| Khaio |
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Please change the range on Cleric spells, if you don't want to turn it into a "watch heal bars" experience do this:
Give clerics range but put their heals on a a decently lengthy time, say 10 seconds, so they cannot spam heals. I don't really care what you do, but you all trying to tell us that making heals only be touch based is because that's how the tabletop functions is kind of silly. What about the other things from tabletop you've changed in PFO? Why be so adamant about translating healing from the tabletop to healing in an MMO?
TL;DR
This isn't working; no really, it isn't.
(Let me clarify: Yes, it is FUNCTIONING. But is it functional or fun? No, in my opinion it is not. I seriously have to constantly mash keys over and over whilst chasing allies this way and that.)
:/