Trait spells and Animal Companion name subject to change
Role: Shaia will fill the role of a bruiser, as well as a summoner and auxiliary healer and buffer.
Shaia, the Dreamer
Medium N Humanoid (Human), Druid/1
Favoured Class +1hp
Init +3; Senses Human.; Perception +6
HD: 1d8+4 (12hp)
Speed: 30ft
AC: 17 (+1 Dex, +4 Armor, +2 shield), Touch 11, Flat-Footed 16
Saves: Fort +3, Ref +1, Will +4
Melee Scimitar +4 (1d6+4/18-20)
Melee Spear +4 (1d8+6/x3)
Ranged Sling +2 (1d4+4)
Spells (3/2); CL 1, Concentration +3
Orisons (DC 12): Detect Magic, Light, Guidance
1st-level (DC 13): Cure Light Wounds, Shillelagh
Abilities: Str 18, Dex 12, Con 13, Int 10, Wis 14, Cha 10
BAB: +3; CMB/CMD: +6/17 (21 vs bull rush/trip)
Feats: Toughness, Spell Focus (Conjuration)
Racial Abilities: Bonus Feat, +1 Skill/Level
Class Abilities: Nature Bond, Nature Sense, Wild Empathy +1
Traits: Reactionary (+2 Init), Highlander (+1 Stealth, Stealth is a class skill), Missionary
Skills: Handle Animal +4 (+8 w/Cuddles), Knowledge (nature) +6, Knowledge (Religion) +5, Perception +6, Survival +6
Equipment: Scimitar, Club, Spear x2, Sling, Hide Armour, Heavy Wooden Shield, Druid’s Kit, Donkey, Scroll of CLW, 32gp
*
Cuddles the Constrictor
Medium Animal, Animal Companion
Init +3; SensesLow-Light Vision, Scent; Perception +5
HD: 2d8+4 (13hp)
Speed: 20ft, Climb 20ft, Swim 20ft
AC: 15 (+3 dex, +2 natural), Touch 11, Flat-Footed 16
Saves: Fort +3, Ref +1, Will +4
Melee Bite +5 (1d3+3 plus Grab)
Abilities: Str 15, Dex 17, Con 13, Int 2, Wis 12, Cha 10
BAB: +1; CMB/CMD: +3 (+7 grapple)/16 (Can’t be tripped)
Feats: Weapon Focus (Bite)
Tricks: Attack, Down, Heel, Stay
Class Abilities: Link, Share Spells
Skills: Perception +5, Stealth +7