays behind in case there's another trap. Like any good hunter, he instead waits for the opportunity to strike.

Ready action to make a full-attack flying pounce/charge at the poblins when they peek out the wall. Shubshi's speed is 40 ft. so it should be well enough at this distance.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Alright, I'm back!

Shubshi pokes his tongue out and futilely tries to rub away the taste of the corrupted sap. Perhaps that was not the best idea.

Fort: 1d20 + 2 ⇒ (1) + 2 = 3 Failure!
Fort: 1d20 + 2 ⇒ (15) + 2 = 17 Success!
1 damage total from the sap.

With Zophio moving ahead and taking his position as scout, Shubshi shrugs and waits behind.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Apologies for my silence. I've been having connection problems and won't be able to post until they're fixed, most likely Monday or Thursday at the latest. Please control me for now!

Shubshi charges a different creature, a savage gleam in his eyes as he shrieks a warcry.

Bite: 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17 Damage (B&P&S): 1d6 + 2 ⇒ (6) + 2 = 8 Sneak Attack?: 1d6 + 1 ⇒ (1) + 1 = 2
Claws: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5 Sneak Attack?: 1d6 + 1 ⇒ (6) + 1 = 7
Claws: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 Damage (B&S): 1d4 + 2 ⇒ (4) + 2 = 6 Sneak Attack?: 1d6 + 1 ⇒ (2) + 1 = 3

Charging: +2 to attack roll, -2 to AC until next round. If they're caught flat-footed, then I get a sneak attack!


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi shifts his weight in the corner, arms crossed as the hissing continued. He doesn't like the sound of this.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Knowledge (nobility) {untrained}: 1d20 ⇒ 15

Shubshi coughs and mutters about that not being a little pony but stays away and lets the others handle it. He does add, "Could ya also ask if there's a dragon about or if he's part of a semi-feral clan?"


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi stands alert nearby.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23 Add +1 for traps.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"I've got this,"Shubshi says, taking out his lockpicking tools.

Disable Device: 1d20 + 11 ⇒ (4) + 11 = 15
Disable Device: 1d20 + 11 ⇒ (20) + 11 = 31

I could probably take 10 but it's much more exciting to roll for it.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"This place is old enough," Shubshi says dryly. He carefully presses a talon on his cheek where a large cut bleeds, wincing when it stretches the injury. He doesn't want to think about what infections he could catch from a filth-ridden old ring. "I'm going to need some healing if we meet anything else."


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi retaliates at the female pegasi skeleton with his beak, though his claws flail wildly from the disorientation he received from her blow.

Bite: 1d20 + 4 ⇒ (12) + 4 = 16 for Damage (B&P&S): 1d6 + 2 ⇒ (3) + 2 = 5
Claws: 1d20 + 4 ⇒ (1) + 4 = 5 for Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 ⇒ (1) + 4 = 5 for Damage (B&S): 1d4 + 2 ⇒ (2) + 2 = 4


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi moves into action and unleashes a flurry of claw and unerring beak, his whole body a trained weapon that would leave gouges of flesh ripped apart were his targets live ponies.

Bite: 1d20 + 4 ⇒ (18) + 4 = 22 for Damage (B&P&S): 1d6 + 2 ⇒ (5) + 2 = 7
Critical Confirmation: 1d20 + 4 ⇒ (1) + 4 = 5 for Damage (B&P&S): 1d6 + 2 ⇒ (5) + 2 = 7
Claws: 1d20 + 4 ⇒ (15) + 4 = 19 for Damage (B&S): 1d4 + 2 ⇒ (1) + 2 = 3
Claws: 1d20 + 4 ⇒ (14) + 4 = 18
for Damage (B&S): 1d4 + 2 ⇒ (3) + 2 = 5

If I can 5-foot step and full-attack the first skeleton, then that's what I'll do. Otherwise, I'll charge then full-attack the first skeleton. If the first skeleton is dead, just continue the charge to the second one. If charging, add +2 to the above rolls but subtract 2 from my AC until my turn next round.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi doesn't look too happy about his momentary lapse but continues on, keeping watch as he follows Moonstar Eclipse with whatever she's doing.

Shubshi has an additional +1 for perception vs. traps for a total of +5. I'd like to continue doing perception checks when we move, taking 20 when possible if we're staying in a room long enough.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi shakes his head at Moonstar's suggestion. "That would be difficult work and not something I can do in a hurry. Best leave it where it is."

Knowledge (engineering) {untrained}: 1d20 ⇒ 15

Further in, Shubshi scouts, investigating the corpses and trying to see if the pony is any of their quarry and if they have anything of use on them. He listens also for any sign of whatever he heard move earlier.

Take 20 on Perception for 24 if possible.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi pulls his tools out and works on disabling the deadfall.

Disable Device: 1d20 + 11 ⇒ (13) + 11 = 24


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi outlines the options to the party. "Easy enough but a stumble would be bad. Course, I could carry you over it, but 's not a good idea when we'd need to go past it if we're leaving the place in a hurry. Up to ya folks, but I suggest having me take care of it."

If deciding on disabling, Would you prefer to make the roll secretly, DM? Shubshi's modifier for Disable Device is +11 with mwk tools. Would throw a rock to see if triggers after that, of course, if it doesn't trigger from his fumbling about.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi points out the trap. "There's a deadfall there, and I hear something moving around inside."

Is there enough space to go around the trap so the non-flyers can enter the tower?


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Knowledge (engineering) {untrained}: 1d20 ⇒ 8

Shubshi keeps an eye out for traps which may have survived the fortification's fall, as well as any traces of their quarry.

Perception: 1d20 + 4 ⇒ (20) + 4 = 24


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Shubshi wipes off the viscera from his claws and beak on a dirty cloth he keeps handy for these situations before Virtuous Heart. "Real combat's a whole different mentality."

On the hoofprints they find, he says, "Well, looks like they passed through here for some reason. M'not familiar with the area so I can't tell you why." He follows Zophio close behind, ready to use his wings if needed.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

I'll assume I can get into flanking for a sneak attack since they went around me.

Shubshi takes advantage of the opening the rats give, stepping to the back of one rat and striking at its vital organs.

Bite: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20 for Damage: 1d6 + 2 + 1d6 + 1 ⇒ (2) + 2 + (6) + 1 = 11
Claws: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20 for Damage: 1d4 + 2 + 1d6 + 1 ⇒ (1) + 2 + (4) + 1 = 8
Claws: 1d20 + 4 - 2 ⇒ (6) + 4 - 2 = 8 for Damage: 1d4 + 2 + 1d6 + 1 ⇒ (3) + 2 + (5) + 1 = 11

Claws only apply if I take a 5-foot step for a full-attack.


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

"Wait! Get back here!" Shubshi yells, peering down the ravine. Upon seeing Vi engage the rats, he turns to the others. "Just help how you can."

Shubshi then leaps straight down into the ravine, using his wings to buffer his descent as he aims to skewer the nearest rat in his charge.

Bite: 1d20 + 4 + 2 - 2 ⇒ (4) + 4 + 2 - 2 = 8 for Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Claws: 1d20 + 4 + 2 - 2 ⇒ (3) + 4 + 2 - 2 = 7 for Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Claws: 1d20 + 4 + 2 - 2 ⇒ (12) + 4 + 2 - 2 = 16 for Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Not sure if I can do a charge, but I'll assume it for now as well as that I can't get into flanking for sneak attack.

Status: Charging (+2 attack roll, -2 AC until next turn)


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Do we folks up here notice what's going on?

Perception: 1d20 + 4 ⇒ (19) + 4 = 23


Male Griffon Scout 1
Quick Reference:
[ HP 8/11 | AC 17/14/13, CMD 16, Fort +2, Ref +6, Will +0 | Init +4; Perception +4 ]

Perception: 20 + 4 = 24 Take 20 no Perception if I can.

"Hmm. Either they met trouble or we lost their trail a while back. Well, I can scout over the bridge if needed."

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