Alchemist

Shane Hunt's page

Organized Play Member. 3 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Grand Lodge

So if a poison were to cause an effect that falls under another type is it considered both for the purposes of immunities?

Example:

Jackleroot Essence causes hideous laughter as it's effect, does this mean it counts as both a poison effect AND a mind affecting effect?

Or poisons like dreaming death (not specifically this poison though) that cause conditions like sleep, shaken, etc. Do these poisons count as sleep effects/fear effects/etc.

Grand Lodge

So I have a poison build in the works (Able to boost a 10 DC 4 round poison to 47 DC for 15 rounds) and I have a question on the Nagaji's favored class bonus and the toxicant's Toxic Secretion Class feature.

Mainly, does the favored bonus apply? I would think no since it's a poison effect and not an actual poison. Also the bonus specifies a +1 to craft(Alchemy) when making poisons so it kinda restricts it to that.

Also as a side note what happens when I us the swift action to make it into a poison? does the favored class bonus happen then?

Grand Lodge

Well this is pretty late in the game but there are 3rd party feats that go delightfully with characters bent on jumping. Leaping Strike lets you get those hard to get crits in the game and the delightfully named Flying Jump Kick gives even more bonuses to hit and extra damage. combine the two and you've got some major incentives to jump at your opponent. Also, Flying jump kicks extra damage can be argued to be multiplied on a critical hit, have fun!