Colonist

Shoo Fly's page

96 posts. Organized Play character for Dennis Muldoon.


Race

Speed 30ft, Fly 30ft (Jetpack) | Init +3 | Perc +9 (Dark 60ft), SM +9 | Spells: 1st lvl 3/6, 2nd lvl 2/4 | Communalism 0/1 | Healing Touch 2/2 |

Classes/Levels

Healer's Bond: | Current Conditions: life bubble, see invisibility

Gender

NG male shirren xenoseeker mystic (healer) of Weydan 6 | SP 48/48, HP 42/42, RP 8/8 | EAC 21, KAC 22 | F +5, R +5, W +10 |

About Shoo Fly

Shoo Fly
Male shirren xenoseeker mystic 6
NG Medium humanoid (shirren)
Init +3; Senses blindsense (vibration) 30 ft., darkvision 60 ft.; Perception +9
--------------------
Defense SP 48 HP 42 RP 8
--------------------
EAC 21; KAC 22
Fort +5; Ref +5; Will +10
--------------------
Offense
--------------------
Speed 30 ft.
Melee tactical baton +7 (1d4+3 B; analog, operative) or
. . survival knife +7 (1d4+3 S; analog, operative)
Ranged holy membrane holdout pistol +7 (1d6+3 F; critical burn 1d6); range 80ft or
. . pulsecaster pistol +7 (1d4+3 E nonlethal; nonlethal) or
. . tactical semi-auto pistol +7 (1d6+3 P; analog)
Spell-Like Abilities
(CL 6th)
. . At will—mindlink (sp)
Mystic Spells Known (CL 6th; ranged +7)
. . 2nd (4/day)—hurl forcedisk, mind thrust*, lesser restoration, see invisibility
. . 1st (6/day)—life bubble, mystic cure, lesser remove condition, seeking shot, share language, wisp ally
. . 0 (at will)—daze, detect affliction, detect magic, psychokinetic hand, stabilize, telekinetic projectile
Connection healer
* This spell can be cast using a lower level spell slot to varying effect. See the spell’s description.
--------------------
Statistics
--------------------
Str 10 (+0); Dex 16 (+3); Con 14 (+2); Int 10 (+0); Wis 21 (+5); Cha 11 (+0)
Skills Bluff +4, Culture +8, Diplomacy +11, Life Science +8, Medicine +11, Mysticism +16, Perception +9, Piloting +9 (6 ranks), Profession (herbalist) +9, Sense Motive +9, Survival +9; (reduce the DC of Life Science checks to identity rare creatures by 5)
Feats Agile Casting, Mobility, Mystic Strike
Languages Common, Drow, Ghibran, Kasatha, Orc, Shirren; limited telepathy 30 ft.
Other Abilities healer's bond, healing channel (6d8), healing touch, lifelink (6 HP), quick pidgin
Combat Gear [i]mk I serum of healing[/i], [i]spell gem of lesser restoration[/i], [i]spell gem of life bubble[/i], [i]spell gem of mind thrust (3rd)[/i], [i]spell gem of mind thrust (3rd)[/i], [i]spell gem of remove condition[/i], [i]spell gem of see invisibility[/i]; Other Gear d-suit II (upgrade: infrared sensors, jetpack), [i]holy membrane holdout pistol with 1 battery (20 charges)[/i], pulsecaster pistol with 1 battery (20 charges), survival knife, tactical baton, tactical semi-auto pistol with 9 small arm rounds, advanced medkit, battery, consumer backpack, everyday clothing, field rations (1 week), fire extinguisher, formal clothing, hygiene kit, industrial backpack, mass produced tent, [i]mk 1 adaptive serum[/i], [i]mk 1 ring of resistance[/i], small arm rounds (30), [i]staff of mystic healing[/i], star sugar heartlove!!!, travel clothing, credstick (6,026 credits); Augmentations mk 1 synergizing symbiote (wisdom), wildwise
--------------------
Born on Apostae to parents who were "contract researchers" for the drow. His parents were tasked with researching the archways in Nightarch, never returned from one.

---------------------

Ammo:
- Pulscaster: 20/20
- Holy membrane holdout pistol: 20/20
- Spare battery: 20/20