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No posts. Organized Play character for Thereus, Silver Crusader.



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Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread

Grand Lodge

See Cottonseed Lodge (PFS2)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread.

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread. Feel free to dot and delete.

Grand Lodge

Signup on the Paizo forums

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise).

I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread

Grand Lodge

Game is full

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay Thread. Feel free to dot and delete.

Grand Lodge

Recruitment is on Paizo board

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread. Feel free to dot in and delete.

Grand Lodge

Recruitment is on the website

Grand Lodge

Recruiting for #2-12 Snakes in the Grass (Tier 3-6) --- to start ASAP. Taking first six.

Will likely finish in about 7-8 weeks (with posts once a day on average). Holidays will obviously be slower...

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread

Grand Lodge

Recruiting for this scenario

Will likely finish in about 6-8 weeks (with posts once a day on average).

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the discussion thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the gameplay thread

Grand Lodge

Sign up here

Grand Lodge

Recruiting for The Perennial Crown - Parts 1 and 2 (PF2 #1-16 and #1-17)--- to start May 16th, 2023. Taking first six eligible players to sign up (level range 3-6).

Will likely finish the pair in about 16-18 weeks (with posts once a day on average).

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone. Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion Thread

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay Thread. Feel free to dot and delete.

Grand Lodge

Recruiting for 2-07 The Blakros Deception (Tier 5-8) --- to start March 6. Taking first six.

Sign up here when it is available:

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. Requested saves first...

Make sure you keep your tagline updated with the current value for your Saves, Perception, Exploration Activity, and Armor Class, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread

Grand Lodge

Recruitment thread for Mistress of the Maze (5-8) for PbP Gameday IX.

Starting Sept 11th, 2022.

Taking first six to sign up.

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start (based on your exploration activities) and some saves if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. (with requested saves first.)

Make sure you keep your tagline updated with the current value for your Saves, Perception, and Armor Classes, considering your spells cast. Also keep your exploration activity updated. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover, I'll handle that stuff as it comes up.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread

Silver Crusade 4/5 ****

This has come up in recent scenarios, but I'm still confused. The two relevant passages from the online guide are (bold for emphasis):

Character Creation: Membership in the Pathfinder Society said wrote:
During their training, Pathfinder initiates attain a certain level of proficiency and background knowledge. To represent this, by default all pathfinders start with Pathfinder Society Lore as a trained lore skill. If they would already start with Pathfinder Lore skill from their background, they gain either Academia Lore or Scouting Lore as trained skills.

and

Additional Character Options: Pathfinder Training said wrote:
Characters who have ties to a school or who are field commissioned receive a bonus lore at first level. (This replaces the Pathfinder society lore that all agents gain by default.) At 5th level they also gain a bonus skill feat.

Was the guide updated for Season 3?

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread.

Grand Lodge

Test

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread

Grand Lodge

6-07 Valley of Veiled Flame (5-9) --- to start January 10th. Taking first six in proper sub-tier.

Content in “Valley of Veiled Flame” also contributes directly to the ongoing storylines of the Liberty’s Edge and Silver Crusade factions.

Will likely finish in about 7-8 weeks (with posts once a day on average).

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves (or opportunity attacks) if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. (Requested saves first and please do critical confirmations either immediately after the threatening roll or at the end of your attack sequence. Just be consistent. I will do the first method.)

Make sure you keep your tagline updated with the current value for your Saves, Perception, Initiative, and Armor Classes, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay thread.

Grand Lodge

Recruiting for 7-13 Captive in Crystal (5-9) --- to start January 10th. Taking first six in proper sub-tier.

Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction.

Will likely finish in about 7-8 weeks (with posts once a day on average).

About my GM style:

My own PbP combat style is to try and respect initiative order in resolving actions rather than just simple posting order (unless the sequence of events would benefit significantly otherwise). I'll roll initiatives at the start and some saves (or opportunity attacks) if I think they will affect my further actions in the turn to keep things moving. If you wish to delay on purpose, let me know, don't just wait on me. I will usually only update the combat narrative when everyone who can go has gone.

Make sure you roll for your actions in the order they occur in your turn. (Requested saves first and please do critical confirmations either immediately after the threatening roll or at the end of your attack sequence. Just be consistent. I will do the first method.)

Make sure you keep your tagline updated with the current value for your Saves, Perception, Initiative, and Armor Classes, considering your spells cast. Treat it as your verbal response if I were to ask you what the value was in a face to face game, because that is how I'll treat it. But don't worry about conditional modifiers like cover or prone, I'll handle that stuff.

I will try to keep track of everyone's ongoing buffs in the combat tracker during combats and will also show you enemy conditions (and heights, if they are flying), so we are all on the same page. Let me know if I missed something.

Feel free to ask about anything in the discussion threads or if you think I've ruled incorrectly or just made a mistake. You likely know your character better than I will. I'll make corrections as necessary, but I think we all know there are still some rules that are up to the GM's discretion. I try to rule by RAW for PFS, and stick to written tactics unless they are obviously illogical as the combat progresses.

Also, let me know if you need to take a short break from the game for any reason.

Please post your:

Player Name
Character Name
PFS# for this character
Class
Level
Faction
XP Progression (slow/normal)

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Discussion Thread.

Grand Lodge

xxx ||| Dacilane Academy's First Great Prank War ||| xxx3

This is the Gameplay Thread.

Grand Lodge

Go here to signup.

Race

Hurudithya Griffontamer Female elf cleric (divine paragon) of Quenesti Pah 1 ( Pathfinder Player Companion: Divine Anthology 15) NG Medium humanoid (elf) Init +3; Senses darkvision 60 ft., low-light vision; Perception +4

About Hurudithya Griffontamer

Hurudithya Griffontamer
Female elf cleric (divine paragon) of Mishakel 2 ( Pathfinder Player Companion: Divine Anthology 15)
NG Medium humanoid (elf)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +7
—————
Defense
—————
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 14 (2d8+1)
Fort +3, Ref +3, Will +5; +2 vs. enchantments
Immune sleep
—————
Offense
—————
Speed 30 ft. (20 ft. in armor)
Melee quarterstaff +2 (1d6+1)
Special Attacks channel positive energy 5/day (DC 14, 1d6)
Domain Spell-Like Abilities (CL 2nd; concentration +4)
5/day—rebuke death (1d4+1)
Cleric (Divine Paragon) Spells Prepared (CL 2nd; concentration +4)
1st—bless, cure light wounds D, protection from evil , shield of faith
0 (at will)— detect magic , enhanced diplomacy , guidance, stabilize
D Domain spell; Domains Community, Healing
—————
Statistics
—————
Str 12, Dex 16, Con 11, Int 13, Wis 15, Cha 15
Base Atk +1; CMB +2; CMD 15
Feats Deific Obedience, Selective Channeling
Traits battlefield disciple, sacred conduit
Skills Acrobatics +1 (-3 to jump), Diplomacy +6, Heal +7 (+9 to stabilize a dying creature), Knowledge
(arcana) +6, Knowledge (religion) +5, Perception +7, Spellcraft +6 (+8 to identify magic item properties);
Racial Modifiers +1 Knowledge (arcana), +2 Perception, +1 Spellcraft, +2 Spellcraft to identify magic item
properties
Languages Common, Elven, Goblin
SQ devoted domain, divine brand, elven magic
Other Gear armored coatAPG, quarterstaff, 100 gp
—————
Special Abilities
—————
Cleric (Divine Paragon) Domain (Community) Granted Powers: Your touch can heal wounds, and your
presence instills unity and strengthens emotional bonds.
Cleric (Divine Paragon) Domain (Healing) Granted Powers: Your touch staves off pain and death, and
your healing magic is particularly vital and potent.
Cleric Channel Positive Energy 1d6 (5/day, DC 14) (Su) Positive energy heals the living and harms the
undead; negative has the reverse effect.
Darkvision (60 feet) You can see in the dark (black and white only).
Deific Obedience Purify yourself daily to prove devotion to a deity and gain benefits.
Devoted Domain (Cleric [Divine Paragon] Domain [Healing]) Gain domain powers of only one domain,
and obediences gained earlier.
Divine Brand (Ex) Brand appears on body which can be used as holy symbol.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
p1
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Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Rebuke Death (5/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.
Selective Channeling Exclude targets from the area of your Channel Energy.