So I am curious if a developer or experienced player can explain how the new errata was meant to bring combination weapons in line with the Swap function of Interact? I was somewhat excited about the prospect that combination weapns were going to get a bit of a buff to swapping between modes, and while I think the buffs they have are a step in the right direction, depending on how your wealth by level goes or if you're using ABP it would be better to just use two seperate weapons and swap between them, as it still takes an action from what I can see to do so with combination weapons, which before the remaster was meant to be their niche, as before it was two to three actions to draw a whole new weapon.
Was that meant to stay as is? There doesn't seem to be much benefit to having one compared to two weapons unless you're hurting for bulk, but surely it wouldn't hurt too much to make it a free action to swap between modes, as right now it's still overshadowed by Swap