Shindiira Misraria

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Please change the range on Cleric spells, if you don't want to turn it into a "watch heal bars" experience do this:

Give clerics range but put their heals on a a decently lengthy time, say 10 seconds, so they cannot spam heals. I don't really care what you do, but you all trying to tell us that making heals only be touch based is because that's how the tabletop functions is kind of silly. What about the other things from tabletop you've changed in PFO? Why be so adamant about translating healing from the tabletop to healing in an MMO?

TL;DR
This isn't working; no really, it isn't.

(Let me clarify: Yes, it is FUNCTIONING. But is it functional or fun? No, in my opinion it is not. I seriously have to constantly mash keys over and over whilst chasing allies this way and that.)

:/


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Takasi wrote:
Saiph wrote:
Not being able to heal flagged players needs to be addressed. As well as healing abilities only useable in melee range. It really isn't fun for clerics to chase down running allies to heal them.

Tell them not to run so much. If they know you're supporting them then they need to change their tactics accordingly and pay attention to us too. It is challenging though, especially trying to support multiple party members at once.

In the long run I don't see spam healing as a viable playstyle option. Charge gems are craftable now, and when they become required for focus ammunition then orison healing will be expensive. This is in line with tabletop wand charge limits; nobody spam heals orisons in combat. Actual spells and power consumption should be the main feature of the cleric, and best when the fight is going south or during important PvP battles. Fighting today is like gathering yesterday. When the 'encumbrance' of combat is turned on then attacks, cantrips and orisons will seem much more like tactical decisions of resource management. Some people might not like it, but I'm looking forward to seeing how it might feel.

What does that have to do with heals having range?


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This is how I picture Elysian.