Envoy of Balance

Serrahlia's page

9 posts. Alias of Evriani.


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Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

Also, is posting the exact same option and description part of the weirdness? Or was that a mistake? Because that's the same thing verbatim you posted Wednesday =)


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

Up seemed prudent. The gas following them was at ground level, maybe it was denser than air, and wouldn't be able to rise to meet the higher path? Seemed everyone else was going that was. She'd follow, and she too would be running up that hill. (and making Kate Bush proud)


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

She cocks her head to the side. Yellow fog wasn't natural She feels like she heard once that not all poisonous gas is colored, but all colored gas is poisonous. Who had told her that? Oh well. Better to err on the side of caution. "Hold your breath, whoever you are." she said to the odd figures around her, before taking in a big gulp of air and holding it.

Where where they? It felt dangerous. The footsteps coming this way... part of her wanted to see who made them. But the child had run away. She had a soft spot for kids. Better to make sure she was okay. Lungs beginning to burn a bit from holding her breath, she followed after the girl, to the left.


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

Will: 1d20 + 7 ⇒ (1) + 7 = 8 This is a heck of a start for all of us.


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

Me too! Looking forward to starting!


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |
Quote:
So, how do you want to handle character death?

Phew, that's one way to set the tone, making that the first order of business, haha. ;) I'm okay with whatever the group consensus is. Falling out of a wardrobe is tricky in some situations so I'd be fine if it meant having to wait until the plot made sense to add a new character, if that happened.


Human Urban Druid 1 HP 9/9 | AC 15 / T 11 / FF 14 | F +3, R +1, W +7 Perception +9 | Init +5 |

I'm in!


starting wealth: 2d6 ⇒ (5, 5) = 10

I'm a rich homeless druid!


Here's my (Evriani's) submission, the urban druid.

Backstory:
Serrahlia was discovered in the burnt out wreckage of a caravan after a couple days of exposure to the elements, by some poor folks headed to Caliphas. Whatever had attacked and killed her kin had overlooked the six year old, who’d been hidden away during the attack. Her rescuers couldn’t afford to adopt her, but knew her odds would be better in a city than in the wilderness, so they gave her some food and parted ways. And so, alone in the world, she grew up on the streets..

She soon learned knowledge was power. People would pay urchins for information they overheard, and so she learned as many languages as she could in order to become a better informant. Knowing what was safe to eat and what wasn’t, being able to sense if a person was too dangerous to get involved with, understanding a bit of cartography in order to map out the sewers she lived in to better get around, all of these things drove Serra to learn like her life depended on it – because it did.

Despite her harsh upbringing, or perhaps because of it, the young woman maintains a cheerful and laid back demeanor. You catch more flies with honey, after all, and there’s no point in worrying about things that can’t be helped.

Of course, beyond her name, Serrahalia knows none of this. She has no idea how she got here, who she is, or what’s going on. No need to panic, though. Certainly, together, you’ll be able to sort it out.